Hi, is there a way to lock the distribution of experience points ? I think it's a little bit cheating to have the possibility of redistribute the points when you want. I hope you understand what I mean.
I have increased the max level to 300 by following the logic in playerexp.json file, but made exp values custom, was not fallowing the java script loop which was provided earlier. after change max level in bottom bar is shown 92, so it increased only by 1 lvl. my question is am: i doing something wrong or the mod does not support visuals, because i am still seeing that i am getting exp, but the text in the bottom says "max level".?
I have this problem when I turn it on. When you try to enter the world, the character just seems to enter, but the loading screen does not disappear, however, sounds appear and the escape works
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Cozyheim.LevelingSystem.XPBarFade_Patch.Player_SetSleeping_Prefix (Player player) (at <fae4d31ea70d48a9a89517c619c8df28>:0) (wrapper dynamic-method) Hud.DMD<Hud::UpdateBlackScreen>(Hud,Player,single) (wrapper dynamic-method) Hud.DMD<Hud::LateUpdate>(Hud)
Thanks for answering The Experience and Leveling System Fixed mod, clashes with the Jewelcrafting mod. The Jewelcrafting mod does not allow you to add or remove jemas when the Experience and Leveling System Fixed mod is active. I like both mods a lot, they worked perfectly before the hildir update.
on this resource, another person is engaged in this mod and there he posted the source code, there is also the source code on jewelcrafting, I can try to look at it and fix it, but I probably won't be able to post it, because of the missing permissions
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Here more info about the mod : https://cozyheim.dk/mods/levelingsystem/
I think it's a little bit cheating to have the possibility of redistribute the points when you want.
I hope you understand what I mean.
https://valheim.thunderstore.io/package/DeepWolf413/LevelingSystem_Fixed/
They're also maintaining the difficulty scaler mod
https://valheim.thunderstore.io/package/DeepWolf413/DifficultyScaler_Fixed/
[Error : Unity Log] ArgumentException: Undefined target method for patch method static void Cozyheim.LevelingSystem.SkillWoodcutting+PatchClass::ItemData_GetDamage_Woodcutting_Postfix(ItemDrop+ItemData __instance, HitData+DamageTypes& __result)
Stack trace:
HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
HarmonyLib.PatchClassProcessor.Patch () (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
Rethrow as HarmonyException: Patching exception in method null
HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
HarmonyLib.PatchClassProcessor.Patch () (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
HarmonyLib.Harmony.<PatchAll>b__11_0 (System.Type type) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
HarmonyLib.Harmony.PatchAll () (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
Cozyheim.LevelingSystem.Main.Awake () (at <fae4d31ea70d48a9a89517c619c8df28>:0)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.UI.Image:OnCanvasHierarchyChanged()
When the world loads, the error is like this
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Cozyheim.LevelingSystem.XPBarFade_Patch.Player_SetSleeping_Prefix (Player player) (at <fae4d31ea70d48a9a89517c619c8df28>:0)
(wrapper dynamic-method) Hud.DMD<Hud::UpdateBlackScreen>(Hud,Player,single)
(wrapper dynamic-method) Hud.DMD<Hud::LateUpdate>(Hud)
valheim crash mod LevelingSystem 0.5.0
I fixed up to the last update and created a new page
My fixed mod was removed due to missing permissions, I will try to contact the author so that he can update the modThe Experience and Leveling System Fixed mod, clashes with the Jewelcrafting mod.
The Jewelcrafting mod does not allow you to add or remove jemas when the Experience and Leveling System Fixed mod is active.
I like both mods a lot, they worked perfectly before the hildir update.
https://valheim.thunderstore.io/package/Smoothbrain/Jewelcrafting/