Any chance of getting recipes for fruits that are part of Valharvest (I think that is where the apples are from anyway) ( https://www.nexusmods.com/valheim/mods/1600?tab=description ) and Fruit trees ( https://valheim.thunderstore.io/package/Horem/Fruit_Trees/ ) Please? Or if someone can tell me how, I may try to do it myself.
For those who are using any of these mods at the same time:
Jam
HoneyPlus (available in Thunderstore only afaik)
Epic Loot
And are experiencing issues with the recipes ex. the recipes are not showing up, you can make a quick (and probably dirty) fix for this. I've identified conflicts regarding the recipes.json files of these mods, and the fix is to merge all these recipes into one file.
Simply create your own merged JSON from these mods and use that to overwrite the original contents of the recipes.json files. While probably confusing, I guarantee you that this will be much easier to understand if you take a look at the contents of these recipes.json files first and see how they are structured.
The 'merged' content should look something like this: { "recipes": [ <recipes from Jam>* <recipes from HoneyPlus>* <recipes from Epic Loot>* ] } * the order of these do not matter as long as they are still properly comma'd as per JSON standards.
If all is done properly, you should still have a recipes.json file for each mod, but the content of each one is the same (the merged JSON).
Feel free to message / reply to this if you have any questions.
---------------------------------------------------------------------------------------------------------------- Some additional information regarding other mods that add/change recipes: I also tried to use both the Surtling Core Overclocking and Triple Bronze mods in my game but their recipes were not showing up. As far as I can tell, the recipes are also in conflict. However, these two mods do not use the same method used by Jam, HoneyPlus, and Epic Loot (the usage of recipes.json), and as such, creating merged recipes from these two would be difficult as you probably need to decompile(?) the DLLs using modding tools.
I'm not 100% about these findings though, and I'll try to troubleshoot this matter again soon. Hopefully I can update this post to reflect the latest results.
Keeping in their own folders doesn't work for me. I just started playing this week. Bon Appétit and other mods with recipes all work except for this one. Renaming the files folder doesn't work either. Placing the manifest file in the renamed folder doesn't work. I have all necessary dependencies.
There is another way to fix this to prevent issues.
After installing the mods, go into the mod staging folder (in vortex click on the 'open' button at the top and click 'Open Mod Staging Folder'. Then find the conflicting mods (Jam, HoneyPlus, EpicLoot). Rename the folder inside called 'files' to the name of the mod (Jam, HoneyPlus, EpicLoot). Click deploy and vortex will push the mods into the separate folders and won't conflict.
Hey Randy? Any chance we could get an update to this for mistlands? It was a fairly neat mod and would be cool to see less...half-finished and more user friendly ^^;
Me as well. Both mods have "recipes.json" under "files" folder. Vortex deploys them under "\Valheim\BepInEx\plugins\files". I would suggest if RandyKnapp could change the release archive and use unique subfolder for each respective mod.
the readmes explicitly state to place the files located there into a folder named after the mod. doing it this way creates no conflicts, so far as i've seen (yet)
73 comments
- Jam
- HoneyPlus (available in Thunderstore only afaik)
- Epic Loot
And are experiencing issues with the recipes ex. the recipes are not showing up, you can make a quick (and probably dirty) fix for this. I've identified conflicts regarding the recipes.json files of these mods, and the fix is to merge all these recipes into one file.Simply create your own merged JSON from these mods and use that to overwrite the original contents of the recipes.json files. While probably confusing, I guarantee you that this will be much easier to understand if you take a look at the contents of these recipes.json files first and see how they are structured.
The 'merged' content should look something like this:
{
* the order of these do not matter as long as they are still properly comma'd as per JSON standards."recipes": [
<recipes from Jam>*
<recipes from HoneyPlus>*
<recipes from Epic Loot>*
]
}
If all is done properly, you should still have a recipes.json file for each mod, but the content of each one is the same (the merged JSON).
Feel free to message / reply to this if you have any questions.
----------------------------------------------------------------------------------------------------------------
Some additional information regarding other mods that add/change recipes: I also tried to use both the Surtling Core Overclocking and Triple Bronze mods in my game but their recipes were not showing up. As far as I can tell, the recipes are also in conflict. However, these two mods do not use the same method used by Jam, HoneyPlus, and Epic Loot (the usage of recipes.json), and as such, creating merged recipes from these two would be difficult as you probably need to decompile(?) the DLLs using modding tools.
I'm not 100% about these findings though, and I'll try to troubleshoot this matter again soon. Hopefully I can update this post to reflect the latest results.
After installing the mods, go into the mod staging folder (in vortex click on the 'open' button at the top and click 'Open Mod Staging Folder'.
Then find the conflicting mods (Jam, HoneyPlus, EpicLoot).
Rename the folder inside called 'files' to the name of the mod (Jam, HoneyPlus, EpicLoot).
Click deploy and vortex will push the mods into the separate folders and won't conflict.
I like your mod a lot and would like to translate it to German and Russian. Any chance for localization support?
Cheers