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aedenthorn

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aedenthorn

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47 comments

  1. zh3l3zyaka
    zh3l3zyaka
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  2. Welkthar
    Welkthar
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    Please check out Forks of aedenthorn if this mod original file gives you problems.
  3. TGregg
    TGregg
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    Like others, DevCommand does not work with this mod and R2ModMan.  Uninstalled all my other mods (except forR2ModMan), still have this problem.  
  4. gh0stwrit3r
    gh0stwrit3r
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    this mod seems to be broken on v0.218.19? doesnt work with extended player inventory. deletes equipped gear. 
  5. frzakkai
    frzakkai
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    unfortunately though the mod works with the hildir update, it does not allow devcommands to be opened up. no flying when building. any chance of an update? thanks! love your work! very much a quality of life changer!

    THANK YOU!!!!
    1. VulcanTourist
      VulcanTourist
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      • 19 kudos
      The cause of your issue was not exclusively this mod.  I've had no such issue with it preventing flying.  You probably had an inter-mod conflict that you didn't identify.  Since I apparently don't have the conflicting mod, I don't have the symptom.

      Also... the Gungnir mod will enable a /fly command that doesn't require devcommands to be issued first.
    2. zolantris
      zolantris
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      It's not this mod as of 0.3.0. There's another mod that is breaking stuff for you. Look at older mods. Example: https://www.nexusmods.com/valheim/mods/76?tab=bugs (auto split stacks) has this issue.
    3. Stahe101
      Stahe101
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      Same exact issue here. Can't use devcommands with this mod. After removing it, devcommands works as intended.
  6. mufflo
    mufflo
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    Hey, looks like an awesome mob but the expended more slots wont work atleast at 2024-07-07 BepInEX 5.4.22.0 and Valheim 0.218.18. 
  7. goratrix1775
    goratrix1775
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    so what am I supposed to edit in the config to add more slots? Because when I increase the scale it makes the icons bigger but doesn't add any slots.
    1. mufflo
      mufflo
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      Same for me at 07-07-2024 
  8. Pnaraasi94
    Pnaraasi94
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    Valheim version 0.217.46 seems to have cause this mod (among others) to break the console. I'm now getting the following error whenever I have this mod loaded and I run any console command (I tested this with the "help" command).

    [Error  : Unity Log] TypeLoadException: Failure has occurred while loading a type.
    Stack trace:
    (wrapper dynamic-method) Terminal.DMD<Terminal::InputText>(Terminal)
    Terminal.SendInput () (at <da52c09f594f4a7480000b7420815ba7>:0)
    UnityEngine.Events.InvokableCall.Invoke () (at <ab14d35a27c043688812ae199c64b5aa>:0)
    UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at <ab14d35a27c043688812ae199c64b5aa>:0)
    GUIFramework.GuiInputField.onInputSubmit (System.String text) (at <1c0bbb94c86e42bb92d9376327e3b555>:0)
    UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at <ab14d35a27c043688812ae199c64b5aa>:0)
    UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at <ab14d35a27c043688812ae199c64b5aa>:0)
    TMPro.TMP_InputField.SendOnSubmit () (at <99900a1f9e2a471c8b46c2c560e4eba9>:0)
    TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at <99900a1f9e2a471c8b46c2c560e4eba9>:0)
    UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <a01fe238487248d39ba352ec152ec890>:0)
    UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <a01fe238487248d39ba352ec152ec890>:0)
    UnityEngine.EventSystems.EventSystem:Update()
  9. luisleimig
    luisleimig
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    er... im moving here stuff and my container windows just gone .... i open the container but nothing appear '-' 

    just " gone "  the print here with opened chest but where the windows ? -> https://prnt.sc/GxHURtMQgGOd
  10. doomgiver24
    doomgiver24
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    Any way to use this with VHVR? Tried mapping the actions to gripButton and triggerButton but nothing happens...