1 feature suggestion from me: Mode that requires pressing a hotkey to add pins. Basically, instead of needing to only point at a pinnable object, the player needs to point at an object + press a hotkey.
hi! I would like some clarification on just how this mod works. I have seen new pins on my map that I did not put there myself. At first, I was like, "Neat!" But then I imagined a map overcrowded with tiny icons! I understand that there are built-in features to restrict what gets pinned, but not HOW. And what happens if I right-click on an auto-pinned item to remove it... Does this mod restore its previously auto-pin? I have not tested this, but am thinking that this needs to be clarified by the mod author. I would like to know their thoughts on the matter.
Different Icons : For different icons, can we add extra param like : {Crypt,Crypt,true,Icon_Portal}. Adding extra param will help customize all types according to player's preference.
Removal of pins : Is there a way to identify Auto added pins and remove only those from map if required.
Yellow Mushroom : Sunken Crypt keeps on adding 'Yellow Mushrooms' as Mushrooms, can we separate it from Mushrooms.
I want to change the pin name to "Korean", so I would like to request a language change function. Or I would like to modify the configuration file so that I can change the pin name arbitrarily.
Awesome and i just discovered how filtering works, now have 2 feature requests
1 allow negative filter, like "-rb" :: hide all pins with "rb"
2 please allow reloading of inclusion filters and options in general, like distances, enabling/disabling - to allow (via config manager) changing what to pin without restarting the game. a command for reloading all options would be enough for start
Would be nice to be able to choose language or to input pin names by yourself. My friends don't speak English and we are playing with map sync, so my pins will be useless for them.
Requesting a way to auto pin items like portals(with the ability to change icons). When using mods like AnyPortal this would be really handy. Thanks for your work on this!
Feature Requests (32 comments)
For different icons, can we add extra param like : {Crypt,Crypt,true,Icon_Portal}. Adding extra param will help customize all types according to player's preference.
Removal of pins :
Is there a way to identify Auto added pins and remove only those from map if required.
Yellow Mushroom :
Sunken Crypt keeps on adding 'Yellow Mushrooms' as Mushrooms, can we separate it from Mushrooms.
I'll also add a command to remove auto-added pins, great idea!
Configurable pin icons is planned and will be available soon :)
https://www.nexusmods.com/valheim/mods/744
1 allow negative filter, like "-rb" :: hide all pins with "rb"
2 please allow reloading of inclusion filters and options in general, like distances, enabling/disabling - to allow (via config manager) changing what to pin without restarting the game. a command for reloading all options would be enough for start
Cool addition for solo playing though!
Requesting a way to auto pin items like portals(with the ability to change icons). When using mods like AnyPortal this would be really handy. Thanks for your work on this!
Could you please separate spawners?