Tonsit, do you have any insights into this from having fixed it? Do the build tools have a function that overrides the Use key but doesn't go anywhere, or do all equipped items need to explicitly pass that key through and it's only been implemented for weapons?
My mod is on GitHub so you can see my exact change. It's closer to the former. I override the function where it checks if it's in build mode on mouseover.
the only downside to this mod is something minor, but enough to drive me batty: the game's hud clearly isn't coded to handle deconstructing a portal while able to interact with it. the hud throws an error. heh, ooops.
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an objectStack trace: TeleportWorld.GetText () (at <6fd2223d69c147d18c77057ce0dedd7b>:0) (wrapper dynamic-method) TeleportWorld.DMD<TeleportWorld::GetHoverText>(TeleportWorld) (wrapper dynamic-method) Hud.DMD<Hud::UpdateCrosshair>(Hud,Player,single) (wrapper dynamic-method) Hud.DMD<Hud::Update>(Hud)
PLEASE make a mod that will allow turning with mouse while autorunning. i feel that is similar enough to this mod i hope you may be the right person to whip one up. Forgive if this is the wrong place to request. i have a very weak modding history and most likely lack proper etiquette
I'm new to modding too, so I'm not sure if theres a better place to request new features on existing mods. I'm sure there are some general channels more appropriate for generic requests, but since you were asking me to modify this mod I think it makes sense.
I am not sure why there would be a conflict with that mod, this mod doesn't alter inventory in any way. However, not all mods can play nicely together. This mod is so simple that I would put the pressure on the other mod to be compatible, and there is probably nothing I can do. I know that the mod you referenced just released a new major version that broke incompatibility with other mods. I would advise that you post on their forums.
25 comments
(Confirmed for single player; haven't tried multi-player)
thanks mr mod maker.
However, I currently use nearbear's BetterAutoRun for this functionality. I couldn't find it on Nexusmods, here it is on thunderstore: https://valheim.thunderstore.io/package/nearbear/BetterAutoRun/
Small thing - you don't need to put 'Valheim' in the mod name, it is already in the Valhem section.