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Changelogs
Version 1.1.0
updated for the latest valheim build (218.15 ashlands)
added back recipes.
Version 1.0.9
changed shield wards repair station level to match their tier.
updated serversync.
Version 1.0.8
as requested added toggle option for shield ward to be rapairable. If On, shield ward will no longer disappear if it breaks.
Version 1.0.7
updated to the latest valheim build (217.28)
updated serversync and dependencies
updated manifests bepinex dependency string
put localization example to a zip package to avoid unnecessary duplicates
Version 1.0.6
fixed multiplayer version check issues
Version 1.0.5
updated to the latest valheim build (217.22)
Version 1.0.4
removed item manager.
Version 1.0.3
updated to the latest valheim build (217.14) hilders request.
Version 1.0.2
fixed NRE when loading into world with wackydb installed
Version 1.0.1
nerfed wards durability and absorb damage. (NOTE: DELETE \config\blacks7ar.WearableWard.cfg to take effect)
Adds 6 new equippable ward that grants its wearer with a protective shield.
## Installation (manual)
- extract `WearableWard.dll` file to your `BepInEx\Plugins\` folder
## Features
- Configurable durability for each ward. (`Durability` : Shields durability before it breaks.) - Configurable arbsorb damage for each ward. (`Absorb Damage`: How much damage can a shield take before it starts depleting durability.) - Configurable recipe. - (Note: This wards cannot be repaired, if the durability reached 0 it will be destroyed) - Uses serversync and built-in config watcher. - Configurable through config file or [Configuration Manager](https://valheim.thunderstore.io/package/Azumatt/Official_BepInEx_ConfigurationManager/)