Valheim

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Marsarah

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marsarah

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About this mod

Adds changes like cheaper gear recipe item requirements, capes with poison resist, shorter Forsaken Powers cooldowns, lighter metal weight, larger pickup area, no skill level down when dying, less stamina usage, larger explore radius on a boat.
Adds HUD info: time of day, smart biome text, inventory weight, free slots, and boat speed.

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====Description====
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Marsarah Mod v3.1.0

The purpose of this mod is to make Valheim feel less grindy in general and to add interesting features to the game. This is mostly intended for subsequent playthroughs, as I recommend the vanilla experience for a first playthrough.
Short description: 
● Adds the following info to HUD: 
  - time of day, smart biome text indicator, inventory weight and slots, enemy detector, boat speed
  - HUD toggleable with the Insert key
● Modifies the amount of resources needed to craft or upgrade gear, as well as some build pieces. Most of the resource reductions for gear are made for metal. 
● Some items have their required resource types changed to match the biome they are in. For example, a Silver Sword will not require Iron anymore, but Obsidian. 
● Double bronze crafting
● Iron age back piece with poison resist
● Heavy armor speed penalties removed. Light armor speed buffs
● Battleaxe and Shield speed penalties reduced
● Shorter Forsaken powers cooldowns and longer durations
● Lighter metal weight
● Faster character walk speed
● Larger pickup area
● No skill level down when dying
● Wet effect duration reduced
● Larger explore radius on boat
● Overall less stamina usage
● Better loadscreen tips
● Reorder crafting recipes
● More food cooking stacks
● More HP from armor

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===Requirements===
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This mod needs BepInEx for Valheim in order to work.

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====Installation====
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Unpack the .zip file and copy the MarsarahMod.dll into the Valheim/BepInEx/Plugins folder.
If upgrading from version 2.1.0 specifically, remove that .dll file.

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=====Details======
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The mod is split in sections which can be enabled/disabled individually in the config file (all are enabled by default). This file is created automatically when the game is run with the mod installed for the first time.

[Main Mod] 
● Toggles the entire mod on or off.

[Cheaper Gear Recipes]
● Reduces the amount of resources needed to craft or upgrade gear, especially for metal. This does not modify the type of resources needed, just the amount.
● Most metal resource requirements are reduced to half (for the majority of items). 
● Other non-metal resource amounts are either increased or decreased where needed for the sake of balance.
● Specific changes can be found in the readme file in the Docs section.

[Double Bronze Crafting]
● Outputs double the amount of Bronze when smelting Copper and Tin at a Forge. 

[Alternate Gear Recipes]
● Changes some gear material requirements for crafting or upgrading to match the biome the item comes from. Thus a player will not need to be pushed back to the previous biome to get the required material to craft it.
● Specific changes can be found in the readme file in the Docs section.

[Alternate Linen & Lox Cape]
● Moves the Linen Cape from the Plains biome to the Swamp biome.
● Adds poison resistance to the Linen and Lox capes
● Specific changes can be found in the readme file in the Docs section.

[Alternate Gear Speed Modifiers]
● Changes speed modifiers on gear as follows:
  - All metal chest and leg pieces have their speed penalty removed (from -5% each)
  - Troll chest and leg pieces now have a 5% speed modifier increase each
  - Root armor chest and leg pieces now have a 3% speed modifier increase each
  - Fenris Set pieces now have a 5% speed modifier increase each (from 3% each)

[Alternate Weapons And Shields Speed Modifiers]
● Changes speed modifiers on weapons and shields as follows:
  - Battleaxe and Crystal Battleaxe speed penalty changed: -20% --> -5% 
  - Tower Shields speed penalty changed: -20% --> -10%

[Cheaper Build Pieces]
● Reduces the amount of resources needed for build pieces
● Specific changes can be found in the readme file in the Docs section.

[Alternate Build Pieces Materials]
● Changes some material requirements for the build pieces below. This goes in line with the Alternate Gear Recipes section.
  - Tool Rack (Workbench Improvement): Obsidian --> Coal (This will move this imprvement one biome earlier)
  - Darkwood Gate: Iron --> Black Metal
  - Bath Tub: Iron --> Black Metal

[Alternate Menu Scene]
● Changes wind speed and direction in the main menu scene

[Alternate Forsaken Powers Cooldowns & Durations]
● Changes the timers for Forsaken Powers as follows:
  - Cooldown: 20 mins --> 15 mins
  - Duration: 5 mins --> 10 mins

[Lighter Metal Weight]
● Modifies metal weight to match Tin Ore weight.
  - All Ores: 10 --> 8
  - All Metals: 12 --> 8

[Faster Character Jog, Walk, Swim and Crouch Speeds (Run excluded)]
● This section increases the speed of the character when not running by a slight amount.

