This mod does not seem to work after the latest update. Skill is not showing up in in my skills list and I get an error when launching the game with this mod installed.
[Error : Unity Log] FileNotFoundException: Could not load file or assembly 'Jotunn, Version=2.3.10.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Stack trace: UnityEngine.GameObject:AddComponent(Type) BepInEx.Bootstrap.Chainloader:Start() UnityEngine.Application:.cctor()
Just to be clear, Jotunn has been updated and I have the latest version of it installed.
Hi, I really like your mod, I would like to thank you for your work. However, there is a display bug along with Project Auga, where the skill name doesn't appear correctly, it appears something like "Skill_and some_numbers_here". Any chance of making it compatible? Once again, thanks for all the work.
Hi, not very experienced with mods in general. But i threw the whole extraded folder of your mod into the plugins folder (also tried with it inside the jotunlib folder) and both ways i'm getting the same error: [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Soravyn.CarryWeight.CarryWeight.loadSprite (System.String filename) (at <...>:0) Soravyn.CarryWeight.CarryWeight.Awake () (at <...>:0) UnityEngine.GameObject:AddComponent(Type) BepInEx.Bootstrap.Chainloader:Start() UnityEngine.Application:.cctor()
Not seeing the Carry Weight skill show up. Dropped into the Bepinex/plugins folder with JotuunLib dependency. Running Valheim+ and the Cartography mod (which works fine).
Valheim+ is most likely your problem, disable the "player" section and try, I was trying 3 different weight changing mods and none worked so I removed everything added each of them and they all worked, then added valheim+ and they stopped working and then turned on section by section until I found the one that disabled them, Player the weight variable seems to "override" the changes from mods like this one. I have reached out to the modder for valheim to see if he could separate weight from player section so it could be disabled without disabling all the other features of that section.
comment out the two Valheim+ weight categories under [Player] with a hashtag # and it will function properly with [Player] category set to =true
?[Player] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Player enabled = true #; The base amount of carry weight of your character. baseMaximumWeight = 300 #; Increase the buff you receive to your carry weight from Megingjord's girdle. baseMegingjordBuff = 200
Can't find this mod in the thundermod thing that valheim plus is in so can't figure out how to add it the the game because that modder does it all for me how do I add this when it's not part of the thunderstore mod manager? there is a different mod that is similar but they base the weight on total skill I like the idea that I have to be carrying more than 80% to gain skill.
Ok figured it out I could import it as manual, and then had to download the dependency separate, the ones on there auto did dependants, thanks so much great mod
You could generalize your mod and makes it more versatile and powerful by having something similar that give bonus HPs. Depending of some skills, like say unarmed etc. more or less can be given, that would be an extra incentive to develop several fighting skills, as you would gain bonus HP from them. No more single-skill Vikings, but the true warrior would want to master all weapons in order to maximize HPs bonus!!
Nice work, just as prevention for some people that are like me. Trying to launch it with the files in the folder won't work (after extraction of course) but the loose files will work fine. (I just prefer a cleaner structure for mods)
23 comments
Skill is not showing up in in my skills list and I get an error when launching the game with this mod installed.
[Error : Unity Log] FileNotFoundException: Could not load file or assembly 'Jotunn, Version=2.3.10.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Stack trace:
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Application:.cctor()
Just to be clear, Jotunn has been updated and I have the latest version of it installed.
PS: I can provide a screenshot if needed!
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Soravyn.CarryWeight.CarryWeight.loadSprite (System.String filename) (at <...>:0)
Soravyn.CarryWeight.CarryWeight.Awake () (at <...>:0)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Application:.cctor()
The soravyn.CarryWeight.cfg was created however.
?[Player]
; Change false to true to enable this section. https://valheim.plus/documentation/list#Player
enabled = true
#; The base amount of carry weight of your character.
baseMaximumWeight = 300
#; Increase the buff you receive to your carry weight from Megingjord's girdle.
baseMegingjordBuff = 200