It appears that changed has been made to "SK_pc04_03a" in the October 14 update. Will there be an update to the this MOD?
Also, if you can update, I would appreciate it if you could just build the models for "pc01_02b" and "pc01_03a", if possible. When I built the model the same way as your mod, the hair texture was reflected, but the facial textures did not work. If only could build a model, I can change the color of hair myself.
I found on Kevin's 'Enlightened' partially of the costume didn't have 'Shade Smooth (With Blender)' on them. Specifically, it's the clothing around waist and neck. If you look closely, you can see that in the sample image. (By the way, I think too Charlotte's 'Warlock' and 'Priestess ' partially of the costume are probably didn't have Shade Smooth either.)
I was able to fix normal Kevin's 'Enlightened' costume (SNES_Kevin_P) and Charlotte 'Warlock' costume (SNES_Charlotte_P). But Werewolf state (SNES_Kevin_Werewolf_P), I could not be fixed. I was able to fix the costume, but some of the morphs stop working.
Can you upload a fix version? Or can you please tell me how to fix it?
Thanks for the update! I like the new version of hair color too!
Do you have plans to make a Class 4 hair color change mod? You had previously said that if you was going to create it, it would be done with a different MOD. I'm looking forward to seeing that MOD created. I can't reconstruct Angela's model, I can't create a MOD to change Angela's hair color in the same way you...
A error message shows up when I try to install it via Vortex/NexusModManager:
"The installer in "SNES Character Pack-110-1-2-1593362932.zip" tried to install files that were not part of the archive. This is a bug in the mod, please report it to the mod author. Please note: NMM silently ignores this kind of errors so you might get this message for mods that appear to install fine with NMM. The mod will likely work, at least partially.
I have not tested the game after the installation, so it might be a false positive, but i felt it would be interesting to share the error message with you
Hi, thanks for the feedback Except the color from Sylis is blond, literally, the sprite is a light brown, we asked several person with who I work a lot especially with sprite and we all agreed with that fact.
I let Neradra being the final judge for that, but for me, the color you are asking for is not representative of the original sprite
Thanks for your comment! Here is the final decision: I've asked a lot of people, there are really two camps, so I'll make an additional file with a blonder Duran. So everyone can pick the one they like best!
Thanks for complete the MOD, great job! It's a lot of fun because it changes the look and feel of the characters so much!
I have one report. Most of the characters' eyebrows don't look out of place, I think Only Riesz 'Starlancer' looks a little out of sync with the color of hair.
It's not noticeable on the field map and menu screen, but it is noticeable when the character zoom up in an event scene. I'm sorry if you deliberately to do.
Hello, No they don't, this pack is for restoring the SNES Style, which means the newly added classes (DDD/LLL) are not altered with this mod. If someones does a mod that alter only those said class, it will be compatible with our mod.
We can eventually try in a later future but it will be a separated mod. We will think about that when this mod will be completed.
"We saw that someone created a similar mod with his own vision of legacy class style colors, so instead of having our work being useless, it would be better to have people take the one they prefer."
I feel called out =).
Good luck on this project, I can speak from experience that it's a huge undertaking.
30 comments
If you use any mod that replace the character model there is obviously no way it can work
Kudos for realizing this mod.
Will there be an update to the this MOD?
Also, if you can update, I would appreciate it if you could just build the models for "pc01_02b" and "pc01_03a", if possible.
When I built the model the same way as your mod, the hair texture was reflected, but the facial textures did not work.
If only could build a model, I can change the color of hair myself.
I found on Kevin's 'Enlightened' partially of the costume didn't have 'Shade Smooth (With Blender)' on them.
Specifically, it's the clothing around waist and neck.
If you look closely, you can see that in the sample image.
(By the way, I think too Charlotte's 'Warlock' and 'Priestess ' partially of the costume are probably didn't have Shade Smooth either.)
I was able to fix normal Kevin's 'Enlightened' costume (SNES_Kevin_P) and Charlotte 'Warlock' costume (SNES_Charlotte_P).
But Werewolf state (SNES_Kevin_Werewolf_P), I could not be fixed.
I was able to fix the costume, but some of the morphs stop working.
Can you upload a fix version?
Or can you please tell me how to fix it?
I made a big update of the mod, the problematic models have been completety refactored :)
I like the new version of hair color too!
Do you have plans to make a Class 4 hair color change mod?
You had previously said that if you was going to create it, it would be done with a different MOD.
I'm looking forward to seeing that MOD created.
I can't reconstruct Angela's model, I can't create a MOD to change Angela's hair color in the same way you...
"The installer in "SNES Character Pack-110-1-2-1593362932.zip" tried to install files that were not part of the archive.
This is a bug in the mod, please report it to the mod author.
Please note: NMM silently ignores this kind of errors so you might get this message for mods that appear to install fine with NMM. The mod will likely work, at least partially.
-SNES_Angela_P.pak
-SNES_Charlotte_P.pak
-SNES_Duran_P.pak
-SNES_Hawkeye_P.pak
-SNES_Kevin_P.pak
-SNES_Kevin_Werewolf_P.pak
-SNES_Riesz_P.pak"
___________________________________________
I have not tested the game after the installation, so it might be a false positive, but i felt it would be interesting to share the error message with you
We can only suggest to you to place the files manually by following the procedure.
Except the color from Sylis is blond, literally, the sprite is a light brown, we asked several person with who I work a lot especially with sprite and we all agreed with that fact.
I let Neradra being the final judge for that, but for me, the color you are asking for is not representative of the original sprite
Here is the final decision: I've asked a lot of people, there are really two camps, so I'll make an additional file with a blonder Duran. So everyone can pick the one they like best!
It's a lot of fun because it changes the look and feel of the characters so much!
I have one report.
Most of the characters' eyebrows don't look out of place, I think Only Riesz 'Starlancer' looks a little out of sync with the color of hair.
https://i.imgur.com/GIeUQYI.png
https://i.imgur.com/YM58RML.png
https://i.imgur.com/pqCvBbd.png
It's not noticeable on the field map and menu screen, but it is noticeable when the character zoom up in an event scene.
I'm sorry if you deliberately to do.
You're right, I'll fix it as soon as possible!
Thanks again for reporting it!
If I find anything else, I'll let you know again.
I'm planning to DL when all the characters are complete.
Does each character's Class 4 hair color also change?
No they don't, this pack is for restoring the SNES Style, which means the newly added classes (DDD/LLL) are not altered with this mod.
If someones does a mod that alter only those said class, it will be compatible with our mod.
We can eventually try in a later future but it will be a separated mod. We will think about that when this mod will be completed.
I'm looking forward to the completion of your current work!
I feel called out =).
Good luck on this project, I can speak from experience that it's a huge undertaking.