0 of 0

File information

Last updated

Original upload

Created by

devopsdinosaur

Uploaded by

devopsdinosaur

Virus scan

Safe to use

Tags for this mod

About this mod

No need for the mining helmet anymore! Attaches a customizable light above the player's head with height, depth, and brightness controllable via customizable hotkeys in-game.

Permissions and credits
Changelog:

v0.0.3 - Updated for Ashlands.  Added depth controls to move the light forward/backward along player's sightline.

Description:
Adds a customizable light source to the camera to add just enough light to those annoyingly dark tombs... without having to switch out your helm for the flashlight one.  Hit Ctrl+0 to toggle on/off the light.  Hit Ctrl [+] in-game to increase brightness and Ctrl [-] to decrease.  Hit Ctrl+PgUp to move the light up and Ctrl+PgDown to move it down, Ctrl+Home and Ctrl+End to move it back/forward.  All initial settings and hotkeys are configurable in the config file.

Config Options:
Enabled - bool, set to false to disable the mod.
Hotkeys (all) - Each hotkey accepts a comma-separated list of Unity "KeyCode" values (see this page for options: Unity KeyCodes).  Note that setting hotkeys to a value *not* on that page or spelled incorrectly will crash this mod until it is set correctly--the only notification of failure will be in the BepInEx log console (and the fact that the light is off =)
Height - float, initial light height (in meters) above the player's head.
Depth - float, light position relative to player head along sightline vector.
Intensity - float, initial light intensity (brightness).  Unity defines light intensity as a value from 0f to 8f.
[Red/Green/Blue] Value - float, value from 0-1f representing color hue in light.

In-game Controls
Ctrl [0] - Toggle on/off light
Ctrl [+] - Increase brightness
Ctrl [-] - Decrease brightness
Ctrl [PgUp] - Move light up
Ctrl [PgDown] - Move light down
Ctrl [Home] - Move light forward
Ctrl [End] - Move light back

Conflicts:
None that I'm aware of; let me know if so.

Installation:
1. As for all mods, ensure BepInEx is installed correctly - BepInEx installation guide
2. Download and extract this mod.
3. Copy the extracted file(s) to your <valheim-install>/BepInEx/plugins directory.
4. Run the game.  Enjoy!

Source Code and Issues:
All my valheim mods are on GitHub here: https://github.com/devopsdinosaur/valheim-mods.  I try to keep them as specific and simple as possible.  Any issues or requests, just PM me here, on github, or email devopsdinosaur __a_t__ gmail.com.