Tyranny
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redheadredemp

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redheadredemp

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About this mod

A collection of cheats, easily customized through an in-game menu. Requires Unity Mod Manager.

Requirements
Permissions and credits
Changelogs
Donations
This mod is not affiliated with any other "Bag of Tricks" mod for other CRPGs, but the purpose of it is the same so I thought it a fitting name. Some of these cheats are available as console commands, but console commands will disable achievements. As far as I know, this mod will not.

New Version Under Construction
I'm currently in the process of reworking the mod from the ground up. I have no estimation for when it will be done, but it is already well underway. Some of the planned features for the new version include:

  • Same options as the current mod, including some additions
  • New UI
  • Enhanced Achievements section with individual names/descriptions and a search bar for improved navigation

The new version is made using BepInEx, which will be required for install. Unity Mod Manager and the standard Assembly-CSharp.dll edit will no longer be updated, but will still be available for those who do not want to update.

A preview image of the new UI is available in the New Version Repo, linked at the bottom of the page.

**IMPORTANT**
Some people have not been able to get Unity Mod Manager to work for this game. Mostly non-Steam users from what I've been able to see. For those people, I've made a standalone .dll edit version. To install this version, simple replace the Assembly-CSharp.dll file in /Data/Managed inside your game folder. DON'T forget to make a backup of the original file, since you need the original file if you want to uninstall the mod. The .dll edit version also does not include the movement settings since the movement system is in a separate .dll file, and there's no easy way of accessing that code from the edited .dll file. To open the in-game menu for the standalone version, press F9 on your keyboard.

General Info
For the options that support key binds, the only valid binds are keys that produce some kind of output. For example, CTRL, Shift, Tab etc. are NOT valid binds, but A-Z, 0-9 etc. are. Combinations of keys are also not valid. The reason for this is that I did not have the patience to make an advanced key bind system, since that's not the focus of the mod.

If you change the stats while the character sheet is open, the changes will not be saved for some reason. So be sure to close the character sheet before making changes to the stats.

Features
- Cheats

Block Telemetry
Technically not a cheat, but I didn't know where else to put it. The game uses telemetry (i.e. sending information about your play session to Obsidian), and does not ask for your permission. There is also no normal way to turn off this function, so this mod will block the initialization of the telemetry manager.

God mode

You become invincible and skills no longer have cooldowns.

Invisibility
You cannot be targeted by enemies. Coincidentally, it makes it a bit more difficult for you to target your own characters as well.

Add Currency
Pretty self-explanatory.


Kill All Enemies
Also self-explanatory.

Clear Fog
Removes the Fog of War from the current map. (Fog of War means that pesky black blanket that covers the areas you haven't visited yet).

- Stats
In this category, you can change the attribute and skill values for each of your companions. I couldn't find a way to fetch the actual names of the characters yet, so their display names will be a bit weird. For example, Lantry will show up as something like "Comp_Historian(Clone)_3" because that's what his in-game object is called for some reason, but you should be able to piece together who the stats belong to.

- Movement Settings (UMM Version Only)
Here you can change run speed, walk speed, and stealth speed. I'm not sure what the difference between run and walk speed is, but the game code made a point to separate them, so I included options for both.

- Achievements
Unlock any achievement in the game. I don't want to use this feature myself, so I haven't verified that it works, but I'm fairly certain that it does. If it does not, however, please notify me in the Posts section.

Install Instructions
Install using Unity Mod Manager. You can find install instructions on that page.
https://www.nexusmods.com/site/mods/21

To open the in-game menu, press CTRL + F10 on your keyboard.

For the standalone non-UMM .dll edit version, simply replace the Assembly-CSharp.dll file in /Data/Managed inside your game folder with the one in this mod. Make a backup of the original first. To access the menu, press F9.

If you have any suggestions for features that you'd like to see, feel free to drop it in the Posts section of the mod.

Source Code

New Version Repo