en: The entire pack will be updated and improved soon, I'm currently experiencing some problems with the graphics card (burned out on a new project), as soon as the card is purchased, there will be a complete fix and texture improvement, as well as reducing the size of the entire mod several times.,
ru: Весь пакет будет обновлен и улучшен в ближайшее время, в данный момент я испытываю некоторые проблемы с видеокартой (сгорела на новом проекте), как только карта будет приобретена, будет полное исправление и улучшение текстур, а также уменьшение размера всего мода в несколько раз.,
I really like your work and i apriacited.Propably i will use but After HD version of this game i cant see clear different.only a little bit clear textures but barely see.
I was expecting cristal clear textures,than can make a difference.
Still good work but as i say its not much of difference. only %5.
but a few textures look a bit greenish. I'm wondering if you may have used a decompressor before upscaling? I also scaled textures with AI for another game and I had the same problem. It's been a while, but I think I tried different DDS decompressors back then, before I scaled up the textures.
definitely a cool thing and i'm already looking forward to a new round with your textures!
Hello, thank you, textures were divided into types with and without transparency and stacked in separate folders, all DDS were converted to PNG format without loss, the size of DDS 1024 was 1.3 and 2.7 MB, after conversion to PNG 24 MB - 70 MB.the scaling of the original textures was increased by 4 times to increase the detail, and then the scaling was reduced by half to remove the fuzziness, and after the increase by two or 4 times (512 original textures). *4 = 2048, /2 = 1024, * 2 or 4, = 2048 or 4096) after so many texture scale improvements, we got some brightness and contrast, we had to edit each of them, and those that had transparent textures in the game were used as normals or parallax - any increase or decrease in transparency (and this was violated by high-end) led to incorrect display in the game, I had to process textures with transparency in Photoshop and paint 3-4 times to achieve the original transparency for each texture, the textures were transparent in DDS ďxt 3 and some in dxt5, and opaque in dxt1.ps. sry bad english.)
maybe you have a dx9, try removing 21_***.wd and 22 and 23_***.wd is completely out of the folder with the game, if it does not help, remove it separately.wd files. unsubscribe which version you have and DLC
17 comments
ru: Весь пакет будет обновлен и улучшен в ближайшее время, в данный момент я испытываю некоторые проблемы с видеокартой (сгорела на новом проекте), как только карта будет приобретена, будет полное исправление и улучшение текстур, а также уменьшение размера всего мода в несколько раз.,
After HD version of this game i cant see clear different.only a little bit clear textures but barely see.
I was expecting cristal clear textures,than can make a difference.
Still good work but as i say its not much of difference. only %5.
thanks
В наличии все ДЛС - Стим
but a few textures look a bit greenish. I'm wondering if you may have used a decompressor before upscaling? I also scaled textures with AI for another game and I had the same problem. It's been a while, but I think I tried different DDS decompressors back then, before I scaled up the textures.
definitely a cool thing and i'm already looking forward to a new round with your textures!