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Created by
ASharpPenUploaded by
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Activity logs
This page was last updated on 14 February 2025, 6:47PM
- Changelogs
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Version 1.7.14
- Fixed: Issue with overriding raids when multiple shared same name. This caused only one of the two raids to get modified and the other left as is. From now on, a raid configuration will replace all raids with same name with a single configured one. This was detected due to the two vanilla raids "army_theelder" and "army_moder" having duplicates.
- Fixed: `custom_raids.raids.location_events_before_changes.txt` printing to disk even though debug option was disabled.
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Version 1.7.13
- Compatibility: Valheim v0.219.10.
- Added: Support for new vanilla player-based raid condition - ConditionPlayerMustHaveAllOfPlayerKeys.
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Version 1.7.12
- Compatibility: When World Advancement Progression is installed and using its private-keys, Custom Raids will now use that for global key lookups server-side.
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Version 1.7.11
- Compatibility: Valheim v0.218.15.
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Version 1.7.10
- Fixed: Compatibility with Valheim v.0.217.29. Serialization issue when syncing configs from servers resolved.
- Added soft-dependency for LocalizationCache, to help it get loaded earlier.
- Changed default value for setting 'StopTouchingMyConfigs' in custom_raids.cfg to true.
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Version 1.7.9
- Fixed: Issue with raids not always being added to "possible" list when using individual raids.
- Fixed: Vanilla does not immediately update player-based keys added on creature kill. Custom Raids will always try to trigger the key update on creature kills now.
- Added: Player-based raid conditions. These are the vanilla conditions that get enabled when using the world-modifiers for player-based events.
- Added: Terminal commands for debugging the player-based events.
- Changed: The global-key debug file now shows a list of creatures and which key is gained from killing it.
- Various minor tweaks to generated debug files.
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Version 1.7.8
- Fixed: Setting "Faction" was only applying the faction on creature spawn, it now correctly re-applies on creature load.
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Version 1.7.7
- Fixed: Compatibility with Valheim v0.217.14.
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Version 1.7.6
- Fixed: Compatibility with Valheim v0.216.9.
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Version 1.7.5
- Fixed: Compatibility with Valheim v0.215.2.
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Version 1.7.4
- Compatibility: Moved all applications of spawn modifier settings to happen slightly later. This should solve issues with settings like CLLC UseDefaultLevels.
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Version 1.7.3
- Compatibility: Default biome settings for spawns and raids changed to include customly added biomes.
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Version 1.7.2
- Removed compatibility with deprecated mod (Enhanced Progress Tracker) in favour of adding compatibility with World Advancement Progression.
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Version 1.7.1
- Fixed individual raids 'RaidFrequency' and 'RaidChance' not using their intended default values, causing raids to sometimes happen a lot less frequently than expected (or never).
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Version 1.7.0
- Added new raid condition 'ConditionLocation'
- Added new debug setting 'WriteLocationsToDisk'
- Changed ConditionPlayersOnlineMin/Max to be skipped if not in a multiplayer game
- Fixed network packages being up to twize the size they needed, woops!
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Version 1.6.3
- Fixed compatibility for v0.212.6
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Version 1.6.2
- Fixed individual raids not checking CanStartDuringDay and CanStartDuringNight correctly.
- Fixed individual raids resetting raid cooldown too early under certain conditions, causing way less or no raids.
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Version 1.6.1
- Fixed individual raids not being affected by paused raid timer.
- Changed individual raids to now be checked pr EventCheckInterval. This should make it easier to control individual raids frequency, especially when a lot of raids are available. Note this should generate less raids for most, and might require some tweaking of the EventCheckInterval if you liked it the old way.
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Version 1.6.0
- Added server setting for pausing raid timers while no players are online. Enabled by default.
- Added raid condition ConditionMustBeNearPrefab for checking if any of the listed prefabs is nearby.
- Added raid condition ConditionMustBeNearAllPrefabs for checking if all of the listed prefabs are nearby.
- Added raid condition ConditionMustNotBeNearPrefab for ensuring none of the listed prefabs are nearby.
- Added action for starting new raid on raid stop.
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Version 1.5.3
- Fixed issue with spawning on mountains due to distance check from player including height.
- Fixed spawn SetFaction modifier being case-sensitive.
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Version 1.5.2
- Minor robustness improvements and internal cleanup.
- Removed mistakenly packaged dll.
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Version 1.5.1
- Fixed an unintentional reference to SpawnThat, causing an error when not installed.
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Version 1.5.0
- Added new raid conditions; altitude and environment.
- Additional error handling.
- Debug files are now printed to path BepInEx/Debug. Can be configured.
- Fixed detection of Spawn That installation.
- Fixed supplemental file detection not being restricted to cfg's.
- Lots internal fixes and updates.
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Version 1.4.0
- Support for Creature Level and Loot Control.
- Support for most Spawn That modifiers.
- Ported over Spawn That spawning conditions.
- Stopped raids from starting a new raid, if another event is already active.
- Fixed bug causing a lot of raids to not run when not using IndividualRaids.
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Version 1.3.7
- RemoveAllExistingRaids no longer removes non-random events. This should fix boss events being cleared as well.
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Version 1.3.6
- Scanning all subfolders for Custom Raids supplemental files.
- Fixed bug with NotRequiredGlobalKeys not being checked.
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Version 1.3.5
- Fixed issue with individual frequencies causing raids to not start.
- Fixed potential multiplayer issue with faction assignment.
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Version 1.3.4
- Fixed a critical bug in the compatibility code of 1.3.3 causing raid creatures not to spawn.
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Version 1.3.3
- Improved compatibility with mods supplying prefabs.
