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Jere Kuusela

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384 comments

  1. toddumptious
    toddumptious
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    Update:Edit: This is the command I used to regen the new Pet Rock type in discovered/epxplored areas, 

    vegetation_reset Pickable_StoneRock safezones=1 biomes=Meadows,BlackForest

    feel free to change that 1 to a 2 if you want to be double sure on a tiny little stone not ruining your bases ;)

    It will take MUCH longer without the biome specifier, and it only spawns in those two biomes, but if you wanna do a full check across all biomes, remove that bit from the command.

    original post below:

    Hey, the new Pet Rock was actually not an april fools, you can find them in meadows and black forest as far as I can tell.

    will we need to wait for you to update the mod? Or will repopulating those biomes work with the usual upgrade tool? I'm going to attempt it anyway but thought I'd seek answers in the mean time, if I get it working I'll update this post for anyone who may wander in with the same questions ;)
    1. toddumptious
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      My first attempt was "Object_Refresh Pickable_StoneRock" but this didn't seem to do anything. Is there a better command for regenerating objects or have i missed something? Pickable_StoneRock is the ID for the new Rock Type used for making the Pet Rock. I can use the commands to find the two that spawned on my dedicated server in unexplored areas but I can't seem to trigger a refresh on objects in a biome
    2. toddumptious
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      I'm now attempting a rest_vegetation command which lists the new pickable_stonerock in its execution, have only targeted black forest with it to test quickly, will report findings once done :)
    3. toddumptious
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      Reset vegetation took a long time but it added 202 of the new pet rock item to my world :)
    4. JereKuusela
      JereKuusela
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      Thanks for the solution!

      I might add upgrade command at some point but probably need to do some magic so that it's not as slow as the vegetation reset.
  2. Manfred55
    Manfred55
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    Help please

    I somehow reset the Elder location. The elder is now on the other side of the map. How can I reset elder location to be more progression friendly again?
    1. gyrofalcon
      gyrofalcon
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      Help please

      I somehow reset the Elder location. The elder is now on the other side of the map. How can I reset elder location to be more progression friendly again?
      There are several boss location in every world. You found the the Elder that is closest to the map-stone you found.
      Search in for new stone in the opposite direction to find a new Elder spawn. 
  3. tk3r
    tk3r
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    Hi, did the last update break the mod? I just installed it (first time install) and when I run the upgrade command I get missing method exception. I read on one of the modding discords that the latest game update broke a lot of mods.
    1. AirTour
      AirTour
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      I'm getting

      "KeyNotFoundException: The given key '00000000000000000000000000000000' was not present in the dictionary."

      when trying to use location_reset.

      Obviously I'm using the latest version of the mod, the version uploaded 10/29
  4. toddumptious
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    Hello, Love your mod, use it every update <3 will you be updating for bog witch? Or is there a way I can just have the worldUpgrade repopulate my swamp biomes? I recall a few different commands but I'm not sure which is the correct one to use for such an instance.

    Hope you are keeping well and thanks again for all your hard work on such great and handy mods/tools <3
    1. JereKuusela
      JereKuusela
      • member
      • 25 kudos
      Most likely there isn't need to use this mod. Since the witch can only appear once you won't miss anything if you have explored some Swamps.
    2. toddumptious
      toddumptious
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      Thanks :) <3 Using devcommands > debugmode and typing find bogwitch_camp will work for anyone wondering that finds their way here and it doesn't autopop on your server ;)
  5. CrossShot4
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    Vegetation reset is inconsistent for me. For example i'll use it to reset a zone, then I'll do it again later and it just removes all the vegetation. It wont replace it until i restart the game and redo the command. Am I doing something wrong??
  6. ErskeN26
    ErskeN26
    • supporter
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    Hello, I think I've made a HUGE mistake on my server...
    I downloaded this mod and used EVA_Upgrade command. I didn't think it worked for some reason, so I did it 2 times.
    Now there's 2 of every tree,bush,rock etc and they have spawned inside eachother and the FPS is going crazy low (especially in Meadows Biome)
    Is there a way to remove all vegetation and add it back somehow?

