This page was last updated on 06 December 2021, 7:27PM
Changelogs
Version 1.4.5
Fixed removing pickable resources with the cultivator so that it now works if resources have been picked and works will less precision.
Version 1.4
Added the ability to remove pickable resources with the cultivator by clicking the middle mouse button
Added configuration options for the scaling factors when growing trees
Version 1.3
Added birch, oak, and ancient trees. Each tree will now have a chance to drop their respective seed. Will change the icons at some point.
Patched a bug in the game's code where pickable resources respawn times reset.
Renamed mod to Planting Plus
Version 1.2
Added dandelions, fixed RequireCultivation where value was flipped, the new plantable resources are now automatically added to known recipes
Changed configuration file. EnableOtherResources will now specify if mushrooms, thistle, and dandelion are enabled.
ResourcesSpawnEmpty now false by default. EnableCustomResourceAmounts now true by default.
Version 1.1
Added a configuration file, added the ability to plant mushrooms and thistle, added the ability to set custom values such as resource respawning times, resource costs, whether resources spawn full or not, etc...