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Badger

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badgerint

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96 comments

  1. badgerint
    badgerint
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    I have become aware of a recent game update breaking Vulkan rendering compatibility with the mod. I am working on a fix for this so in the meantime I recommend you use DX rendering to avoid any issues.
  2. Riesbyfe
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    Hey Badger,

    Great mod, helps to make the game world more cohesive with other HD mods. Is there any chance of this mod receiving that Vulkan support update any time soon? Getting this mod with a more performant renderer is the current dream.

    Thanks
  3. svndrone
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    Before commenting this, I read many comments about this mod and tried to follow all the steps you mentioned, but I really couldn't get the mod to work.
    I downloaded your new version released in 2024, and when I start my game, it still gets stuck—I can't see the character, I can't see the ground, I can't move the camera, I can't do anything at all.
    I'm running the game in DX, and in the BepInEx console, it says it's loading version 0.3.4 instead of the 0.3.5 version that was mentioned.
    I should mention that I install my mods manually, and my game version is 0.219.16
    1. floripajunk
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      same exact problem here
  4. tauzero
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    Installed Badgers HD Terrain and Willybach's HD Texture (Higher) which work fine. Installed the shader and (using DX) my character is floating over the floor. Anyway the console widow shows this error (note running fullscreen 2560x1440) on Valheim startup:[Error  : Unity Log] MissingMethodException: Method not found: UnityEngine.UI.InputField/SubmitEvent UnityEngine.UI.InputField.get_onEndEdit()
    Stack trace:
    Badgers_Shading_Overhaul.Gui.GUIScriptComponents.SliderWidgetController.SetParameters (BepInEx.Configuration.ConfigEntry`1[System.Single]& ConfigValue, System.Single MinSliderValue, System.Single MaxSliderValue, Badgers_Shading_Overhaul.Gui.GUIScriptComponents.SliderHandlerMethod sliderHandlerMethod, System.String Precision) (at <20be9a6277124bcf9672df4e79b04acb>:0)
    Badgers_Shading_Overhaul.Gui.UIPanel.AddSliderWidget (BepInEx.Configuration.ConfigEntry`1[System.Single]& bvtConfigValue, System.Single MinValue, System.Single MaxValue, Badgers_Shading_Overhaul.Gui.GUIScriptComponents.SliderHandlerMethod sliderHandlerMethod, System.String precision) (at <20be9a6277124bcf9672df4e79b04acb>:0)
    Badgers_Shading_Overhaul.Mod.CreateModConfig (System.String PanelName) (at <20be9a6277124bcf9672df4e79b04acb>:0)
    Badgers_Shading_Overhaul.Mod.CreateUI () (at <20be9a6277124bcf9672df4e79b04acb>:0)
    Badgers_Shading_Overhaul.HarmonyPatches+Player_Awake.Postfix (Player __instance) (at <20be9a6277124bcf9672df4e79b04acb>:0)
    (wrapper dynamic-method) Player.DMD<Player::Awake>(Player)
    UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion)
    FejdStartup:SetupCharacterPreview(PlayerProfile)
    FejdStartup:UpdateCharacterList()
    FejdStartup:SetSelectedProfile(String)
    FejdStartup:DMD<FejdStartup::Start>(FejdStartup)
    1. badgerint
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      What version of Shading Overhaul does the Bepinex log tell you when it loads. It will be near the top of the log. Basically this shouldn't be happening and I cannot re-create the issue. This looks like an error from an older version. Did you get it from Nexus? I know there is a very old version on Thunderstore that somebody uploaded without my permission that will likely have that issue.
    2. tauzero
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      [Message:   BepInEx] BepInEx 5.4.22.0 - valheim (11/5/2024 7:14:53 AM)
      [Message:   BepInEx] User is running BepInExPack Valheim version 5.4.2202 from Thunderstore
      [Info   :   BepInEx] Running under Unity v2022.3.50.12835711
      [Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
      [Info   :   BepInEx] Supports SRE: True
      [Info   :   BepInEx] System platform: Bits64, Windows
      [Message:   BepInEx] Preloader started
      [Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0]
      [Info   :   BepInEx] 1 patcher plugin loaded
      [Warning:   BepInEx] Tried to load duplicate assembly UnityEngine.SpatialTracking.dll from Managed folder! Skipping...
      [Warning:   BepInEx] Tried to load duplicate assembly UnityEngine.XR.LegacyInputHelpers.dll from Managed folder! Skipping...
      [Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
      [Message:   BepInEx] Preloader finished
      [Message:   BepInEx] Chainloader ready
      [Message:   BepInEx] Chainloader started
      [Info   :   BepInEx] 4 plugins to load
      [Info   :   BepInEx] Loading [Custom Graphics Settings 0.9.0]
      [Info   :   BepInEx] Loading [Badgers Shading Overhaul 0.3.2]
      [Info   : Unity Log] BSO: Loading GUI Assets
      [Info   :   BepInEx] Loading [ValheimHDTerrain 0.1.0]
      [Info   : Unity Log] HD Terrain: Loading Terrain Config
      [Info   : Unity Log] HD Terrain: Loaded Terrain Shader
      Used Nexus to download Badgers Shading Overhaul-2366-0-3-3-1696974501.rar and manually  installed the dll
    3. badgerint
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      As I suspected. The version you are loading is 0.3.2 which is an old version. The main file on the download page is 0.3.5. Please download that one.
    4. tauzero
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      Yes, that resolved the problem. I should not make that mistake again. Will you update the Thunderstore repo with the latest version? Its also out of date. Thank you for your help.
    5. badgerint
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      No. I do not upload mods to Thunderstore. That version was put there without my permission.
  5. Jackxx00
    Jackxx00
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    should i change the options, like this on the uploaded picture?
    1. badgerint
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      That was just an example of the menu. Change the options to suit how you want things to look.
  6. blu587
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    Hello
    could you add a value to control BLOOM effect if possible please