    Please help:(
    1. JereKuusela
      JereKuusela
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      • 25 kudos
      You can reset zones or reset vegetation.,
    2. yropro
      yropro
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      Does reset_vegetation effect player crops?
    3. JereKuusela
      JereKuusela
      • member
      • 25 kudos
      Yes, some crops exist as vegetation and there is no way to detect these. That's why safe zone system exists.
  7. Sertith
    Sertith
    • supporter
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    So I'm a coward and I want to make sure I'm doing this correctly before I mess anything up. I have an old world I've been on for thousand of days, and I've gone through every forest, mountain, etc. 

    Looking at the instructions, "README.md", If I do "zones_reset min=5000" it says it "Destroying areas". I don't want to destroy my world, I just want to reset the dungeons in all the biomes. Does it just destroy the dungeons to remake them, or will it just bomb my world?
    1. JereKuusela
      JereKuusela
      • member
      • 25 kudos
      Can't make an omelette without breaking a few eggs.
  8. antoneagle
    antoneagle
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    I am trying to update an old world to convert the old mistlands placeholder biome with the real mistlands biome.  I have the mod running, and it seems to be loaded okay.  But, when I run the "upgrade mistlands" command, I never get an option to "start".  It reports a lot of stuff... but no "start". 

    The text I am seeing is as follows:  "Reset mistlands.  Player base detection (3x3 safe zones). 2217 zones: 28731 skipped by having wrong biomes, 25 skipped by having player base. Generate locations Mistlands_GuardTower1_new,...."

    It then just continues to list all the location variable names... and that's it.  The line saying "Use start to begin execution or stop to cancel" is missing.  Any ideas on why this isn't working?
    1. JereKuusela
      JereKuusela
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      • 25 kudos
      Does it work if you do the "start" command?
  9. LukasNaplava
    LukasNaplava
    • member
    • 0 kudos
    Unfortunately the daily reset and reboot notifications don't work for me what's wrong ?     "Cron job!"


    timezone: Europe/Prague
    interval: 60
    jobs: []
      - command: broadcast center <color=orange>WARNING - WORLD RESET IN 5 MINUTES - PLEASE LOG OUT</color>
        schedule: "55 2 * * *"
      - command: broadcast center <color=orange>WARNING - WORLD RESET IN 4 MINUTES - PLEASE LOG OUT</color>
        schedule: "56 2 * * *"
      - command: broadcast center <color=orange>WARNING - WORLD RESET IN 3 MINUTES - PLEASE LOG OUT</color>
        schedule: "57 2 * * *"
      - command: broadcast center <color=orange>WARNING - WORLD RESET IN 2 MINUTES - PLEASE LOG OUT</color>
        schedule: "58 2 * * *"
      - command: broadcast center <color=orange>WARNING - WORLD RESET IN 1 MINUTE - PLEASE LOG OUT</color>
        schedule: "59 2 * * *"
      - command: save
        schedule: "59 2 * * *"
      - command: zones_reset start
        schedule: "0 3 * * *"
      - command: broadcast center <color=orange>WARNING - REBOOT IN 5 MINUTES - PLEASE LOG OUT</color>
        schedule: "23 8 * * *"
      - command: broadcast center <color=orange>WARNING - REBOOT IN 4 MINUTES - PLEASE LOG OUT</color>
        schedule: "24 8 * * *"
      - command: broadcast center <color=orange>WARNING - REBOOT IN 3 MINUTES - PLEASE LOG OUT</color>
        schedule: "25 8 * * *"
      - command: broadcast center <color=orange>WARNING - REBOOT IN 2 MINUTES - PLEASE LOG OUT</color>
        schedule: "26 8 * * *"
      - command: broadcast center <color=orange>WARNING - REBOOT IN 1 MINUTE - PLEASE LOG OUT</color>
        schedule: "27 8 * * *"
      - command: save
        schedule: "28 8 * * *"
    zone: []
    join: []
      - command: say Vítejte na serveru <name>!
        log: false
    logJobs: true
    logZone: true
    logJoin: true
    discordConnector: false
    1. JereKuusela
      JereKuusela
      • member
      • 25 kudos
      Do you have Server Devcommands installed on the server?
    2. LukasNaplava
      LukasNaplava
      • member
      • 0 kudos
      Ano A také valheim-cron_job pro automatizaci regenerace . I think there's something wrong, but I don't know what. 
    3. LukasNaplava
      LukasNaplava
      • member
      • 0 kudos
      Error : Cron Job] at CronJob.CronManager.FromFile () [0x00031] in <c46c08f1423f4767a088f009a600da57>:0
      06/11/2024 21:39:16: Console: [Info : Unity Log] 06/11/2024 21:39:16: Console: [Error : Cron Job] at CronJob.CronManager.FromFile () [0x00031] in <c46c08f1423f4767a088f009a600da57>:0
       
