Valheim
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virtuaCode

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virtuaCode

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99 comments

  1. eXspir3
    eXspir3
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    Mod is not compatible with Equipment and Quick Slots Mod. https://www.nexusmods.com/valheim/mods/92
    1. aqube
      aqube
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      Up
    2. Mmadsen
      Mmadsen
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      • 3 kudos
      Is this true? If so, then it needs to written on the damn frontpage. 
    3. VerrikRC
      VerrikRC
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      It's true. CTD for me with EquipmentandQuickSlots 
    4. BrokenWhiskeyGlass
      BrokenWhiskeyGlass
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      Works perfectly for me!

    5. wreckloose
      wreckloose
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      Works just fine with EquipandQuickSlots.
  2. Kiyomi12358
    Kiyomi12358
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    I just installed this and all i did was pick up an item and it threw it out... i'm playing on someones elses server so i cant just spawn one in now. no way to take things out of the trash?
    1. virtuaCode
      virtuaCode
      • member
      • 10 kudos
      There was a bug when using gampads. When picking up a item for the first time it was trashed directly. The new version (1.2.8) fixes this problem.
    2. Demandred1957
      Demandred1957
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      Thanks for fixing that! really enjoy the mod
  3. onnan
    onnan
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    Can you make it compatible with Jewelcrafting? The trash can gets hidden when using your mod with it.
    1. onnan
      onnan
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      as per Jewelcrafting's dev:
      "would have to be done by the author of that mod. jewelcrafting checks for this. he just needs to adjust how he adds the icon and it will work perfectly fine. a few mod authors did the same."
  4. RoboticSR
    RoboticSR
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    i'm on a server that uses this mod, i'm have 2 issues (controller user). Main is I boot up valheim in the morning I, first thing i do is go to put an item onto my quickbar slot from my inventory, I grab the item and start to move it and it just trashes the item mid move, Yesterday it deleted 2 items at once, i swapped something to quickbar and it deleted item i moved and item i replaced on slot.. which leads to 2nd question. How do you trash items on controller? *edit happened a 3rd time, again on fresh boot into server, i just opened menu and pressed "A" on an item and it trashed it...
    1. Demandred1957
      Demandred1957
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      Ugh, exact same thing happened to me this morning. just lost a couple of end game items.
  5. onnan
    onnan
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    With Jewelcrafting only (and with AzuExtendedPlayerInventory too) when grabbing an item to show the trash bin on inventory, it doesn't appear. JC has a "sinergy button" located where your trash bin appears, but when grabbing an item, that JC button disappears and no trash bin appears. Deleting with hotkey works. I know the author of JC already added compability to some other trash mods, I was wondering if you could add this compability or even reach to Smoothbrain/blaxxun about it, thank you so much.
    1. onnan
      onnan
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      Also noticed that the confirm dialog doesn't work even if only mod
  6. ZainDin
    ZainDin
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    Not working, i dont see a trash can (Using thunderstore)
    1. virtuaCode
      virtuaCode
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      • 10 kudos
      Sorry missed to upload the newest version. It should be available now.
    2. ednodavid
      ednodavid
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      It hasn't been updated yet, has it? I still can't see the trash can icon.
  7. jendreex
    jendreex
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    It still does not show for me, I tried everything, Vortex, and manual install, and it does show something when I install the previous version but it does not work either. 

    Screenshot
    1. Tides
      Tides
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      Yup, it doesn't show for me either. It is there and you can still drag things onto it (or use Del key) but it doesn't show up. Hopefully there is an update to fix this but all the functionality is still there.
  8. kazupa123
    kazupa123
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    When update in r2modman ?
    1. virtuaCode
      virtuaCode
      • member
      • 10 kudos
      Sorry missed to upload the newest version. It should be available now.
  9. RogueTech86
    RogueTech86
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    • 1 kudos
    Anyone know why the version: 1.2.6 (Jun 15, 2023), from June was reuploaded to today (Oct 9, 2023), available for download?  
  10. superbill25
    superbill25
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    Broke with latest Valheim update, waiting for update
    1. Fusionette
      Fusionette
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      I submitted a bugfix for this issue; until an official release is available, the fixed version can be downloaded at:

      https://github.com/Fusionette/virtuacode-valheim-mods/releases/tag/v1.2.6-TrashItems-fix
    2. superbill25
      superbill25
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      [Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
      Stack trace:
      TrashItems.TrashItems.ShowConfirmDialog (ItemDrop+ItemData item, System.Int32 itemAmount) (at <8ae5379771714d40a76225ca167a8c83>:0)
      TrashItems.TrashItems.UpdateItemDrag_Postfix (InventoryGui __instance, UnityEngine.GameObject& ___m_dragGo, ItemDrop+ItemData ___m_dragItem, Inventory ___m_dragInventory, System.Int32 ___m_dragAmount) (at <8ae5379771714d40a76225ca167a8c83>:0)
      (wrapper dynamic-method) InventoryGui.DMD<InventoryGui::UpdateItemDrag>(InventoryGui)
      System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <695d1cc93cca45069c528c15c9fdd749>:0)
      Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
      System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <695d1cc93cca45069c528c15c9fdd749>:0)
      System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <695d1cc93cca45069c528c15c9fdd749>:0)
      TrashItems.TrashItems.TrashItem () (at <8ae5379771714d40a76225ca167a8c83>:0)
      UnityEngine.Events.InvokableCall.Invoke () (at <80fe1a4e36fe44618284312cb721a597>:0)
      UnityEngine.Events.UnityEvent.Invoke () (at <80fe1a4e36fe44618284312cb721a597>:0)
      UnityEngine.UI.Button.Press () (at <e97aac8d17514bea83fadfd039e9187a>:0)
      UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <e97aac8d17514bea83fadfd039e9187a>:0)
      UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <e97aac8d17514bea83fadfd039e9187a>:0)
      UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <e97aac8d17514bea83fadfd039e9187a>:0)