[Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "defaultMaterial_0_0" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. [Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "default_132" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
also, idk if related, but it doesnt seem to work with new update, have to disable it if i want to play. regardless, thank you for this mod, its really cool
Hey mate, The warnings are of no issue. The game is just telling you it doesnt like some of the complex meshes on some objects but does nto affect the mod/game play. As for the the update on 8/22/23 we are aware it is currently broken and working on it.
Hey there, is there any way you could consider adding 26 and 45 degree rustic beams?
I adore the beams used in this mod, but was saddened to see that they don't exist in slanted form for roofs -- if you added them, it could allow more customization with the beams. (one example is actually using the mod to emulate medieval buildings using the white walls + crossed rustic beams!)
I'm not seeing stone drop when breaking down building parts that required stone to build, is this intended? I'm seeing flickering stone dropping in those areas that is difficult to catch a while after breaking the buildings, and a "Moved up item Stone(Clone)" in my logs.
The rooves are of custom meshes and are not meant to specifically work with any other roof other than its own matching pieces. As for light source we need more info, which piece etc. Perhaps a photo or video would help, thanks.
It is the same series of roofs, there is no way to fit the corners, and there will be an extra section All the lights are weird, although the exterior is really beautiful! But I ended up going with flames, the light is more natural
The roofs are fickle and like the description of mod says, rooves are WIP, and will be fine tuned over time, they do not 100% perfectly line up visually, (IE beams on interior) but we have no issues snapping corners to the rest of rooves. I will say the inverted rooves are a little more fickle than the standard corners.
Ive not noticed the lights being strange but will take a closer look.
I love this mode. But when I do multi-play, I don't see the architecture that my friend built using this mode. Friend also installed the same mode. Is there a reason why you can't see it?
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We will toy with the idea.
We just tested this to double check, it most certainly works with certain boss trophies.
[Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "defaultMaterial_0_0" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
[Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "default_132" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
also, idk if related, but it doesnt seem to work with new update, have to disable it if i want to play. regardless, thank you for this mod, its really cool
The warnings are of no issue. The game is just telling you it doesnt like some of the complex meshes on some objects but does nto affect the mod/game play.
As for the the update on 8/22/23 we are aware it is currently broken and working on it.
Edit: Nevermind, user error
Love the mod!
Edit edit: Does seem to crash my game a lot tho.
45° roofs would be appreaciated. :)
I hope I will finish my build someday.
I adore the beams used in this mod, but was saddened to see that they don't exist in slanted form for roofs -- if you added them, it could allow more customization with the beams. (one example is actually using the mod to emulate medieval buildings using the white walls + crossed rustic beams!)
Hope you're all having a good one.
The light source is weird, pink and flickering
As for light source we need more info, which piece etc. Perhaps a photo or video would help, thanks.
All the lights are weird, although the exterior is really beautiful! But I ended up going with flames, the light is more natural
I will say the inverted rooves are a little more fickle than the standard corners.
Ive not noticed the lights being strange but will take a closer look.
But when I do multi-play, I don't see the architecture that my friend built using this mode.
Friend also installed the same mode.
Is there a reason why you can't see it?