      06/11/2024 21:39:16: Console: [Error : Cron Job] at CronJob.CronManager.FromFile () [0x00031] in <c46c08f1423f4767a088f009a600da57>:0
      [Error : Cron Job] at YamlDotNet.Core.Parser.ParseBlockMappingKey (System.Boolean isFirst) [0x00152] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Core.Parser.StateMachine () [0x000d1] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Core.Parser.MoveNext () [0x0001f] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Core.ParserExtensions.TryConsume[T] (YamlDotNet.Core.IParser parser, T& event) [0x00009] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.NodeDeserializers.CollectionNodeDeserializer.DeserializeHelper (System.Type tItem, YamlDotNet.Core.IParser parser, System.Func`3[T1,T2,TResult] nestedObjectDeserializer, System.Collections.IList result, System.Boolean canUpdate) [0x000f6] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.NodeDeserializers.CollectionNodeDeserializer.YamlDotNet.Serialization.INodeDeserializer.Deserialize (YamlDotNet.Core.IParser parser, System.Type expectedType, System.Func`3[T1,T2,TResult] nestedObjectDeserializer, System.Object& value) [0x000c9] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.ValueDeserializers.NodeValueDeserializer.DeserializeValue (YamlDotNet.Core.IParser parser, System.Type expectedType, YamlDotNet.Serialization.Utilities.SerializerState state, YamlDotNet.Serialization.IValueDeserializer nestedObjectDeserializer) [0x0008d] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.ValueDeserializers.AliasValueDeserializer.DeserializeValue (YamlDotNet.Core.IParser parser, System.Type expectedType, YamlDotNet.Serialization.Utilities.SerializerState state, YamlDotNet.Serialization.IValueDeserializer nestedObjectDeserializer) [0x000a7] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.ValueDeserializers.NodeValueDeserializer+<>c__DisplayClass3_0.<DeserializeValue>b__0 (YamlDotNet.Core.IParser r, System.Type t) [0x00000] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.NodeDeserializers.ObjectNodeDeserializer.YamlDotNet.Serialization.INodeDeserializer.Deserialize (YamlDotNet.Core.IParser parser, System.Type expectedType, System.Func`3[T1,T2,TResult] nestedObjectDeserializer, System.Object& value) [0x00079] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.ValueDeserializers.NodeValueDeserializer.DeserializeValue (YamlDotNet.Core.IParser parser, System.Type expectedType, YamlDotNet.Serialization.Utilities.SerializerState state, YamlDotNet.Serialization.IValueDeserializer nestedObjectDeserializer) [0x0008d] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.ValueDeserializers.AliasValueDeserializer.DeserializeValue (YamlDotNet.Core.IParser parser, System.Type expectedType, YamlDotNet.Serialization.Utilities.SerializerState state, YamlDotNet.Serialization.IValueDeserializer nestedObjectDeserializer) [0x000a7] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.Deserializer.Deserialize (YamlDotNet.Core.IParser parser, System.Type type) [0x00051] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.Deserializer.Deserialize[T] (YamlDotNet.Core.IParser parser) [0x00000] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.Deserializer.Deserialize[T] (System.IO.TextReader input) [0x00007] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.Deserializer.Deserialize[T] (System.String input) [0x00007] in <c46c08f1423f4767a088f009a600da57>:0
      at CronJob.Data.Deserialize[T] (System.String raw) [0x00005] in <c46c08f1423f4767a088f009a600da57>:0
      at CronJob.Data.Read[T] (System.String file) [0x00006] in <c46c08f1423f4767a088f009a600da57>:0
      at CronJob.CronManager.FromFile () [0x00026] in <c46c08f1423f4767a088f009a600da57>:0