[Larger Item Pickup Area]
● Item pickup area increased: 2 --> 3

[No Skills Level Down Upon Death]
● Skills will no longer drop in level when dying. However, the progress towards the next level for each skill will still drop. For example, if a player has level 17 in the Swords skill and 30% progress in it towards the next level, when the player dies, the percentage progress will drop, but the main level will not go below 17.

[Alternate Status Effects]
● Changes the duration of the following effects as follows:
  - Minor and Medium Health Potion duration: 120 seconds --> 60 seconds
  - Minor and Medium Stamina Potion duration: 120 seconds --> 60 seconds
  - Wet effect duration: 120 seconds --> 60 seconds

[Larger Explore Radius On Boat]
● Exploration radius doubled when on a boat.

[Less Stamina Usage]
● Reduces all stamina usage for all actions (combat, running, building) by 15%.

[Alternate Loading Screen Tips]
● Changes 16 of the 25 original load screen tips.
● Adds 20 extra load screen tips.

[Show Inventory Weight On HUD]
● Displays current carry weight and max weight values at the bottom left of the screen under the health bar.
  - Text color changes according to weight percentage.
● HUD can be toggled with the Insert key.

[Show Free Inventory Slots On HUD]
● Displays current number of inventory slots next to the carry weight indicator at the bottom left of the screen.
● HUD can be toggled with the Insert key.

[Show Boat Speed On HUD]
● Displays current ship speed next to the inventory weight widget at the bottom left of the screen.
  - The speed values are not in km/h or mph yet; they simply range from 0 to 10 or more.
  - When going forward, "F" is displayed before the speed value.
  - When going backwards, "R" is displayed before the speed value.
● HUD can be toggled with the Insert key.

[Show Time and Day on HUD]
● Displays current time of day above the minimap using day sections.
  - Day sections: Dawn, Morning, Day, Afternoon, Evening, Dusk, Night.
  - 24 hour clock mode can be enabled from the config file.
● Shows number of days spent in the world
● HUD can be toggled with the Insert key.

[Show Smart Biome Text on Minimap]
● Displays the current biome the player is in, replacing the vanila text from the minimap.
  - Text color changes according to currently equipped gear (not including weapons) relative to the current biome.
  - Colors range: purple (not ready for biome), red (hard), orange (ok), yellow (normal), green (easy). 
  - Colors only change for the first 5 land biomes. The rest are displayed in white.
● HUD can be toggled with the Insert key.

[Show Enemy Detector on HUD]
● Displays an enemy detector on screen next to the inventory weight widget at the bottom left of the screen.
  - Counts the number of enemies in close proximity.
  - Does not include other players, deer, or tame animals in the enemy count.
● HUD can be toggled with the Insert key.

[Crafting Recipes Reorder]
● Regroups armor recipes based on their material type (e.g. leather helmet, chest and legs are grouped together)
● Main categories go in this order: Tools, Torch, Rag Set, Leather Set, Troll Set, Bronze Set, Root Set, Iron Set, Fenrir Set, Silver Set, Padded Set, Capes, One handed weapons, Two handed weapons, Shields, Bows, Ammo, Misc

[More Food Cooking Stacks]
● Separated this from the Others section
● Changes the following cooking recipes:
  - Queen's Jam crafting resource amounts:
    - Raspberries: 8 --> 5
    - Blueberries: 6 --> 5
  - Turnip Stew amount crafted doubled
  - Black Soup crafting resource amounts needed and amount crafted doubled
  - Carrot Soup amount crafted doubled
  - Deer Stew crafting resource amounts needed and amount crafted doubled
  - Muckshake amount crafted doubled
  - Mince Meat Sauce crafting resource amounts needed and amount crafted doubled

[More HP From Armor]
● This section adds extra HP according to the armor value worn. 
● This ranges as follows: 0 extra HP at 0 armor, 25 extra HP at 100 armor. 
● Base HP of 25 is unchanged.

[Other Section]
● This is a work in progress and it's intended to be a location for me to add random stuff I think need changing.
● Current changes:
  - Tankard crafting resource amount:
    - Fine Wood: 4 --> 2