Valheim
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Revel

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rbau28

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9 comments

  1. Wiandar
    Wiandar
    • member
    • 3 kudos
    Требую добавить троллю уязвимости в области паха и задницы :3
    1. kiraze2222
      kiraze2222
      • member
      • 0 kudos
      А ты хорош)
  2. TheLaser
    TheLaser
    • member
    • 0 kudos
    Great mod, thanks.

    Two things:


    • can you add a config menu toggle for the headshot notification, please?

    • I think there might be an issue with the sea serpent collision box? Only mod I have installed recently is this but since that time (I think, will actually see if i can test it tomorrow) I have had some weird fights with serpents. Twice I have got catapulted several boat lengths backwards when the serpent was still near it spawn distance from my ship. Twice I have had large front and centre weakness hit numbers as an arrow has appeared to instant hit something as soon as it left the bow. When I then was more 'scientific' and careful in a fight, the serpent was able to lift me about half the way up the mast when it was 'under' the side of a stationary longship. I do have a number of mods running that have meant this hasn't killed me, including VikingsDoSwim, a use tools when swimming, and, if I had to pick a mod that might be interacting weirdly with this mod, Seasonality(?).

    1. TheLaser
      TheLaser
      • member
      • 0 kudos
      Thank you for the fix.
  3. Yolstrun
    Yolstrun
    • premium
    • 1 kudos
    Would it be possible to have the headshots only trigger on ranged attacks? I used this for awhile and being able to 1-2 shot groups with a knife felt a bit broken.
  4. Spawni
    Spawni
    • member
    • 0 kudos
    Great Mod! But i'm having issues with the Necks enemies floating around randomly when in combat with this mod enabled.
    1. rbau28
      rbau28
      • supporter
      • 0 kudos
      Hi, this has been fixed in the latest patch. It was due to me accidentally using the boar's colliders with the neck.
  5. Tentarion
    Tentarion
    • member
    • 0 kudos
    So, opponents already have weak points. Some have a head, some have an abdomen, some have legs. What is the point of fashion? Just mindlessly shoot at the head, without studying the opponents?
    1. rbau28
      rbau28
      • supporter
      • 0 kudos
      Enemies have a weakness, these are your regular damage modifiers.

      Further, some enemies have a weakspot. These were added in Mistlands. They are:

      • Troll's head. (WEAKSPOT_HEAD)
      • Seeker Soldier's behind. (WEAKSPOT_ASS)
      • Gjall's Egg Sac (WEAKSPOT_EGGS)

      What this mod does, is add a weakspot to other enemies of similar nature to their own heads. If you have suggestions on balancing, just let me know.

      Some ideas for balancing maybe:

      • Add a weakspot to the player's head against pierce. (Can be triggered by these: Deathsquito, Draugr (Bow), Eikthyr, Fuling (Spear), Leech, Moder, Seeker, Seeker Brood, Skeleton (Bow), Stone Golem (Spike), The Elder, The Queen, Tick)
      • Adjust AI variables (circling intervals, duration etc.) and movement speed when player is using a bow.