Hi, I gave your mod a try but it doesn't appear to have worked. The quarry area's nodes were not infinite and the tavern nodes remained where they were. Also, the mod description mentioned optional features but I don't see a config file included in the zip.
I like the idea of the mod but it gave me another feature idea. Would it be possible to make the resource nodes at the tavern movable as opposed to removing them completely?
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Rocks are still around tavern and no unlimited rocks in the north.
I like the idea of the mod but it gave me another feature idea. Would it be possible to make the resource nodes at the tavern movable as opposed to removing them completely?