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OdinPlus Team

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plumga

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26 comments

  1. plumga
    plumga
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    edit 6/25/23: FIXED IN 0.0.3
    This mod does not appear to be working after the latest update. I load in and my screen shakes and character cannot move. If this is happening to you, try removing this mod for now.
    I'll update it soon.
  2. damu987
    damu987
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    so much helpful thankyou
  3. plumga
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    Tested today, confirmed the overall mod is working with the Mistlands update. Please let me know if you find any specific items with issues.
    1. Gruberick
      Gruberick
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      thanks! i love this mod
    2. plumga
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      My pleasure!!
      Still working with Feb 7 patch :)
  4. Tar
    Tar
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    Thanks for sharing this mod :)
    1. plumga
      plumga
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      my pleasure :)
  5. WookieeDongle
    WookieeDongle
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    Hey plumga,

    I just tried your mod and the circlet doesn't actually show up on my head after an update. Everything else seems normal though.
    1. plumga
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      thank you! I just noticed this a few days ago and will fix it once i have the time. i figured it wasnt super urgent since the light still works haha
    2. plumga
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      looks like this fixed itself after the update btw
  6. marc780
    marc780
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    This is a great mod.  Not only can you change the color of the lights, it is much brighter now!  
    1. plumga
      plumga
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      thank you!
  7. Dazedo
    Dazedo
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    *nvm, resolved*
  8. jpombrio
    jpombrio
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    Not working for me. I am playing single player. I tried installing using Vortex. Nothing at the workbench. Uninstalled it and downloaded it manually. I tried manually putting the Dverger.dll in the Bepix plugins folder along with assets. I tried putting the Whole folder in after unzipping it. None of them have any changes to the workbench. Multiple attempts and multiple starting the game. I tried building a new workbench. I even tried rebooting my computer. All other mods are working except for this one. 
    1. plumga
      plumga
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      Could you check your BepInEx log to see if the mod is loading and if there are any errors? If you're not sure how to do that, feel free to PM it to me and I can take a look :)
  9. 0Aristeides0
    0Aristeides0
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    I am definitely a noob when it comes to this stuff, but does the "Assets" folder get installed to the plugins folder along with the .dll, or does the "Assets" folder need to be installed somewhere else?
    Thank you for the mod!
    1. plumga
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      Yep, the Assets folder goes into the same place as the .dll, both go in the plugins folder. I'd recommend just sticking the whole CustomDverger folder in your plugins folder to keep things organized because there are other mods that also have folders that are just called "Assets."

      For this mod, the Assets folder just contains a file that makes the names look nicer, and it's where translation files would go if you used them. So it's not technically 100% necessary, all it does is make the item show up as "Black Dverger" in-game instead of "$customdvergerblack", for example.
  10. toastytotzz
    toastytotzz
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    Where am I supposed to get the new dverger? Dont see it anywhere nor any help to figure it out.
    1. plumga
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      They should be craftable at a workbench. Level 1 workbench for the two early dvergers, level 2 workbench for the rest.