I found "projectile trails table" that has a limit for showing projectile trails. I am too much of a noob to be able to get pack file manager to work well enough to fix this myself.
Can you please create a skill reset mod? I'm surprised that no one has created this mod yet, it seems to be the most useful mod, which may be when you accidentally took the wrong skills or decided to change the style of the hero or agent.
Hey, i have tested it and it is in fact 100% true that the range is bugged as others are saying. Arrows only go to the normal/regular range, other wise any further than that they disapear in mid air until the enemy gets in normal range.
So i guess the range doesn't work, it's pretty much just wasting ammo until they get in range of the normal unit's range.
As one guys said he found the "projectile trails table" that could be used to fix this issue. Are there infact any ways to fix this?
i THINK i've noticed some weird things. Sometimes the archers become weird and uncontrolable if the enemy gets too close they go in melee mode.
But still, this mod is still worth it and amazing! Love the damage and reload and all that. Only thing missing is the range! Other than that this mod is spoiling us. ,m I'm just happy we're getting buffed unit mods this early on!!
Does anyone here think any of the modders have the skill to make a unit upkeep mod? Like 25-50-75% less upkeep?
I have a bunch of settlements that i cannot defend, i have two armies and having 3 heavy armies puts us all in a heavy debt. The upkeep is WAAAY too high. Should be twice as little. Would be so much more enjoyable!
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Maybe like 25% stronger units or something. Any more would be too easy.
Perhaps both options would give you the luxury of options :P
Edit: I found it, seems it is locked by the developer. Nothing we can do for now
Arrows only go to the normal/regular range, other wise any further than that they disapear in mid air until the enemy gets in normal range.
So i guess the range doesn't work, it's pretty much just wasting ammo until they get in range of the normal unit's range.
As one guys said he found the "projectile trails table" that could be used to fix this issue.
Are there infact any ways to fix this?
I've noticed this as well.
Sometimes the archers become weird and uncontrolable if the enemy gets too close they go in melee mode.
But still, this mod is still worth it and amazing!
Love the damage and reload and all that. Only thing missing is the range! Other than that this mod is spoiling us. ,m
I'm just happy we're getting buffed unit mods this early on!!
Thank you #lovemyneisa !!!
if non-siege unit's arrow or projectiles flight over 300 range, it dissapears.
Like 25-50-75% less upkeep?
I have a bunch of settlements that i cannot defend, i have two armies and having 3 heavy armies puts us all in a heavy debt.
The upkeep is WAAAY too high. Should be twice as little. Would be so much more enjoyable!
Thank you !!!!