About this mod
Defeating bosses are now a rewarding experience.
Allows teleportation of metals for defeating each Biome's bosses.
Allows clearing of Mist from Mistlands upon defeating its boss.
Adds Inventory Row/Carry Weight for defeating specified bosses.
- Permissions and credits
- Mirrors
- Changelogs
- Donations
Note: When player defeats a boss, the game applies a "Unique Key", such as "defeated_gdking" when a player defeats Elder. This unique key is used to trigger certain events. The goal of this mod is to give more value out of killing bosses to help progression.
Features
- Allow Teleport of Copper/Tin/Bronze when Elder is defeated.
- Allow Teleport of Iron when Bonemass is defeated.
- Allow Teleport of Silver when Moder is defeated.
- Removes the Mist in Mistlands when Queen is defeated.
- Adds Carry Weight for bosses defeated.
- Adds Inventory Rows for bosses defeated.
- Allows for No Stamina Consumption when not sensed/targeted for each Biome after beating its' boss.
- You can now use Global Key check instead of Player keys.
Configurable Values:
- Enable Portal Feature - Enable/Disable the feature that allows portal items.
- Enable Inventory Row Feature - Enable/Disable the feature that increases Inventory Rows.
- Enable Carry Weight Feature - Enable/Disable the feature that increases Max Carry Weight.
- Enable Mist Clear - On enabled, removes mist when player defeats Queen.
- Black Forest - The Elder - List of teleportable items when player defeats Elder.
- Swamp - Bonemass - List of teleportable items when player defeat Bonemass.
- Mountains - Moder - List of teleportable items when player defeat Moder.
- Plains - Yagluth - List of teleportable items when player defeat Yagluth.
- Add Inventory Row - List of Unique Keys that will add one (1) inventory row for each Unique Key obtained. (e.g. defeated_queen)
- Add Carry Weight List - List of Unique Keys that will increase base max Carry Weight for each Unique Key obtained (e.g. defeated_bonemass). Set to blank to disable.
- Add Carry Weight Value - Value that is added to the player's base Max Carry Weight. Set to 0 to disable.