Hey folks, I have created a temp fork to fix ByteArtificer's Mod for 0.217.25. This mod belongs to ByteArtificer, i am just helping a little here until ByteArtificer gets back to this. you can find this temp dll at https://github.com/montheus/ValheimMod-FriendlyBallista/blob/montheus-patch-1/FriendlyTurrets.dll this temp version does has a config file on it to allow you to choose some things about what gets shot. Drop the dll in your valheim/bepinex/plugins folder to install manually.
Thank you for that. Do you also happen to use the author's companion mod Reload Ballista From Nearby Containers? It was released the same day that this was last updated.
I am also getting the error on the multiplayer server: [Warning:BepInEx] Skipping [Friendly Ballista 1.0.2] because of process filters (valheim.exe)Does anyone know how to fix this? The "Beasts of Burden" plugin doesn't produce this error, so it probably isn't an issue with BepInEx.
Also getting: [Warning:BepInEx] Skipping [Friendly Ballista 1.0.2] because of process filters (valheim.exe)
EDIT 5/2/23: I have this installed on both my client and server, and I continue to have this error pop up in the console. However, when I placed a ballista and walked around in front of it, it never fired at me.... So maybe it's working after all, somehow?
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this temp version does has a config file on it to allow you to choose some things about what gets shot. Drop the dll in your valheim/bepinex/plugins folder to install manually.
Produces this error:
[Error : Unity Log] InvalidProgramException: Invalid IL code in (wrapper dynamic-method) Turret:DMD<Turret::UpdateTarget> (Turret,single): IL_00f7: call 0x00000041
[Warning:BepInEx] Skipping [Friendly Ballista 1.0.2] because of process filters (valheim.exe)
Does anyone know how to fix this? The "Beasts of Burden" plugin doesn't produce this error, so it probably isn't an issue with BepInEx.Any solution ?
[Warning:BepInEx] Skipping [Friendly Ballista 1.0.2] because of process filters (valheim.exe)
EDIT 5/2/23: I have this installed on both my client and server, and I continue to have this error pop up in the console. However, when I placed a ballista and walked around in front of it, it never fired at me.... So maybe it's working after all, somehow?
Why the developers haven't made this the default like the other gazillion games out there is completely beyond us.
Thanks for fixing what they wont!