This mod is great, and highly appreciated! Would you ever consider creating a mod that would have tamed animals drop their loot on occasion, (every couple days or something), rather than having to kill them? I ask for the sake of my girlfriend, who doesn't mind killing monsters and whatnot, but is very sensitive about animals, particularly those under her care.
Hey! I just tested this mod and works perfectly, but when i logged in after installing the mod, every creature around my base came to me and started attacking. Has someone else experienced this? Thanks for the mod! Its just what i needed!
Do you mean with the mod they attack even more then in vanilla? To clarify, the attacking behaviour is enabled (vanilla) by default and can be toggled off for every creature. It is not disabled by default, because it would mess with multiplayer. You should only turn the attack behaviour off in multiplayer, if every other player has this mod with the same settings for attacking.
I got the same result (massive increased agressivness). At the begining with a new character after dropping from the "raven taxi", 10 seconds later I'm surrounded by five boars, greylins and so on. Even with a older savegame and other character. Maybe it's possible to fork a pacifist-mod without the ability to enable/disable behaviour settings. I just need the mod for my children (gore/blood). Rest of the game can be the same as vanilla.
After you loaded, with this mod active, into any world a config file will be generated at 'Valheim/BepInEx/config/com.maxsch.valheim.pacifist.cfg'. You can either edit it with a text editor, use Jotunn ingame config (ESC/mod settings) or use any other config manager that handles BepInEx config files (like Configuration Manager by aedenthorn). Hope that helps :)
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I just tested this mod and works perfectly, but when i logged in after installing the mod, every creature around my base came to me and started attacking. Has someone else experienced this?
Thanks for the mod! Its just what i needed!
To clarify, the attacking behaviour is enabled (vanilla) by default and can be toggled off for every creature. It is not disabled by default, because it would mess with multiplayer. You should only turn the attack behaviour off in multiplayer, if every other player has this mod with the same settings for attacking.