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devopsdinosaur

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devopsdinosaur

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18 comments

  1. Doktarr
    Doktarr
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    Hello! Thank you for your mod!

    After 0.220.3 update mod itself works, but indication about light intensity and position is not displayed and throwing an error.
    [Error  :Lights, Camera, Action] ** HarmonyPatch_Player_Update.Postfix ERROR -at LightsCameraActionPlugin+HarmonyPatch_Player_Update.Postfix (Player __instance, UnityEngine.Transform ___m_head) [0x00368] in <04de773dfbbf4ed1ad617a91df50f4b8>:0

    Also, I remember that in version 0.0.1 light was attached to the camera position, not player position. Could you please make a toggle between light anchored to camera position and light anchored to player position? That will be of a great help when working with the BuildCamera mod. Auto toggle camera-based light anchor when BuildCamera's Build Mode is activated would be even better, but I don't know what is needed for that to work, so not actually asking. Manual toggle is almost as good.

    Noticed recently: lightsphere depth movement in v0.0.3 moves only from north to south (world's, not character's), so depending on where your character is looking -2.0 depth offset can be behind you, in front of you, on the left, and on the right. Makes sense if you are trying to mimic, say, the sun from the south, but in any other scenarios is a little bit confusing.
  2. roxorplox123
    roxorplox123
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    Could we please get this mod updated for the latest update?
    1. devopsdinosaur
      devopsdinosaur
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      Should now be working with Ashlands.  Also added forward/back control.
    2. roxorplox123
      roxorplox123
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      thank you
  3. tioherman
    tioherman
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    it's possible to make this mod works with the build camera mod? the light is fixed into our character, so using the build camera mod doesn't works well with this mod

    edit: or an possibility to have a key that allow us to increase/decrease the light radius, I'd rather have an larger light with lower intensity than being a miniature sun lol
    1. VulcanTourist
      VulcanTourist
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      I second the desire for an option to adjust the radius/range as well.
  4. TwiceSwords
    TwiceSwords
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    Sometimes especially in dungeons I realise the light is flickering. I sometimes use vr mod and the flickering is really bothersome in there. Can you look into it
  5. Jefuslives
    Jefuslives
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    Thanks for this mod. It is VERY helpful.
    Question: Would it be possible to add a front/back offset parameter as well as the up/down one?
  6. charlieboy91
    charlieboy91
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    Hi, is there a config file to change toggle on/off hotkey?
    1. devopsdinosaur
      devopsdinosaur
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      The config file is in <valheim-dir>/BepInEx/config and called 'devopsdinosair.valheim.lights_camera_action'.  The value to change is 'On/Off Toggle Hotkey'.
  7. devopsdinosaur
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    Just uploaded v0.0.2.  Should fix everything mentioned here.  All hotkeys are customizable; and the light floats above the character's head and can be moved up and down with hotkeys.
    1. OGTerror
      OGTerror
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      Nice update! And I like that we can lower the light even further into the negatives to make it even lower to the ground. It helps keep things possibly more immersive / less intrusive for some people.
    2. anarhcorax
      anarhcorax
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      Awesome work! Endorsed!
  8. hparthenay
    hparthenay
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    This mod doesn't appear to work. There could be some conflicts with my current mod setup though.

    Ctrl + - and Ctrl + = don't do anything and neither does Ctrl + Scrollwheel like it says in the config file.
    1. OGTerror
      OGTerror
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      It's most likely a conflict with another mod you use. I would just run a CTRL+F search in all your config files for anything that has CTRL in a line. But so far, the mod has worked with me with CTRL+ and CTRL- to change the intensity of the light.

      And there is a new mod version now if you maybe want to update and change the config to your liking.
  9. SiriusBeesnas
    SiriusBeesnas
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    Great mod, thanks for sharing! I do have a request though, would it be possible to add a toggle key for the light? It's a bit of a pain to take my hand off my mouse to press Ctrl and minus to turn the light off when I want to sneak up on something, especially when I forget to do it because I'm a dunce and am like "WHY SNEAK NOT WORK oh that's why".
  10. mrserious1
    mrserious1
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    light location is based on camera position , is it possible you could change that to above character ?  with slider  to change how high it is located ?  it would be much better
    1. devopsdinosaur
      devopsdinosaur
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      Don't see why not.  I'll take a look.