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Synnel

Uploaded by

Synnel

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7 comments

  1. Ortega4920
    Ortega4920
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    of all things i did not expect to see scp:sl
  2. yumeileo
    yumeileo
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    loveit. 
     can use in all mession?not only in 63
  3. K1ngD4rk
    K1ngD4rk
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    holy crap scp sl mentioned
  4. DeaconatorD
    DeaconatorD
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    using this mod makes the tf63 and corsair enemies have their og vests backpacks and helmets and nvgs on but with the scp sl models
  5. DeathWrench
    DeathWrench
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    Pretty sure the disappearing outfit in cutscenes is caused by materials on the model not being in the correct spots. If you export the original model and import it back into UE, you'll notice the materials are in a specific order. This hierarchy is important for seemingly unknown reasons. 

    For instance if the original model for UE has a material hierarchy that looks like this:
    1 Head
    2 Eyes
    3 Body
    etc.

    But when re-importing the model after modifying it in Blender the hierarchy now looks like:
    1 Eyes
    2 Head
    3 Body

    Weird things like the arms disappearing can occur.
  6. SRGKillz
    SRGKillz
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    Any chance for a version thats just custom npcs of these guys? In any case, amazing work! :D
  7. AWOLBones
    AWOLBones
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    Looks amazing, great work my man.