- Fixed installation detection of Enhanced Progress Tracker.
- Changed global key check logic to reduce complexity and potential for errors.
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Version 1.3.2
- Raid debug files now follow config format.
- Fixed issue with faction assignment for raids with different factions for same mob type.
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Version 1.3.1
- Fixed issue with faction assignment being skipped in certain situations
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Version 1.3.0
- Set raid faction. Defaults to boss now, for all spawned creatures.
- Conditions for day/night
- Conditions for world age
- Conditions for distance to world center
- Condition for requiring one global key out of multiple
- Fixed Valheim bug of NearBaseOnly being required. This enables raids anywhere in the world when false.
- Overhaul of raid frequencies and chances. Can now select individual frequency and chance for each raid.
- Support for Enhanced Progress Tracker.
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Version 1.2.0
- Server-to-client config synchronization added.
- Fixed various mistakes in config descriptions. Sorry guys, I am bad at reading. EventChance is in range 0-100, frequency is in minutes.
- Removed "LoadRaidConfigsOnWorldStart" option. This is always done by default now.
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- Author's activity
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February 2025
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14 Feb 2025, 6:47PM | Action by: ASharpPen123
File added
'custom-raids [version 1.7.14]'
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14 Feb 2025, 6:46PM | Action by: ASharpPen123
Changelog added
'Change log added for version 1.7.14'
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14 Feb 2025, 6:46PM | Action by: ASharpPen123
Attribute change
'Mod version changed to 1.7.14.'
October 2024
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29 Oct 2024, 9:02PM | Action by: ASharpPen123
File added
'custom-raids [version 1.7.13]'
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29 Oct 2024, 9:02PM | Action by: ASharpPen123
Changelog added
'Change log added for version 1.7.13'
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29 Oct 2024, 9:01PM | Action by: ASharpPen123
Attribute change
'Mod version changed to 1.7.13.'
July 2024
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13 Jul 2024, 10:40AM | Action by: ASharpPen123
File added
'custom-raids [version 1.7.12]'
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13 Jul 2024, 10:40AM | Action by: ASharpPen123
Changelog added
'Change log added for version 1.7.12'
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13 Jul 2024, 10:39AM | Action by: ASharpPen123
Attribute change
'Mod version changed to 1.7.12.'
May 2024
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15 May 2024, 8:41PM | Action by: ASharpPen123
File added
'custom-raids [version 1.7.11]'
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15 May 2024, 8:41PM | Action by: ASharpPen123
Changelog added
'Change log added for version 1.7.11'
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15 May 2024, 8:41PM | Action by: ASharpPen123
Attribute change
'Mod version changed to 1.7.11.'
November 2023
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11 Nov 2023, 2:27PM | Action by: ASharpPen123
File added
'custom-raids [version 1.7.10]'
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11 Nov 2023, 2:27PM | Action by: ASharpPen123
Changelog added
'Change log added for version 1.7.10'
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11 Nov 2023, 2:27PM | Action by: ASharpPen123
Attribute change
'Mod version changed to 1.7.10.'
October 2023
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15 Oct 2023, 3:53PM | Action by: ASharpPen123
File added
'custom-raids [version 1.7.9]'
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15 Oct 2023, 3:53PM | Action by: ASharpPen123
Changelog added
'Change log added for version 1.7.9'
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15 Oct 2023, 3:52PM | Action by: ASharpPen123
Attribute change
'Mod version changed to 1.7.9.'
September 2023
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04 Sep 2023, 5:51PM | Action by: ASharpPen123
File added
'custom-raids [version 1.7.8]'
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04 Sep 2023, 5:50PM | Action by: ASharpPen123
Changelog added
'Change log added for version 1.7.8'
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- Mod page activity
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May 2025
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12 May 2025, 5:43PM | Action by: LinkOlaran
Endorsed
'Custom Raids'
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12 May 2025, 11:46AM | Action by: Reaper5300
Untracked
'Custom Raids'
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07 May 2025, 8:36PM | Action by: QcxGodLike
Endorsed
'Custom Raids'
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07 May 2025, 7:34PM | Action by: ebbey83
Endorsed
'Custom Raids'
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06 May 2025, 4:31AM | Action by: TrapMasterSpiff
Endorsed
'Custom Raids'
April 2025
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26 Apr 2025, 4:48PM | Action by: llllEspadallll
Endorsed
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25 Apr 2025, 3:56PM | Action by: VodkaKDA
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'Custom Raids'
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21 Apr 2025, 11:15PM | Action by: DarKmods12
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'Custom Raids'
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16 Apr 2025, 7:54AM | Action by: I233
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'Custom Raids'
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14 Apr 2025, 3:32PM | Action by: DasRast
Endorsed
'Custom Raids'
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14 Apr 2025, 12:28AM | Action by: matt107
Untracked
'Custom Raids'
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11 Apr 2025, 1:05AM | Action by: Jeffv426
Endorsed
'Custom Raids'
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09 Apr 2025, 10:43PM | Action by: Cathryn
Tracked
Custom Raids
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08 Apr 2025, 4:07PM | Action by: ScottM2312
Endorsed
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06 Apr 2025, 8:09PM | Action by: natsudewitt
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06 Apr 2025, 4:28AM | Action by: AwesomeJPossum
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05 Apr 2025, 3:25AM | Action by: Veritas2788
Tracked
Custom Raids
March 2025
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22 Mar 2025, 9:28PM | Action by: kn3wt
Endorsed
'Custom Raids'
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20 Mar 2025, 9:07PM | Action by: mjflano
Endorsed
'Custom Raids'
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20 Mar 2025, 12:13PM | Action by: Nerkaxs
Endorsed
'Custom Raids'
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