Theres a way to do this using the Custom Textures mod by aedenthorn. I have not done it yet myself, but you can layer textures one over the other. Ill try to look into it this weekend when I have time and see what I might need to do.
I saw that it's possible to do emission maps. Mayhaps it's possible for the eyes too? Would be pretty cool if they were actually glowing.
And btw, texture layering seems to be pretty easy, you just gotta add an extra suffix, like that:
Texture Layers
To add a layer to anything but a sprite sheet, use the same syntax as if you were replacing that type of texture in the appropriate section above and add _<YourLayerName> to the end. So, for player eye texture of a mod called RealEyes, it would be:
player_model_0_MainTex_RealEyes.png
<YourLayerName> can be set to whatever you want, as long as it is unique and does not contain any underscores.
And probably remove the part that's unchanged.
EDIT: Seems to work with Val-Nude, but the game has some issues with darker skin colors as it also darkens the eyes and not just the skin. Hopefully the devs will fix that. And yeah, the unchanged parts need to be removed.
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And btw, texture layering seems to be pretty easy, you just gotta add an extra suffix, like that:
EDIT: Seems to work with Val-Nude, but the game has some issues with darker skin colors as it also darkens the eyes and not just the skin. Hopefully the devs will fix that.
And yeah, the unchanged parts need to be removed.