Implemented sending of only updated congfig settings when changes happen at runtime.
Implemented breaking up of large data into multiple, tracked chunks to clients.
Implemented compression of sent data.
Implemented arbitrary file syncing with filesystem watching.
Implemented automated config discovery of file syncing variables.
Version 3.0.3
Fixed config file reloading to work at main menu
Version 3.0.2
Fixed console commands so they can be run at the main menu
Version 3.0.1
Fixed automatic discovered mods not being able to save config changes
Version 3.0
Added automatic config entry detection for mods that don't want a hard requirement on MCE.
Added handling for config file being reloaded. Now enables an event handler for individual mods to react to config being reloaded, as well as sends the updated configs to all clients.
Added console commands to see what mods MCE has registered, what config options are bound, and to reload a mod's config file and send to all clients
Version 2.2
Added support for specifying ConfigDescriptions when registering configvars.
Version 2.1.2
Updated for new version of Bepinex
Version 2.1.1
Updated for new version of Valheim
Version 2.1
Added ability to split up total data to be sent across multiple ZPackages (but not splitting a mod's configs, mods fit into whole ZPackages still)
Removed global event for config received
Version 2.0.2
fixed issue with seeing server settings after leaving a server and playing locally
Version 2.0.1
fixed a bug with local config being modified on the client unintentionally
Version 2.0
moves config deployment from server to as early as possible to support mods that need it to
restructure internal code to allow mods to get config updates to clients and be notified only when their configs are received by clients
Version 1.4.2
enabled clients to use their local configs until they receive config updates from the server (servers not using MCE will no longer prevent clients from using their local configs)
Version 1.4.1
fixed an issue with local servers
Version 1.4
added some comments in the code to help with usage
added new event mod authors can hook into, ServerConfigReceived, to know when clients received server configs
Version 1.3
Added support for de/serializing enums
Version 1.2
Added support for mod authors wanting to use Bepinex's ConfigDescription class