It also breaks the latest release 0.207.20 (I'm not using Valheim plus), all other mods enabled - works. This one enabled - no menu translation, just variables, and no sound. I'd really appreciate an update. :)
Here is a console output:
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: (wrapper dynamic-method) ZInput.DMD<ZInput::GetButton>(string) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<ZInput::GetButton>?801202176(string) Jotunn.Managers.InputManager.ZInput_GetButton (On.ZInput+orig_GetButton orig, System.String name) (at <52612d9b2278460c81b3b16689632cb8>:0) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<ZInput::GetButton>?1765989248(string) Console.Update () (at <dcb0de0155834d459f18d7ac6ea5244b>:0)
I have the same issue. Uninstalled this mod, but for some reason hold to attack still works for me. Maybe some other mod implemented it, but I'm not sure which one.
HoldAttack is lying when it says you can edit what button it's bound to. It's always h no matter what. And for reasons I can't myself explain that is causing other mods that let you edit hotkeys to cause other problems where they wouldn't in lieu of HoldAttack being installed. Go into the .cfg config file for hold attack and set the ToggleKey to none so it deactivates. This will solve all your problems.
## The keybind to toggle HoldAttack. Set to none to deactivate # Setting type: String # Default value: h ToggleKey = none
TLDR: gotta pick between HoldAttack being toggleable and it playing nice with other mods
142 comments
We no longer need a mod to do what this mod does, it's stock in the game now.
Thanks, to the author for this, when it was still needed.
Here is a console output:
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
(wrapper dynamic-method) ZInput.DMD<ZInput::GetButton>(string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<ZInput::GetButton>?801202176(string)
Jotunn.Managers.InputManager.ZInput_GetButton (On.ZInput+orig_GetButton orig, System.String name) (at <52612d9b2278460c81b3b16689632cb8>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<ZInput::GetButton>?1765989248(string)
Console.Update () (at <dcb0de0155834d459f18d7ac6ea5244b>:0)
we need a mod to make rocks great again !
## The keybind to toggle HoldAttack. Set to none to deactivate
# Setting type: String
# Default value: h
ToggleKey = none
TLDR: gotta pick between HoldAttack being toggleable and it playing nice with other mods