} But when I use it, the recipe is added to Workbench and the crafting list (TAB), not to the Artisan Station... tried with ''artisanstation''/'piece_artisanstation''/"$piece_artisanstation" and "$artisanstation'' none of them worked. Really want to make the Artisan Table usefull...
After patch 0.153.2 this mod is causing the following error for me [Info:Jotunn.Managers.SkillManager] ---- Registering custom skills ---- [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: (wrapper dynamic-method) Player.DMD(Player) Jotunn.Managers.ItemManager.ReloadKnownRecipes (On.Player+orig_Load orig, Player self, ZPackage pkg) (at <19195d8f8fb94345934f4d86dbeaab94>:0) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook?-1848538624(Player,ZPackage) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline?-1564422144(Player,ZPackage) Jotunn.Managers.PieceManager.ReloadKnownRecipes (On.Player+orig_Load orig, Player self, ZPackage pkg) (at <19195d8f8fb94345934f4d86dbeaab94>:0) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook?-787681280(Player,ZPackage) PlayerProfile.LoadPlayerData (Player player) (at :0) (wrapper dynamic-method) Game.DMD(Game,UnityEngine.Vector3) (wrapper dynamic-method) Game.DMD(Game,single) Game.FixedUpdate () (at :0) When I arrive in world i become Agent Smith and my character becomes duplicated over and over again until I force close the game. If I remove the mod it no longer happens.
After unloading and reloading all my mods several times in different orders, it seems like this is the mod that doesn't work with planbuild. No idea why. Jotunnlib maybe?
Love this mod but it keeps crashing my game. Happens randomly but also very often when I tab out or just afk. At this time I add the plugin files, do my cooking then remove them. In crashing, it kills my graphics driver (AMD) and takes out any vids or streams I'm watching. And of course autosave could be some time back so i lose or dupe stuff.
Do you have any error messages from your player.log file? That might help me in figuring out what's causing the crashing. I've played many many hours with this most recent version and have not had any crashing issues.
Thanks for the reply, kept meaning to come back and update.
So after a number of changes in the last 5 days I can't get it to happen. Could be V+ or bepinex update or that the server has had similar changes (I didn't play a local world during the time of the crashes, only the one dedicated server).
I'll leave it on and see if it happens again. Thanks again Materous.
I typically use https://valheim.fandom.com/wiki/Valheim_Wiki. It doesn't always have every recipe for the items in game, but it has a lot of them. It also has most Internal ids used for specifying the items in the recipes.
ok cool i want to add some new recipes/items. I just wanted to make sure i have the names of the items. I did one and it spawned my char back to the beginning spawn point and made 1000 copies of my player on the screen. the lag was bad
That....that's not something I've ever seen! Or even thought possible with this mod. May have been a conflict with another mod. Did you happen to see any errors in the BepInEx window, or Player.log file?
86 comments
I want to be able to CRAFT a Dverger Circlet :(
{
"customrecipes" : [
{
"name":"Recipe_HelmetDverger",
"item":"HelmetDverger",
"amount":1,
"craftingStation":"forge",
"minStationLevel":3,
"enabled":true,
"repairStation":"",
"resources":[
{
"item":"Iron",
"amount":5
},
{
"item":"Crystal",
"amount":5
},
{
"item":"SurtlingCore",
"amount":1
},
{
"item":"LeatherScraps",
"amount":5
}
]
}
]
}
I want to use it to craft some stuff, like RedJute for example:
{
"customrecipes" : [
{
"name":"Recipe_JuteRed",
"item":"JuteRed",
"amount":5,
"craftingStation":"piece_artisanstation",
"minStationLevel":1,
"enabled":true,
"repairStation":"",
"resources":[
{
"item":"Resin",
"amount":10
},
{
"item":"Raspberry",
"amount":5
},
{
"item":"Bloodbag",
"amount":1
},
{
"item":"LinenThread",
"amount":10
}
]
}
]
}
But when I use it, the recipe is added to Workbench and the crafting list (TAB), not to the Artisan Station...
tried with ''artisanstation''/'piece_artisanstation''/"$piece_artisanstation" and "$artisanstation'' none of them worked.
Really want to make the Artisan Table usefull...
I'm looking for a way to modify some of the game's default recipes.
Thanks!
[Info:Jotunn.Managers.SkillManager] ---- Registering custom skills ----
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
(wrapper dynamic-method) Player.DMD(Player)
Jotunn.Managers.ItemManager.ReloadKnownRecipes (On.Player+orig_Load orig, Player self, ZPackage pkg) (at <19195d8f8fb94345934f4d86dbeaab94>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook?-1848538624(Player,ZPackage)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline?-1564422144(Player,ZPackage)
Jotunn.Managers.PieceManager.ReloadKnownRecipes (On.Player+orig_Load orig, Player self, ZPackage pkg) (at <19195d8f8fb94345934f4d86dbeaab94>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook?-787681280(Player,ZPackage)
PlayerProfile.LoadPlayerData (Player player) (at :0)
(wrapper dynamic-method) Game.DMD(Game,UnityEngine.Vector3)
(wrapper dynamic-method) Game.DMD(Game,single)
Game.FixedUpdate () (at :0)
When I arrive in world i become Agent Smith and my character becomes duplicated over and over again until I force close the game. If I remove the mod it no longer happens.
So after a number of changes in the last 5 days I can't get it to happen. Could be V+ or bepinex update or that the server has had similar changes (I didn't play a local world during the time of the crashes, only the one dedicated server).
I'll leave it on and see if it happens again. Thanks again Materous.