About this mod
Don't like how you can't extinguish a fire and save your hard earned wood?
Or would you like to burn that huge pile of Greydwarf eyes instead?
Or not even use fuel at all?
Well with the Configurable Fire mod you can!
Just add this mod, run the game once to generate the config file
And adjust how you want your fires to bur
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
Currently Configurable Fire allows you to adjust the Start & Max Count, Type and Burn Duration Fuel options. (These are all set to their default values initially)
Currently supported fires: Fire Pit, Bonfire, Hearth, Standing Torches (Wood, Iron and Green), Sconce and Brazier.
There is also the General options which allow you to:
set all fires to burn without fuel (default: false),
drop unused fuel on break, will only drop over the start fuel value (default: true).
all fires to be extinguishable (default: true),
and set the modifier key to toggle fires on and off (default key: G)
Installation:
Download using Vortex or for manual install:
- Install BepInEx
- Unzip ConfigurableFire.zip
- Copy ConfigurableFire.dll to Valheim\BepInEx\plugins
- Run Valheim once to generate the .cfg file in Valheim\BepInEx\Config
(Or download and unzip ConfigurableFireConfig.zip and manually add) - Then adjust any of the the values within the config file!
Extinguishable Fire Demo:
Default Config:
## Settings file was created by plugin Configurable Fire v0.1.2
## Plugin GUID: goonlou.ConfigurableFire
[00_General]
## Allow all fires to burn without fuel
# Setting type: Boolean
# Default value: false
all_Nofuel = false
## Allow for used fuel over the start fuel count to drop on break
# Setting type: Boolean
# Default value: true
dropFuel = true
## Allow all fires to be extinguishable
# Setting type: Boolean
# Default value: true
ExtinguishableFires = true
## Modifier key to toggle fires on and off. Use https://docs.unity3d.com/Manual/ConventionalGameInput.html
# Setting type: String
# Default value: G
toggleFireKey = G
## Enable this mod
# Setting type: Boolean
# Default value: true
Enabled = true
[01_fire_pit]
## Allow Fire Pit to burn without fuel
# Setting type: Boolean
# Default value: false
fire_pit_NoFuel = false
## Fuel type for Fire Pit. Swap with any Prefab Name https://github.com/Valheim-Modding/Wiki/wiki/ObjectDB-Table
# Setting type: String
# Default value: Wood
fire_pit_FuelType = Wood
## Maximum fuel level for Fire Pit
# Setting type: Single
# Default value: 10
fire_pit_MaxFuel = 10
## Start fuel level for Fire Pit
# Setting type: Single
# Default value: 1
fire_pit_StartFuel = 1
## Time for Fire Pit to burn 1 fuel (sec)
# Setting type: Single
# Default value: 5000
fire_pit_FuelTimeToBurn = 5000
[02_bonfire]
...
[03_hearth]
...
[04_wood_torch]
...
[05_iron_torch]
...
[06_green_torch]
...
[07_sconce]
...
[08_brazier]
...
Planned Future Updates:
Wet check for torches
Multi Fuels
Support for potential future DLC fires
Bug Fixes
Github: Configurable Fire Code Repository