There's a bug with this mod that makes enemies that spawn immediately after cutscenes attack you while you're still frozen, most notably the first fight in the ghost ship and the scene where charlotte gets her ass kicked
Sorry, I'm to late. Thank you an information. When I tried to solve the phenomenon, they became gentlemanly and lost their strong will to kill us. So I gave up fixing it.
They are not required. Those other mods are for specific bosses. I'm not sure what the point of his message was. The loading order is already correct.
ALittleFerociousEnemies_Bosses_1_P.pak and NeoBossName_YYY_1_P.pak are both "1_P". So they're on the same number level. "A" comes before "N" so the Neo pak files load after, which is the intended order. Renaming them to "2_P" is not needed at all. I suppose if you put the Neo files inside a subfolder called "aaa", "aaa\Neo" might load before "ALittle", but I'm pretty sure subfolders load afterwards.
Remember when setting up your mods, the load order goes first by the number before the "_P", so "1_P"s get loaded first, and then "2_P"s and so on. If the numbers are the same, it loads them alphabetically. Whatever gets loaded last, is the one the games uses. If two mods change the same file "A_1_P.pak\somefile.uasset" and "B_1_P.pak\somefile.uasset", the B version is loaded last, so that version of the file is used. For simplicity's sake, I always use 1_P and just try to be creative when naming mods so nobody has to think about load orders.
I'm assuming a japanese setup loads alphabetically a->z, but who knows how sorting works in that language setup. I can't imagine how sorting would work with kanji.
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Thank you an information.
When I tried to solve the phenomenon, they became gentlemanly and lost their strong will to kill us.
So I gave up fixing it.
ALittleFerociousEnemies_Bosses_1_P.pak and NeoBossName_YYY_1_P.pak are both "1_P". So they're on the same number level. "A" comes before "N" so the Neo pak files load after, which is the intended order. Renaming them to "2_P" is not needed at all. I suppose if you put the Neo files inside a subfolder called "aaa", "aaa\Neo" might load before "ALittle", but I'm pretty sure subfolders load afterwards.
Remember when setting up your mods, the load order goes first by the number before the "_P", so "1_P"s get loaded first, and then "2_P"s and so on. If the numbers are the same, it loads them alphabetically. Whatever gets loaded last, is the one the games uses. If two mods change the same file "A_1_P.pak\somefile.uasset" and "B_1_P.pak\somefile.uasset", the B version is loaded last, so that version of the file is used. For simplicity's sake, I always use 1_P and just try to be creative when naming mods so nobody has to think about load orders.
I'm assuming a japanese setup loads alphabetically a->z, but who knows how sorting works in that language setup. I can't imagine how sorting would work with kanji.
Nova77x, thank you for your answer.
And, Part of my perception was wrong. Thanks to you, I understood it correctly.
You haven't need Neo Mods.