      06/11/2024 21:39:16: Console: [Info : Unity Log] 06/11/2024 21:39:16: Console: [Error : Cron Job] at YamlDotNet.Core.Parser.ParseBlockMappingKey (System.Boolean isFirst) [0x00152] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Core.Parser.StateMachine () [0x000d1] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Core.Parser.MoveNext () [0x0001f] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Core.ParserExtensions.TryConsume[T] (YamlDotNet.Core.IParser parser, T& event) [0x00009] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.NodeDeserializers.CollectionNodeDeserializer.DeserializeHelper (System.Type tItem, YamlDotNet.Core.IParser parser, System.Func`3[T1,T2,TResult] nestedObjectDeserializer, System.Collections.IList result, System.Boolean canUpdate) [0x000f6] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.NodeDeserializers.CollectionNodeDeserializer.YamlDotNet.Serialization.INodeDeserializer.Deserialize (YamlDotNet.Core.IParser parser, System.Type expectedType, System.Func`3[T1,T2,TResult] nestedObjectDeserializer, System.Object& value) [0x000c9] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.ValueDeserializers.NodeValueDeserializer.DeserializeValue (YamlDotNet.Core.IParser parser, System.Type expectedType, YamlDotNet.Serialization.Utilities.SerializerState state, YamlDotNet.Serialization.IValueDeserializer nestedObjectDeserializer) [0x0008d] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.ValueDeserializers.AliasValueDeserializer.DeserializeValue (YamlDotNet.Core.IParser parser, System.Type expectedType, YamlDotNet.Serialization.Utilities.SerializerState state, YamlDotNet.Serialization.IValueDeserializer nestedObjectDeserializer) [0x000a7] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.ValueDeserializers.NodeValueDeserializer+<>c__DisplayClass3_0.<DeserializeValue>b__0 (YamlDotNet.Core.IParser r, System.Type t) [0x00000] in <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.NodeDeserializers.ObjectNodeDeserializer.YamlDotNet.Serialization.INodeDeserializer.Deserialize (YamlDotNet.Core.IParser analyzátor, System.Type očekávanýType, System.Func`3, hodnota System.0Objected,00 79 ] v <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.ValueDeserializers.NodeValueDeserializer.DeserializeValue (YamlDotNet.Core.IParser parser, System.Type očekávanýType, YamlDotNet.Serialization.Utilities.SerializertDetializer stav.Stav YaseruDot.IV. [0x0008d] v <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.ValueDeserializers.AliasValueDeserializer.DeserializeValue (analyzátor YamlDotNet.Core.IParser, System.Type očekávanýType, YamlDotNet.Serialization.Utilities.SerializerStatetialDeseral.Stav YamlDotObsahizer ) [0x000a7] v <c46c08f1423f4767a088f009a600da57>:0
      na YamlDotNet.Serialization.Deserializer.Deserialize (analyzátor YamlDotNet.Core.IParser, typ System.Type) [0x00051] v <c46c08f1423f4767a088f009a600da57>:0
      na YamlDotNet.Serialization.Deserializer.Deserialize[T] (analyzátor YamlDotNet.Core.IParser) [0x00000] v <c46c08f1423f4767a088f009a600da57>:0
      na YamlDotNet.Serialization.Deserializer.Deserialize[T] (vstup System.IO.TextReader) [0x00007] v <c46c08f1423f4767a088f009a600da57>:0
      na YamlDotNet.Serialization.Deserializer.Deserialize[T] (vstup System.String) [0x00007] v <c46c08f1423f4767a088f009a600da57>:0
      na CronJob.Data.Deserialize[T] (System.String raw) [0x00005] v <c46c08f1423f4767a088f009a600da57>:0
      na CronJob.Data.Read[T] (soubor System.String) [0x00006] v <c46c08f1423f4767a088f009a600da57>:0
      na CronJob.CronManager.FromFile () [0x00026] v <c46c08f1423f4767a088f009a600da57>:0
       
