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fyonlecg

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fyonlecg

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16 comments

  1. hjkhkj
    hjkhkj
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    I don't recommend it. The dialog box sometimes blinks and sometimes doesn't. If you load it again, a dialog box suddenly starts. Although it wasn't there before loading. GOG. Latest version. Everything is installed correctly. Window. Dialogues sometimes start and sometimes don't. Reboot and you get a cutscene that never happened.
  2. HeyJoeHUN81
    HeyJoeHUN81
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    • 13 kudos
    1st time gonna play, awesome to find mod like this! Thanks! :)

    EDIT: Cool mod but seems like ReShade mod doesn't work together with BepInEx mod, which is a shame a bit.
  3. Stormbl8
    Stormbl8
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    BepInEx (and therefore, the BepInEx folder of this mod) does not seem to work with this game for Mac/Linux.

    Not quite right, I'm gaming on desktop Linux and it works just fine, it merely needs some extra steps to do:
    For windows version (like epic): One can follow the windows installation and then follow this guide.
    For native: One can follow this guide, BUT the actual launch option (at least for me) is: ./run_bepinex.sh || %command%
    There is also a guide for native games not running under Steam in the above, just need to add the executable's name inside the run_bepinex.sh file. Doing so without using Steam on a Steam game will crash it however.

    Anyways, thank you very much for making this mod! :3
  4. BlizzardNat
    BlizzardNat
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    • 0 kudos
    Heyyy! Thank you for this!!
    Is it compatible with the fully voiced version? Or will it make convos revert to being not voiced?
  5. Isewein
    Isewein
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    • 4 kudos
    Do you have to launch the game via the terminal now with Bepinex every time or can you use the regular executable / GoG launcher still? Because I don't think Bepinex is working for me (Mac issues again, I suppose), but the old file replacement method still does.

    PS: As you might recall, I had some trouble getting this to work on MacOS. The reason for this was mostly the retarded folder merging function of Mac, which not only requires you to hold the option key to be given the choice of merging folders through drag and drop, but also will always choose the more recent file, not necessarily the one you are dragging if your installation is newer than the mod. The only safe installation method therefore is to copy and paste the files from every individual subfolder. You might want to put a warning to that effect up there.
  6. Elterin
    Elterin
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    • 6 kudos
    Hello, this looks interesting. Is it compatible with both DLC? Thanks!
    1. fyonlecg
      fyonlecg
      • member
      • 32 kudos
      Yes.
  7. Rafdan
    Rafdan
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    Is it save to load save file without that mod? OR import it in NG+ without mod?
    I asking just in case if I forget about mod in future and re-install Tyranny
    1. fyonlecg
      fyonlecg
      • member
      • 32 kudos
      Yes.
  8. HMorisson
    HMorisson
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    Thank you for this mod, and most importantly for the extremely detailed and easy to follow install instructions, very(!) much appreciated! =)
  9. Rafdan
    Rafdan
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    Hello.
    What kind of black_magicla_coding_tools did you use to mod game?
    I want to do few things with sigil of Hidden Danger.
    1. fyonlecg
      fyonlecg
      • member
      • 32 kudos
      For the .dll file, dnSpy and Visual Studio.
      For the .conversation and .stringtable files, Notepad++.
      For the other files (probably what you need), Unity Asset Bundle Extractor and Asset Studio.
    2. Rafdan
      Rafdan
      • member
      • 0 kudos
      So... Do you know where is sigil code?
    3. fyonlecg
      fyonlecg
      • member
      • 32 kudos
      items.unity3d or spells.unity3d, depending on what you want to do?
    4. Rafdan
      Rafdan
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      For some reason, I can not download unity editor (some failure). What to do?
    5. fyonlecg
      fyonlecg
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      • 32 kudos
      Not sure, it would be better to ask directly. I've had no issues with those tools.