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Tzar and Game of Thrones - King in the North
Age of Heroes. North of Westeros. After the Long Night Brandon the Builder is in charge in Winterfell.As King of Winter, lead House Stark and unite the North under the direwolf banner!Burn castles. Conquer kingdoms. Cross swords with legendary characters from the folk tales.Subdue who stands against your domination and become King
- 797KB
- 0
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Tzar and Game of Thrones - King in the North
Age of Heroes. North of Westeros. After the Long Night Brandon the Builder is in charge in Winterfell.As King of Winter, lead House Stark and unite the North under the direwolf banner!Burn castles. Conquer kingdoms. Cross swords with legendary characters from the folk tales.Subdue who stands against your domination and become King
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Tzar Legend of the Return of the Crown
Currently in development, the first 23 missions are playable, A remastered version of the traditional TZAR campaign will provide a more challenging experience for long time fans. Fight alongside Woolin, Sartor and of course, Ghiron as you fight to restore Keanor to its former glory. KEANA INVICTA
- 24.6MB
- 2
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Tzar Legend of the Return of the Crown
Currently in development, the first 23 missions are playable, A remastered version of the traditional TZAR campaign will provide a more challenging experience for long time fans. Fight alongside Woolin, Sartor and of course, Ghiron as you fight to restore Keanor to its former glory. KEANA INVICTA
News & Updates
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1st anniversary recap and things you need to know about King in the North project.
"Tzar and Game of Thrones - King in the North" was my first "mod" ever ("map", "addon", whatever).
It was born as a level design exercise. First released May 31, 2021 on ModDB.com.
It's been around for one whole year now: more than 3400 views and more than 250 downloads.
I love "Tzar: The Burden of the Crown", its simple structure, its retro flavor.
I think its early medieval assets made it the best fit for this project.
I made the map using just the official editor that comes with the game.
I've been working solo on it, for months. It took longer than what I want to remember.
The "narrative" element is embedded through buildings' and characters' names.
You can recognize Heroes by their units' unique appearance.
Certain thin...