Valheim

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RandyKnapp

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randyknapp

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73 comments

  1. deleted193850117
    deleted193850117
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    Привет. Можно ли сделать русский язык?
  2. CelticMoonstar
    CelticMoonstar
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    • 1 kudos
    Any chance of getting recipes for fruits that are part of Valharvest (I think that is where the apples are from anyway) ( https://www.nexusmods.com/valheim/mods/1600?tab=description ) and Fruit trees ( https://valheim.thunderstore.io/package/Horem/Fruit_Trees/ ) Please? Or if someone can tell me how, I may try to do it myself.
  3. crappyartist
    crappyartist
    • supporter
    • 4 kudos
    This  is my jam
  4. totoyman
    totoyman
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    For those who are using any of these mods at the same time:

    • Jam
    • HoneyPlus (available in Thunderstore only afaik)
    • Epic Loot
    And are experiencing issues with the recipes ex. the recipes are not showing up, you can make a quick (and probably dirty) fix for this. I've identified conflicts regarding the recipes.json files of these mods, and the fix is to merge all these recipes into one file.

    Simply create your own merged JSON from these mods and use that to overwrite the original contents of the recipes.json files. While probably confusing, I guarantee you that this will be much easier to understand if you take a look at the contents of these recipes.json files first and see how they are structured.

    The 'merged'  content should look something like this:
    {
      "recipes": [
    <recipes from Jam>*
    <recipes from HoneyPlus>*
    <recipes from Epic Loot>*
      ]
    }
    * the order of these do not matter as long as they are still properly comma'd as per JSON standards.

    If all is done properly, you should still have a recipes.json file for each mod, but the content of each one is the same (the merged JSON).

    Feel free to message / reply to this if you have any questions.



    ----------------------------------------------------------------------------------------------------------------
    Some additional information regarding other mods that add/change recipes: I also tried to use both the Surtling Core Overclocking and Triple Bronze mods in my game but their recipes were not showing up. As far as I can tell, the recipes are also in conflict. However, these two mods do not use the same method used by Jam, HoneyPlus, and Epic Loot (the usage of recipes.json), and as such, creating merged recipes from these two would be difficult as you probably need to decompile(?) the DLLs using modding tools.

    I'm not 100% about these findings though, and I'll try to troubleshoot this matter again soon. Hopefully I can update this post to reflect the latest results.
    1. G00BOI
      G00BOI
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      hey there do you maybe have a discord I could contact you through for more indepth help with all of this. would be a serious help
    2. ouranographer
      ouranographer
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      is there a reason it's inadvisable to simply keep them in their own folders? i've always done so, and not run into conflict yet
    3. pathological
      pathological
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      Keeping in their own folders doesn't work for me. I just started playing this week. Bon Appétit and other mods with recipes all work except for this one. Renaming the files folder doesn't work either. Placing the manifest file in the renamed folder doesn't work. I have all necessary dependencies. 
    4. ElrolEyno
      ElrolEyno
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      There is another way to fix this to prevent issues. 

      After installing the mods, go into the mod staging folder (in vortex click on the 'open' button at the top and click 'Open Mod Staging Folder'.
      Then find the conflicting mods (Jam, HoneyPlus, EpicLoot).
      Rename the folder inside called 'files' to the name of the mod (Jam, HoneyPlus, EpicLoot).
      Click deploy and vortex will push the mods into the separate folders and won't conflict.
  5. Galacticruler
    Galacticruler
    • member
    • 6 kudos
    Hey Randy? Any chance we could get an update to this for mistlands? It was a fairly neat mod and would be cool to see less...half-finished and more user friendly ^^;
  6. caoesraven
    caoesraven
    • supporter
    • 2 kudos
    why not just name the "files" folder to "jam" and upload it that way??
    1. pathological
      pathological
      • member
      • 1 kudos
      That doesn't work.
  7. Shouden
    Shouden
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    *deleted*
  8. CeperaHemeu
    CeperaHemeu
    • member
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    Hi Randy!

    I like your mod a lot and would like to translate it to German and Russian. Any chance for localization support?

    Cheers
  9. atokal
    atokal
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    • 2 kudos
    Getting a conflict with Epic loot. Looks like both the mods use a recipes file
    1. SomSheet
      SomSheet
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      ^ same issue, v1.0.3 conflict with v0.5.16
    2. reko4200
      reko4200
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      recipe conflict here with epic loot 6.2 but if i revert epic back to 5.14 i get no conflict.. epic loot 5.15 and up say conflict with jam 
    3. mazany
      mazany
      • supporter
      • 1 kudos
      Me as well. Both mods have "recipes.json" under "files" folder. Vortex deploys them under "\Valheim\BepInEx\plugins\files". I would suggest if RandyKnapp could change the release archive and use unique subfolder for each respective mod.
    4. f0RsiDe
      f0RsiDe
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      I'm waiting for him to rename the damn 'files' folder forever now. It's really sad that this is still a thing.
    5. ouranographer
      ouranographer
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      the readmes explicitly state to place the files located there into a folder named after the mod. doing it this way creates no conflicts, so far as i've seen (yet)
  10. bigian44
    bigian44
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    Putting the contents of Files into a Folder called Jam in the plugins folder isnt working for me, i must be doing something wrong
    1. Zydiera
      Zydiera
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      same problem here :(
    2. ouranographer
      ouranographer
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      is the .dll also in /Jam ?