      06/11/2024 21:39:16: Console: [Chyba: Cron Job] na YamlDotNet.Core.Parser.ParseBlockMappingKey (System.Boolean isFirst) [0x00152] v <c46c08f1423f4767a086
      na YamlDotNet.Core.Parser.StateMachine () [0x000d1] v <c46c08f1423f4767a088f009a600da57>:0
      na YamlDotNet.Core.Parser.MoveNext () [0x0001f] v <c46c08f1423f4767a088f009a600da57>:0
      na YamlDotNet.Core.ParserExtensions.TryConsume[T] (analyzátor YamlDotNet.Core.IParser, událost T&) [0x00009] v <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.NodeDeserializers.CollectionNodeDeserializer.DeserializeHelper (System.Type tItem, YamlDotNet.Core.IParser parser, System.Func`3[T1,T2,TResult] nestedObjectDeserializersUpdate. System.Coll result. System.Coll 0x000f6] v <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.NodeDeserializers.CollectionNodeDeserializer.YamlDotNet.Serialization.INodeDeserializer.Deserialize (YamlDotNet.Core.IParser analyzátor, System.Type očekávaný typ, System.Func&`izer,TRes0 0c9 ] v <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.ValueDeserializers.NodeValueDeserializer.DeserializeValue (YamlDotNet.Core.IParser parser, System.Type očekávanýType, YamlDotNet.Serialization.Utilities.SerializertDetializer stav.Stav YaseruDot.IV. [0x0008d] v <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.ValueDeserializers.AliasValueDeserializer.DeserializeValue (analyzátor YamlDotNet.Core.IParser, System.Type očekávanýType, YamlDotNet.Serialization.Utilities.SerializerStatetialDeseral.Stav YamlDotObsahizer ) [0x000a7] v <c46c08f1423f4767a088f009a600da57>:0
      na YamlDotNet.Serialization.ValueDeserializers.NodeValueDeserializer+<>c__DisplayClass3_0.<DeserializeValue>b__0 (YamlDotNet.Core.IParser r, System.Type t) [0x04f380607] 9a600da57>:0
      at YamlDotNet.Serialization.NodeDeserializers.ObjectNodeDeserializer.YamlDotNet.Serialization.INodeDeserializer.Deserialize (YamlDotNet.Core.IParser analyzátor, System.Type očekávanýType, System.Func`3, hodnota System.0Objected,00 79 ] v <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.ValueDeserializers.NodeValueDeserializer.DeserializeValue (YamlDotNet.Core.IParser parser, System.Type očekávanýType, YamlDotNet.Serialization.Utilities.SerializertDetializer stav.Stav YaseruDot.IV. [0x0008d] v <c46c08f1423f4767a088f009a600da57>:0
      at YamlDotNet.Serialization.ValueDeserializers.AliasValueDeserializer.DeserializeValue (analyzátor YamlDotNet.Core.IParser, System.Type očekávanýType, YamlDotNet.Serialization.Utilities.SerializerStatetialDeseral.Stav YamlDotObsahizer ) [0x000a7] v <c46c08f1423f4767a088f009a600da57>:0
      na YamlDotNet.Serialization.Deserializer.Deserialize (analyzátor YamlDotNet.Core.IParser, typ System.Type) [0x00051] v <c46c08f1423f4767a088f009a600da57>:0
      na YamlDotNet.Serialization.Deserializer.Deserialize[T] (analyzátor YamlDotNet.Core.IParser) [0x00000] v <c46c08f1423f4767a088f009a600da57>:0
      na YamlDotNet.Serialization.Deserializer.Deserialize[T] (vstup System.IO.TextReader) [0x00007] v <c46c08f1423f4767a088f009a600da57>:0
      na YamlDotNet.Serialization.Deserializer.Deserialize[T] (vstup System.String) [0x00007] v <c46c08f1423f4767a088f009a600da57>:0
      na CronJob.Data.Deserialize[T] (System.String raw) [0x00005] v <c46c08f1423f4767a088f009a600da57>:0
      na CronJob.Data.Read[T] (soubor System.String) [0x00006] v <c46c08f1423f4767a088f009a600da57>:0
      na CronJob.CronManager.FromFile () [0x00026] v <c46c08f1423f4767a088f009a600da57>:0
    4. LukasNaplava
      LukasNaplava
      • member
      • 0 kudos
      timezone: Europe/Prague
      interval: 60
      jobs: []
        - command: broadcast center <color=orange>WARNING - WORLD RESET IN 5 MINUTES - PLEASE LOG OUT</color>
          schedule: "55 2 * * *"
        - command: broadcast center <color=orange>WARNING - WORLD RESET IN 4 MINUTES - PLEASE LOG OUT</color>
          schedule: "56 2 * * *"
        - command: broadcast center <color=orange>WARNING - WORLD RESET IN 3 MINUTES - PLEASE LOG OUT</color>
          schedule: "57 2 * * *"
        - command: broadcast center <color=orange>WARNING - WORLD RESET IN 2 MINUTES - PLEASE LOG OUT</color>
          schedule: "58 2 * * *"
        - command: broadcast center <color=orange>WARNING - WORLD RESET IN 1 MINUTE - PLEASE LOG OUT</color>
          schedule: "59 2 * * *"
        - command: save
          schedule: "59 2 * * *"
        - command: zones_reset start
          schedule: "0 3 * * *"
        - command: broadcast center <color=orange>WARNING - REBOOT IN 5 MINUTES - PLEASE LOG OUT</color>
          schedule: "23 8 * * *"
        - command: broadcast center <color=orange>WARNING - REBOOT IN 4 MINUTES - PLEASE LOG OUT</color>
          schedule: "24 8 * * *"
        - command: broadcast center <color=orange>WARNING - REBOOT IN 3 MINUTES - PLEASE LOG OUT</color>
          schedule: "25 8 * * *"
        - command: broadcast center <color=orange>WARNING - REBOOT IN 2 MINUTES - PLEASE LOG OUT</color>
          schedule: "26 8 * * *"
        - command: broadcast center <color=orange>WARNING - REBOOT IN 1 MINUTE - PLEASE LOG OUT</color>
          schedule: "27 8 * * *"
        - command: save
          schedule: "28 8 * * *"
      zone: []
      join: []
      logJobs: true
      logZone: true
      logJoin: true
      discordConnector: false
      


