проблема при призыве волн с алтарей которые находятся в биомах. С начало врагов нет, потом пишется вызов пройден и выдает награду. Враги появлются не сразу а минут через 5-15 и сразу толпой. в любом неудобном и ненужном месте
Hey this isn't an error just an info log line that is saying the reward text for blackmetal isn't being converted into various languages. This was a common issue on older versions, but should be fixed in newer ones.
The portals do not spawn within safe crafting areas, and the spawn checker iterates from the closest few meters out to the highest possible in percentile chunks. So using smaller values will give the generation a better chance of having the portal closer.
But if you had a huge base and put this too small all of the potential spawn locations would be invalid.
There is not currently a way to reset the challenge via the alter/commands. However, logging out in singleplayer and logging back in will do that. Or restarting your dedicated server will force clear the challenge.
For some reason I get massive lag when spawning enemies. It spawns like 50-100 enemies in 4 corners around my base, each corner causes massive lag dropping fps to 1-5. Killing the enemies resolves the issue, but it requires a console command to do it fast at that low of fps.
17 comments
----- 318x -----
[Error : Unity Log] ArgumentException: An item with the same key has already been added. Key: Greydwarf
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
ValheimFortress.Challenge.GenericShrine.SetCurrentCreatureList (System.Collections.Generic.List`1[T] phase_hoard_configs) (at <99dfa6d6c42f48e4974d72fec56cbeca>:0)
ValheimFortress.Challenge.WildShrine.StartChallengeMode () (at <99dfa6d6c42f48e4974d72fec56cbeca>:0)
ValheimFortress.Challenge.WildShrine.Update () (at <99dfa6d6c42f48e4974d72fec56cbeca>:0)
POST
A
FCKING
VIDEO
!!!
(or at least ONE usefull picture)
[Info :ValheimFortress.ValheimFortress] $reward_blackmetal was not localized, returning the default: Blackmetal
Version 0.20.4 downloaded on 07 Apr 2024.
I keep running into problems where the portals spawn too far away and the enemies never attack my base. Is there a command to reset the challenge?
Edit: changing the maximum range from 400 (seems high), to 28-60 seems like the sweat spot.
Question 2: Do these portals spawn within crafting "safe" areas?
But if you had a huge base and put this too small all of the potential spawn locations would be invalid.
There is not currently a way to reset the challenge via the alter/commands. However, logging out in singleplayer and logging back in will do that. Or restarting your dedicated server will force clear the challenge.
Works now like a charm