Valheim
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Keezy

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MqKeezy

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84 comments

  1. deleted110973738
    deleted110973738
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    Perfomance version, only sounds (boar deers wolves):
    https://github.com/Mitradis/Valheim-Mods
  2. NightPrancer
    NightPrancer
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    Anyone know if this still works with mistlands?
    1. Skoorb
      Skoorb
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      This still prevents wolf howls which is amazing.  That noise was driving me crazy.  The wolf combat buffs no longer work.  The Bepinx mod notification window that runs in the background produces a huge red error message after trying to apply the damage reduction.  I am still going to use the mod and hope that MqKeezy updates the mod but am worried it is lowering game performance.
    2. Katabug
      Katabug
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      Damn! I was afraid of this. This is the reason I haven't updated my game yet. I've been too afraid to lose my mods. This mod in particular.  I consider it essential for the way I play the game. So if I can't reduce the damage my wolf takes, then I'm pretty much stuffed :very sad:
    3. rruffos
      rruffos
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      This is the same for me also.  Howl is off, but damage reduction not working.  

      Everything worked fine until just recently.  THere was a MagicPlugin update recently, not sure if that had anything to do with it.
  3. Genshu69
    Genshu69
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    heya! im wondering if there's a chance to have configurable damage reduction for lox like the wolf in this mod?
  4. Falos425
    Falos425
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    is 70% armor on tamed their normal level in the base game? i'm avoiding any combat advantages
    1. ProZlayer
      ProZlayer
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      I was wondering this myself so i tested this ingame with and without the mod. The vanilla games does not give any damage reduction to tamed wolfs (tested this on a skeleton with a bow). So set the WolfTamedReduction to 0 for the mod, to avoid the combat advantages.
    2. Falos425
      Falos425
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      ezfix, cheers
  5. BudCrystals
    BudCrystals
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    confirming this works with H&H
    1. Elyran
      Elyran
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      Came here looking for this, thanks!
  6. yeeternator5000
    yeeternator5000
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    hi will this work on someone elses server? the wolfs are driving me insane (muting them just for me)
    1. BudCrystals
      BudCrystals
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      add it client side yes it works
  7. CMS47
    CMS47
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    First, I love this mod.  Being able to keep my wolves safe from my own clumsiness is really great!  Thank you!

    However (isn't there always a 'however'?  ;) ) --

    I also have the mod that allows me to rename my pets.  I believe this is conflicting with yours and disabling the damage reduction since the mod looks for affecting only the name 'wolf', for example, and not the 'npc ID', regardless of the name?

    I tried attacking a non-named tamed wolf and the config worked.. it took no damage.  But, I nearly killed one of my named ones when I hit it.

    If something could be added to have both mods work together, it would be wonderful. 

    Thank you for your time and your mod.. :)
  8. Kaladorph
    Kaladorph
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    Could you add an item that you build and it acts like a constant food lure to keep animals in close proximity using their built in ai.  Perhaps toggleable so you can get them to try to eat other things when its disabled?  Tired of my wolves just plowing through everything anytime a neck shows up.  Perhaps aoe follow/stay?
  9. 1098398649
    1098398649
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    pretty new to Valheim modding, just setup BepinEx 2 days ago.

    could you explain how should i configure stuff? I couldnt find the configuration file in the download...

    edit: oh wait i found it in the config folder, had to load the game first for it to pop up
    1. MqKeezy
      MqKeezy
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      Yeah, all mods that depend on BepInEx for their configuration files are usually generated upon loading the game.
    2. MqKeezy
      MqKeezy
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      Yeah, all mods that depend on BepInEx for their configuration files are usually generated upon loading the game.
    3. Australopithec
      Australopithec
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      And if it's not generated upon loading the game?

      Installed with Vortex.
    4. TisJester
      TisJester
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      And if it's not generated upon loading the game?

      Then the Mod is broken. It is ALWAYS generated when you 1st load the game. If there is none generated then it does not use a config file and has no config options or it is broken..

      You can access config options IN Game by hitting F1 (This is a BepInEx in game mod configuration manager)..  Some changed options require the Mod to be reloaded (either with a console command (F5)  reload (Modname)  or by closing the game (no just logging out) and restarting the game.
  10. Skoorb
    Skoorb
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    Thank you for the mod, the wolves at my base were driving me crazy.  Would it be possible to add a toggle key to turn wolf howls on or off or make it so wolves following you howl like normal?  Base howls are maddening but the howls of the follower wolves are nice to know I have not accidentaly ditched my companion.