Valheim
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billw

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billw2011

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About this mod

DEPRECATED! You don't need this mod, both issues were fixed in Valheim 0.148.6.

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DEPRECATED!
You don't need this mod, both issues were fixed in Valheim 0.148.6.

Just remove it via Vortex or delete the dll from your BepInEx\plugins directory.


What problem is this intended to address?

There are specific spawns that only happen during the night (these are what make night time more dangerous), and once day breaks they will disappear as soon as they are out of view of the player (and deliberately run away from the player to make this happen).

This is a problem if you are trying to tame one of them (which is desirable as they spawn with higher levels, e.g. 1 or 2 star wolves), as you need to go through a painstaking and long process to do it (described here). And even if you do manage this without making a mistake that wastes hours of your time, you will still end up affected by a bug that sets the max HP of a 1 or 2 star creature to the value of a 0 star one.

What does this fix do to address it?
Night spawned creatures will no longer de-spawn during the day, once they have started the taming process (i.e. after they eat for the first time in captivity, and they show the yellow floating heart). Technically I am removing the "despawn during the day" flag for any creature, every time it successfully ticks the "taming update" (that is what generates the yellow hearts).
They will also have correct max HP for their level, and any existing stared tamed creatures should also have their max HP corrected on load.

Notes
This is only tested in single player so far, so of course backup your saves etc. before using.

Night spawns won't eat your offered food during the day until they have eaten at least once during the night. i.e. if you trap them during the night, then it becomes day before they first eat, you will need to wait with them throughout the day. At the next night time, they should eat your offered food and start the taming process. At this point you can leave them to it as they should have had their "de-spawn during the day" flag disabled by this mod.

If you try this in multiplayer it would be good to hear some confirmation that it works as expected!

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