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SpaceDriveZero

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SpaceDriveZero

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About this mod

Allows you to change world generation options such as biomes and rivers.

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WARNING - I am no longer working on this mod, and it is not likely to work in the current version of Valheim!

WorldGenOptions

This mod adds many configuration options for generating new, unique worlds in Valheim. Currently, the mod supports configuration of a limited set of biome or river related options, but more options will be coming later.

Features
  • Modify various biome variables including height, distance from spawn, and occurrence via a config file
  • Modify river length, width, and curve variables
  • Save and load biome data on a world-by-world basis
  • Load and play vanilla worlds without changing the world's original terrain
  • Multiplayer support! Both client and server must have the mod.

Installation
  • Install BepInEx for Valheim.
  • Download this mod file.
  • Navigate to your Valheim installation and locate "Valheim\BepInEx\plugins"
  • Drag and drop WorldGenOptions.dll into the plugins folder
  • Run the game once to generate the config file in BepInEx/config.

Notes
This is an early release of this mod. I fully expect bugs and it is extremely important for you to back up your worlds before installing this mod, as it does save/load information and I don't want any save files to get corrupted. That said, I have tested it with my own worlds and did not find any issue loading vanilla worlds.

Please post any bugs or feature requests you have either here on nexus or on my github: https://github.com/tueman/ValheimMods

For a good heightmap modification map check out: Better Continents by billw2011

Planned Features
  • Structure generation configuration (dungeons, etc)
  • In-game configuration via buttons and sliders rather than a config file
  • Configuration of mountains, lakes, streams, etc
  • Configuration of world size
  • World gen presets
  • Anything else the community might want in this mod related to world generation