0 of 0

File information

Last updated

Original upload

Created by

zolantris

Uploaded by

zolantris

Virus scan

Safe to use

Tags for this mod

216 comments

  1. zolantris
    zolantris
    • member
    • 4 kudos
    Locked
    Sticky
    Hello, everyone. Thank you for taking time to report issues and discuss this mod.

    Please be aware that this channel will not be actively monitored.

    Report Issues
    - Use Github https://github.com/zolantris/ValheimMods/issues

    Discuss the mod
    - Go to ValheimRAFT Discord Link.

    For Changelogs:
    - Go to github releases https://github.com/zolantris/ValheimMods/releases

    Releases
    - 3.0.4 https://github.com/zolantris/ValheimMods/releases/tag/ValheimRAFT-v3.0.4
    https://github.com/zolantris/ValheimMods/releases
    - 3.1.0 https://github.com/zolantris/ValheimMods/releases/tag/ValheimRAFT-v3.1.0
  2. AbowDuck
    AbowDuck
    • member
    • 0 kudos
    Here are my 3 absolute no-goes for 3.3.0:

    1. The initial raft (Chunky T Wood) has been updated and is relocated to make upgrades and down grades a pain.

    2. The 3 point sail has been removed  and is now replaced by a horizontal 4 point sail when upgrading.

    3. The /raftcreative command has been removed and replaced by not working alternatives.

    A few additional ideas what could be done to make things better:

    - Restore sailing to 2.2.

    - Restore cooking on ships.

    - Restore fires to go out again (maybe related to cooking?).

    - Restore the anchor functionality.

    - Make loading, saving, sleeping, gate travel faster again.

    - Make ships fire-prove for Ashlands.

    - Try not to mess with global settings (Like weather and such).
  3. DevonLoper
    DevonLoper
    • supporter
    • 0 kudos
    The latest Updates are missing the Raft Build Menu for me. I have a lot of mods but v3.1.0 works fine..
    Some other mods updated recent and now the Hammer shows in v3.3.0.
    1. AbowDuck
      AbowDuck
      • member
      • 0 kudos
      Yep, tried 3.3.0. Do not see the tab in the build menue at all. I looked through the settings. In advanced settings there is only admin can build. Maybe that is screwed up?
    2. adrensnyder
      adrensnyder
      • premium
      • 0 kudos
      They move them from the normal hammer selection. You have to build a special hammer in the 3.3.0
  4. adrensnyder
    adrensnyder
    • premium
    • 0 kudos
    I've tried the 3.3.0 version but the ladders nor the wheel are interactable. The ladders are working elsewhere (Like normal constructions in the land).
    The ship is always oriented in different manner from any other construction that you can build with the normal hammer. You have to use the gizmo to allineate them.
  5. AbowDuck
    AbowDuck
    • member
    • 0 kudos
    Lets share some basics about oceans and travel. In an novel I read they said: an ocean is not a moat protecting an island but a highway for (viking) ships to reach any place very quik.

    Essentially you need cavalry and signal fires if you want to defend against viking raiders.

    Relating that to Valheim: Travel by ship should be faster than running across the land. The Islands of Valheim are very elongated. Essemtially the oceans are wide lanes which I use for extremly fast ship travel. Strategic placed artefical channels (RunemagicMod) are useful for shortcuts too.

    For America: Going from coast to coast was not done by train or weagons but by 2 ship and crossing the smallest land gap possible.

    Essentially the ship should be reasonable fast. Bigger ships are faster than boats in reality too.

    When sailing the ValheimRaft was still fun, I was content whit a speed around 25. Now I just set it to 50 and keep the map open for covering up the jittering screen. Worsed thing what happens is running into a leviathan. Sometimes a rock in the middle of the ocean stopps the ship too. In both cases I usually get rid of the obstacles for future travels.

    The newest version might be better on the jitter, but the underwater ground collision was problematic. I even stopped building ships with realistic holds for not having an underwater section of the ship. But essentially I am still recommanding 2.4.3. There is never a changelog. So it is hard to find out what has been fixed and what additional difficulties have been introduced.

    Is anybody having experience with 3.10? How about tames and summons on VRaft? Mine were just flying of the VRaft and than that strange anchor stopping happened too. Not even talking about the space launch when using raftcreative.
  6. treebeard777
    treebeard777
    • supporter
    • 0 kudos
    Has someone already reported food items bugging the fudge out on the ship? Harvesting honey or food from a fire causes it to float in air and tick damage constantly until I move the boat out from under it. Any fixes?
    1. treebeard777
      treebeard777
      • supporter
      • 0 kudos
      Also ladders disappearing? 
    2. AbowDuck
      AbowDuck
      • member
      • 0 kudos
      Always build at least 2 ladders on both side of the ship. One might be not showing depending on the angle of the ship. Ladders break extremly fast, when hit by critters. So use extras.

