This page was last updated on 18 April 2022, 6:26PM
Changelogs
Version 0.3.10
Rebuilt for Valheim v0.208.1
Version 0.3.9
Mobs now Only check 2D distance when moving towards a target , Sorters drop held item if they cannot access container
Version 0.3.8
Handle case where ObjectDB.instance is null when initializing BasicFarmingBehaviour.
Version 0.3.7
Removed potential log spam
Version 0.3.6
Added BasicFarmingBehaviour
Version 0.3.5
Rebuilt for v0.206.5 of Valheim
Version 0.3.4
Updated for Hearth&Home
Version 0.3.3
Bugfix
Version 0.3.2
Made Sorter less eager to find new task
Version 0.3.1
Made backwards compatible with v0.2.1
Version 0.3.0
Added markers for mobs on map Various tweaks and stability improvements RoamingAI disabled by default. It works well in single player and when alone on dedicated server. Needs work in multiplayer.
Version 0.2.1
Removed process filter for valheim.exe
Version 0.2.0
Added base mob attributes to control behaviours. Line of sight required for containers and assignments. Added FeedingBehaviour, removed the need for Tameable component Reworked Statemachine tree Deprecated some config values
Version 0.1.3
Added basic fighting behaviour
Version 0.1.2
Added RegisterMobAI to allow for custom AI classes
Version 0.1.1
Added overload for RegisterMob that take the config as an object