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About this mod

Lets you reset old and new terrain edits with the hoe, the console, or a hotkey.

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This mod works with both old-style edits and those performed after the 0.150.3 terrain modification update.

To reset terrain edits, follow one of the three methods below.


To reset terrain using the hoe, use the level terrain tool and hold down the modifier key (default left alt) when applying the effect.

You can change the hoe radius in the config file (default is 0, which makes it use the tool's actual radius).


Open the in-game console using F5.

The console command syntax is:

<command> <radius>

So, using the default command:

resetterrain 150

resets all edits within 150 meters of the local player.


By default there is no hotkey set.

Edit the config file and add a hotkey to reset terrain in a radius around the local player when you press that key.

See for key names.

You can change the hotkey radius in the config file (default is 150m).


A config file BepInEx/config/aedenthorn.TerrainReset.cfg is created after running the game once with this mod.

You can adjust the config values by editing this file using a text editor or in-game using the Config Manager.

To reload the config from the config file, type terrainreset reset into the game's console (F5).


To install this mod, the easiest way is to just use Vortex, the Nexus Mods mod manager. It should take care of all dependencies.

To install manually, place the dll file in the BepInEx/plugins folder. You will need BepInEx.

Code is at

If you want to complain or ask for help or help me test my mods, you can visit my Discord server.

Click here for a list of all my mods for Valheim.