Valheim

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Floki42

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Floki42

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About this mod

A castle keep/throne room I built for BuildShare (AdvancedBuilding) - by CRDev. I used a brick stacking technique I created to break up the plain texture usually seen when building with stone walls.

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Now works with BepinEx!

This is a large throne room I built for BuildShare, it is 64 meters tall and 48 meters wide. The castle includes a throne room and secret vault on the main floor, barracks room with 10 bunkbeds and chests on the second floor, a dining hall on the third floor, and lookout tower/arena on the 4th floor. For added fun, there is a hole that runs from the bottom to the top of the tower! Duel your friends on the 4th floor or push them in it when they go afk!

NOTE: Use the "Build Y Offset button" to raise or lower the build without dirt coming through the floor.

To use this build:

1. Download and install BuildShare (AdvancedBuilding) - Valheim by CRDev and the supporting modloader InSlimVML found on the same page.
2. Open Valheim and verify AdvancedBuilding is installed correctly by verifying the BuildShare v1.4 button is in the upper right corner.
3. If the button is there, you're ready to start building!

To start building:

1. Press Escape and click the BuildShare v1.4 button.
2. Select the "Build-List" button to see your available vbuilds.
3. Select the "Build" button.
4. Fill in the "Build Name" field.
5. Click "~Build~" to build!
6. Don't like the Result? Click "Undo".
7. Click "Toggle" to see a preview of the build.
8. Click "Update POS" to update the preview position.


For more advanced building using xyz axis modifiers and rotation:

1. From the "Build" menu, enter your desired XYZ offsets into the "Build X/Y/Z Offset" fields.
2. Enter the desired rotation in degrees into the "Build Y Orbit" field.
3. Fill in the "Build Name" field.
4. Click "Toggle" to preview or "~Build~" to build!

For easier terrain flattening
Check out TerrainMaster by CRDev as wellto auto flatten an area for building!

NOTE: TerrainMaster works well for small areas or test worlds. However, due to how Valheim saves the heightmap and rebuilds every instance of modification to terrain, use it sparingly!