      It's just not working and I have no idea why 
    5. JereKuusela
      JereKuusela
      • member
      • 25 kudos
      Try some online yaml validator ,should give a better error message.
    6. LukasNaplava
      LukasNaplava
      • member
      • 0 kudos
      I figured it out 
      by removing the [] after Jobs: the jobs have already started 

      timezone: Europe/Prague
      interval: 60
      jobs:
        - command: broadcast center <color=orange>WARNING - WORLD RESET IN 5 MINUTES - PLEASE LOG OUT</color>
          schedule: "55 2 * * *"
        - command: broadcast center <color=orange>WARNING - WORLD RESET IN 4 MINUTES - PLEASE LOG OUT</color>
          schedule: "56 2 * * *"
        - command: broadcast center <color=orange>WARNING - WORLD RESET IN 3 MINUTES - PLEASE LOG OUT</color>
          schedule: "57 2 * * *"
        - command: broadcast center <color=orange>WARNING - WORLD RESET IN 2 MINUTES - PLEASE LOG OUT</color>
          schedule: "58 2 * * *"
        - command: broadcast center <color=orange>WARNING - WORLD RESET IN 1 MINUTE - PLEASE LOG OUT</color>
          schedule: "59 2 * * *"
        - command: save
          schedule: "59 2 * * *"
        - command: zones_reset start
          schedule: "0 3 * * *"
          
        - command: broadcast center <color=orange>WARNING - REBOOT IN 5 MINUTES - PLEASE LOG OUT</color>
          schedule: "23 8 * * *"
        - command: broadcast center <color=orange>WARNING - REBOOT IN 4 MINUTES - PLEASE LOG OUT</color>
          schedule: "24 8 * * *"
        - command: broadcast center <color=orange>WARNING - REBOOT IN 3 MINUTES - PLEASE LOG OUT</color>
          schedule: "25 8 * * *"
        - command: broadcast center <color=orange>WARNING - REBOOT IN 2 MINUTES - PLEASE LOG OUT</color>
          schedule: "26 8 * * *"
        - command: broadcast center <color=orange>WARNING - REBOOT IN 1 MINUTE - PLEASE LOG OUT</color>
          schedule: "27 8 * * *"
        - command: save
          schedule: "28 8 * * *"
      zone: []
      join: []
      logJobs: true
      logZone: true
      logJoin: true
      discordConnector: false
  10. sketaful
    sketaful
    • supporter
    • 1 kudos
    Is it possible to reset meadows and black forest? Doesn't seem to be in this anymore. If not, how about adding it?
    1. JereKuusela
      JereKuusela
      • member
      • 25 kudos
      Yes, there are plenty of options in the documentation. Looks for zones_reset.