    It's to my taste way to strong in Valheim

    Thanks for your work :)
    1. badgerint
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      Not in this particular mod. Bloom settings are on a different part of the post processing stack I don't touch with the mod, so adding that is a little out of scope for it. There are other mods out there that allow you to control the bloom though I think.
    2. blu587
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      OK thanks for your answer :)
  7. Kr0sshair
    Kr0sshair
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    mod doesnt work. Character stuck, same bug as the ZainDin guy except im on 0.219.14
    1. gyrofalcon
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      mod doesnt work. Character stuck, same bug as the ZainDin guy except im on 0.219.14
      You picked up the handle of previous poster, but failed to read the response from mod author...
    2. Kr0sshair
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      haha no. i dont use mod managers anyway and i contacted Badger on discord. Its an error on his end, vulkan has missing shader and since it bugs out on dx too its a fix on the modders end. Hes working on it.
    3. gyrofalcon
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      haha no. i dont use mod managers anyway and i contacted Badger on discord. Its an error on his end, vulkan has missing shader and since it bugs out on dx too its a fix on the modders end. Hes working on it.
      Cool.
    4. badgerint
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      I will acknowledge there is an issue when using Vulkan. However I have tested with version 0.219.14 using DX and the mod works fine.
    5. gyrofalcon
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      Good to know. Thank you for the info.
    6. Kr0sshair
      Kr0sshair
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      Yeah dx i wont use anyway but since he cant recreate ig ill try to fix that on my end
    7. Kr0sshair
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      for some reason dx also STILL doesnt work for me (mod, not the base game)

      edit: doesnt work for my sister either
  8. ZainDin
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    Hey, i installed this mod and my character cannot move.

    I can look aroudn use all buttons to open inventory etc etc. but i simply cannot move.

    I have the sneak icon which is the only differece, and when i disable this mod using my mod manager (thunderstore) i can move again so unfortuantely its do with this mod, but i dont know how to fix it. Any help willll be greatly appreciated
    1. badgerint
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      See the post below. If you are using with a mod manager it needs to be installed in the profile folder with your other mods.
  9. mangaas
    mangaas
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    Whenever I add this to my game, I load into my world with the world invisible and just the skybox visible, I can't move the camera, but I hear the music playing and my player running around.  Its almost like the camera is stuck in the sky.  Has anyone had this issue, and know what is the mod conflict is?  I'm at like 67 mods now, and exiting and reloading the game takes an eternity to try and figure it out through process of elimination.
    1. patrulle
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      Using r2modman here with thunderstore and same problem: camera stuck.
      But I can see the world and objects, though lighting is pretty dark somehow.
    2. badgerint
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      Which folder did you both install the mod to?
    3. mangaas
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      EDIT, I fixed it by putting it into BOTH Bepin folders, the one in my R2Modman folder, AND the games Steam folder.
  10. andretheclient49
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    im not seeing any cnfg file, and page down does not bring up the config options in game, as far as i can tell manually installing the dll in the plugins folder has not produced any noticeable difference. 
    1. badgerint
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      Well if the mod isn't loading and you don't get a menu when pressing the page down key then I can only assume it's not installed correctly. Are you using a mod manager?
  11. levonlock
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    Any chance for a Thunderstore upload?
    1. badgerint
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      Unfortunately not sorry. I don't like the platform and it's complete lack of allowing me to engage with users of the mod.
    2. levonlock
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      Fair enough. I used Vortex for the longest time, only just switched to r2modman. 
    3. Battousai124
      Battousai124
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      You can download the file manually, and install it in r2modman still.
    4. misterdrozd
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      Would you be ok with someone re-uploading the nexus release to thunderstore?
    5. badgerint
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      No. Apologies if this is a very blunt answer, but I simply do not want any of my mods on Thunderstore.