Valheim
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Revel

Uploaded by

rbau28

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About this mod

Defeating bosses are now a rewarding experience.

Allows teleportation of metals for defeating each Biome's bosses.
Allows clearing of Mist from Mistlands upon defeating its boss.
Adds Inventory Row/Carry Weight for defeating specified bosses.

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Defeating bosses are now a rewarding experience.

Note: When player defeats a boss, the game applies a "Unique Key", such as "defeated_gdking" when a player defeats Elder. This unique key is used to trigger certain events. The goal of this mod is to give more value out of killing bosses to help progression. 

Features
  • Allow Teleport of Copper/Tin/Bronze when Elder is defeated.
  • Allow Teleport of Iron when Bonemass is defeated.
  • Allow Teleport of Silver when Moder is defeated.
  • Removes the Mist in Mistlands when Queen is defeated.
  • Adds Carry Weight for bosses defeated.
  • Adds Inventory Rows for bosses defeated.
  • Allows for No Stamina Consumption when not sensed/targeted for each Biome after beating its' boss.
  • You can now use Global Key check instead of Player keys.

 Configurable Values:
 
  • Enable Portal Feature - Enable/Disable the feature that allows portal items.
  • Enable Inventory Row Feature - Enable/Disable the feature that increases Inventory Rows.
  • Enable Carry Weight Feature - Enable/Disable the feature that increases Max Carry Weight.
  • Enable Mist Clear - On enabled, removes mist when player defeats Queen.
  • Black Forest - The Elder - List of teleportable items when player defeats Elder.
  • Swamp - Bonemass - List of teleportable items when player defeat Bonemass.
  • Mountains - Moder - List of teleportable items when player defeat Moder.
  • Plains - Yagluth - List of teleportable items when player defeat Yagluth.
  • Add Inventory Row - List of Unique Keys that will add one (1) inventory row for each Unique Key obtained. (e.g. defeated_queen)
  • Add Carry Weight List - List of Unique Keys that will increase base max Carry Weight for each Unique Key obtained (e.g. defeated_bonemass). Set to blank to disable.
  • Add Carry Weight Value - Value that is added to the player's base Max Carry Weight. Set to 0 to disable.