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HugotheDwarf

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HugotheDwarf

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483 comments

  1. AaLois
    AaLois
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    Any chance for a future update? there are some missing textures for some weapons ( the Flametal Zweihander and Moder's Sorrow weapon effects are missing)  and the greatsword made out of bone is missing from the craft menu
  2. damanOts
    damanOts
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    There are some missing textures. Wooden sword was purple for example. Other than that it works just fine.
  3. bjark7753
    bjark7753
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    does this work with ashlands?
    1. whitesilvers
      whitesilvers
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      yeah
  4. taino1993
    taino1993
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    when ever i swing the weapons theres a purple after image, anyone knows if i can turn that off
  5. krazykid491
    krazykid491
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    Is there anyway to add a 1 handed Khopesh? higher tier versions also? its my favourite sword style just shame its bronze, I downloaded the MOD for this sword specifically, amazing MOD otherwise! great work HugoTheDwarf
  6. HarleySkillo
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    Unfortunately most basic weapons (such as bronze tier) are near worthless when paired with extra difficulty mods that bring beefier hp pools to mow down 
    The upgrade costs from moreupgrades get out of control past level 4 since they are based on the item craft amounts and the item recipes cannot be altered
  7. jacaima
    jacaima
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    Hi, I got to the mountains and I made SilverBattleaxeLights, but when I want to disable the flashing lights (for headache issues due to the constant flashing) it doesn't work when I set the option "disable_SilverBattleaxeLights = true" even though the lights are still flashing.
    1. HugotheDwarf
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      I'll have a look, not sure why the setting isn't working, I had it working in the past so something must have happened.

      I added it way back when someone that could have a seizure messaged me. I figured it flashed slow enough but it's always good to toss this setting in.
    2. jacaima
      jacaima
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      yes, please, thank you very much.
  8. Qfander
    Qfander
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    the config file to edit weapons stats wont create. I only see two htd files
    htd.armory
    htd.armory_localization
    1. Qfander
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      Also I found this log 
      [Info   :   BepInEx] Loading [Hugos Armory 8.3.5]
      [Warning:Hugos Armory] Failed to find 'D:\Gry\SteamLibrary\steamapps\common\Valheim\BepInEx\config\htd.armory_itemdata.cfg' will create config of same name with default values.
      [Warning:Hugos Armory] Failed to find 'D:\Gry\SteamLibrary\steamapps\common\Valheim\BepInEx\config\htd.armory_recipeData.cfg' will create config of same name with default values.
      [Warning:Hugos Armory] Failed to find 'D:\Gry\SteamLibrary\steamapps\common\Valheim\BepInEx\config\htd.armory_armorData.cfg' will create config of same name with default values.
      but  no such files
    2. HugotheDwarf
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      I had disabled the mod's ability to write these files, as it was causing issues for some people (kept overwriting their changes, when it didn't have to)

      I'm also thinking of removing configs in general except for the localization and local settings (disable flashing light effects, etc)

      I'll be point to other mods that can alter items and such like Wackys DB, mainly my config syncing hasn't been working right for a few versions now, and I don't have time to fix it. And I'm sure Wackys can do much more than I already have exposed.
  9. Donasparagus
    Donasparagus
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    how does the translation work? i downloaded the "htd.armory_localization.tsv" file and put it in the config folder. In the htd.armory.cfg i have turned on the option. still the names are displayed generically like "htd_armory_example".
    1. HugotheDwarf
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      Sorry for the delay, so taking from what you have said you already set the variable use_LocalizationInsideConfigFolder to true.

      Checking the google sheet looks like it's in a mess again, and I don't have time to correct it these days. But the Compiled sheet *should* be close to workable. You can always take a copy yourself (excel or google sheets or any other spead sheet application) and do the translations for your local langauge, and export that as a .TSV (tab separated value) even if you chopped it down to 2 columns, the 1st one should always be the ItemIds "htd_iron_great_sword_desc" and then the 2nd column is headed by your language "English" (example)

      Once you drop that .tsv into the BepInEx/Configs location as htd.armory_localization.tsv and in game in the options set the language to you local langauge "English" (example) Armoy should read from the file, match the picked langauge to the column that matches in the file, and then add it to Valheim's Localization word list.
  10. DaunSayson
    DaunSayson
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    Hi Hugo! 

    Just wanted to ask if the config files work for dedicated server. I've edited a few weapon effects and it applies to my single player world but the edits don't work on a dedicated server. I've made sure that they're using the same config files but seems like it doesn't work for me.