      About the fire and food. For me cooking on a ship became impossible. I could not place the items over the fire. Right now I just use ovens on ships. They still work for me. Might be a problem with gizmo. Might be fixed for 3.10. Who knows?
  7. ScarHandGames
    ScarHandGames
    • member
    • 0 kudos
    Hello everyone, I have a problem. Our boats on the server are very large. With sails that are adjusted to the boat size, we sail very slowly. I have already made some changes in the config, but they barely made any difference. Does anyone know what I need to adjust so that, for example, the boat doesn't have any mass or I can just have a small sail and sail fast? Please help me.
    1. AbowDuck
      AbowDuck
      • member
      • 0 kudos
      Best option is to downgrade to 2.4.3.

      There is a hidden part in the config called Advanced Settings. You have to switch that on. Otherwise you do not see the needed config for speeding up the boat to useful levels.

      There is an armor with SouthsilArmorMod which gives you always tailwind. It gives you an serious and unnatural speedboost with Valheimraft. All other tailwind items of all the other mods did not work for me. Basically the wind speed calculation for tailwind is totally botched. Maybe sinus and cosinus is difficult to program. The ValheimRaft is not recognised as a boat by other mods and the game after ditching the original raft center piece.

      Your boat might get stuck a lot on the underwater ground collision which got introduced after 2.4.3. I use SeafloorWalkingbootsmod and RuneFocusMod to flatten the seafloor for my as small as possible ValheimRaft.
  8. AbowDuck
    AbowDuck
    • member
    • 0 kudos
    Underwater collision sucks for surface vessels. Big time. The new anchor is worse than 2.4.3. Dynamic location is wasting so much time. Can I get rid of that somehow?

    There was a problem with maxspeed. It says with maxsailingspeed: Cannot exceed maxspeed, but maxspeed not part of the advanced settings. Therefore ship maybe always slow?

    Totally like the no jitter anymore, but  cannot use because of the rest. Maybe make a fork of 2.4.3 without jitter?

    Yep and tar animation is now there even when jumping into the sea anywhere. Wow. Tar animation can go. Meaning delete it plz with sugar on top.
  9. Kryki88
    Kryki88
    • member
    • 0 kudos
    HI. So I have a problem, the mod I believe is installed properly, but it just does not work. There is no any error message popping up or anything like that. It is shown in mod manager/configuration manager as installed. I tried to reinstall it but no result.  Can someone help me make it work?

    Here is list of all the mods I have installed:

    Adventure Backpacks 1.7.10

    Better Archery 1.9.8

    Bigger Item Stack 0.1.2.1

    BoneAppetit 3.3.0

    Buid Restriction Tweaks 0.6.0

    CartographySkill 3.0.0

    Configuration Manager 0.1.0

    Craft From Containers 3.5.7

    Custom Container Sizes 0.7.0

    Display BeplnEx Info In-Game 2.0.2

    DynamicLocations 1.2.0

    Epic Loot 0.10.6

    Equipment and Quick Slats 2.1.14

    Gravekeeper 2.2.0

    Item Drawers 0.5.7

    Jam 1.0.9

    MagicBows 1.1.4

    PlantEverything 1.18.2

    Smart Containers Mod 1.7.0

    Speedy Paths Mod 1.0.8

    Spyglass 3.1.0

    TeleportEverything 2.7.0

    Use Equipment in Water 0.2.4

    Valharvest 3.1.2

    Valheim Recycle 4.0.0

    ValheimArmory 1.18.1

    ValheimRAFT 2.5.3

    WeaponAdditions 1.2.2

    XPortal 1.2.21
    1. AbowDuck
      AbowDuck
      • member
      • 0 kudos
      ValheimRaft 2.5.3 is not working and not stable. Try 2.4.3. It works for me. You should consider SeafloorWalkingBoots. It is a lifesaver at sea. There is this DynamicLocation thing. It makes loading crazy long. But you can not delete it, if you want o use ValheimRaft. The folder should be named ValheimRAFT.

      2.4.3 still here:
      https://thunderstore.io/c/valheim/p/zolantris/ValheimRAFT/versions/
  10. Teknishun1
    Teknishun1
    • member
    • 0 kudos
    I'm running into an issue when im removing build pieces on the boat, it will lag every time and also sometimes launch the boat in the air. Another issue is if i dock anywhere on the map and venture off a good distance away, when i return to boat it is no longer where i dock it, but instead stuck in the sky somewhere.
  11. Nklahs
    Nklahs
    • member
    • 0 kudos
    Hey, I built my first own ship without an anchor but with a sail, steering wheel and rudder. I've tried everything, but it won't steer either forwards or backwards. Even a test with the water vehicle and the steering wheel alone did not let me turn the vehicle, only drive it forwards and backwards. is there a solution?