Hi, I think Jotunn was just updated and this wont load alongside the latest version that was just released today, guessing because of the Valheim update. The game just wont load, it never gets into the game.
I downloaded the older version from Thunderstore of Jotuun and that loads just fine.
Been using your mod a while, have to say it's a must for my gaming, but i have a question/request. I've seen pylons, and i really like them and would be really cool if woodcutters/miners are managed through pylons, like necks, instead of summons as itself, as they tend to "ignore stuff". Rather than that, you could make "specialized" pylons like Copper pylons, Lead Pylons, Stone pylons, and such, and they work at a range (200m/150m/100m) so they don't destroy everything, just the area surrounding the pylon.
Also, a Pylon to recharge torches/firecamps and stuff like that would be cool. for example, i'm making a lighthouse.. and it's on the sea so an automated way to recharge the fires would be cool.
Thank you, you're in luck because I already have the Refueler Pylon that works to refuel all kinds of fires (torch, campfire, etc). Just make one and put resin and wood inside. It'll also cook and do smelting for you.
Not a bad idea. I'm not actively adding anything more to the mod at this stage. Just maintaining and making sure updates don't break it. But when/if I return to actively adding new stuff, I think your proposal is quite nice. As for them ignoring stuff, I don't understand why they do this either. My only guess is that the NPCs cannot see the same things in the same spots as we do (basically - synchronization discrepancies).
Yeah, they should follow you when you interact with them eg. press E on them. They only work when in roaming mode. So they wait/follow like other minions.
Necromancer hood is said to be identical to troll hood, but it does break the sneaky troll set bonus. Is that intentional or is that a bug? Worth mentioning that I have an EpicLoot installed, it seems to be modifying the sets functionality slightly. If the necromancer hood is supposed to be part of a troll set, but doesn't register due to EpicLoot interference, maybe a compatibility patch would solve the issue? EpicLoot is very popular mod.
It's intentional in that it has its own set effect (the Necromancy set effect) and doesn't count as part of the troll set. I guess it's identical in all ways except for that one. Same armour value, etc. I'll update the wiki page to have a better description.
If you want the troll set effect on it as well, you might be able to add it using Wacky's or maybe even EpicLoot. I'm not sure though. I don't use EpicLoot or Wacky's.
Hello, your mod is interesting. But when installing it, there is a problem, please tell me what it is. I'm attaching files: https://www.file.io/pP6K/download/rh7q4VxGy3An - com.chebgonaz.Chebs https://www.file.io/uHMR/download/X14vQQMsp0ak - LogOutput.log https://www.file.io/gvrB/download/xnMBPoBcypy6 - Screenshot
Loving the mod; good job. 1 question, is there a way to get your minions to portal back with you? I've tried the command to teleport my minions to me but the range doesn't seem that far.
[Warning:ChebsNecromancy.BasePlugin] Patch version difference detected. The mod expects an older ChebsValheimLibrary.dll version. This probably won't cause problems.Mod expected 2.4.0, but library version is 2.4.1
Anything to worry about? THanks for awesome mod Skelly's getting crushed by thier own trees make me giggle sometimes lol
I cant get the controller inputs for the wand to change in the config, i'm trying to get it so the right shoulder button is the summon button instead of A and the left shoulder is the next minion button but it still has A as the summon
453 comments
Try the wiki. I made it for you & it was time consuming.
Something not working?
In order to properly help you I need:
Then you can make a bug report here and attach these files to the report.
I downloaded the older version from Thunderstore of Jotuun and that loads just fine.
I've seen pylons, and i really like them and would be really cool if woodcutters/miners are managed through pylons, like necks, instead of summons as itself, as they tend to "ignore stuff". Rather than that, you could make "specialized" pylons like Copper pylons, Lead Pylons, Stone pylons, and such, and they work at a range (200m/150m/100m) so they don't destroy everything, just the area surrounding the pylon.
Also, a Pylon to recharge torches/firecamps and stuff like that would be cool. for example, i'm making a lighthouse.. and it's on the sea so an automated way to recharge the fires would be cool.
Not a bad idea. I'm not actively adding anything more to the mod at this stage. Just maintaining and making sure updates don't break it. But when/if I return to actively adding new stuff, I think your proposal is quite nice. As for them ignoring stuff, I don't understand why they do this either. My only guess is that the NPCs cannot see the same things in the same spots as we do (basically - synchronization discrepancies).
Worth mentioning that I have an EpicLoot installed, it seems to be modifying the sets functionality slightly. If the necromancer hood is supposed to be part of a troll set, but doesn't register due to EpicLoot interference, maybe a compatibility patch would solve the issue? EpicLoot is very popular mod.
If you want the troll set effect on it as well, you might be able to add it using Wacky's or maybe even EpicLoot. I'm not sure though. I don't use EpicLoot or Wacky's.
https://www.file.io/pP6K/download/rh7q4VxGy3An - com.chebgonaz.Chebs
https://www.file.io/uHMR/download/X14vQQMsp0ak - LogOutput.log
https://www.file.io/gvrB/download/xnMBPoBcypy6 - Screenshot
[Warning:ChebsNecromancy.BasePlugin] Patch version difference detected. The mod expects an older ChebsValheimLibrary.dll version. This probably won't cause problems.Mod expected 2.4.0, but library version is 2.4.1
Anything to worry about?
THanks for awesome mod
Skelly's getting crushed by thier own trees make me giggle sometimes lol
I laugh too when that happens lol
Please check and if you continue to encounter problems, send the whole config file
Radeon users try to disable cromatic aberration in game/graphics options ... at me it helped ...