Tomb Raider (2013)

File information

Last updated

Original upload

Created by

thrive4

Uploaded by

thrive4

Virus scan

Safe to use

15 comments

  1. thrive4
    thrive4
    • member
    • 31 kudos
    Locked
    Sticky
    update v1.2 10/01/2023
    - a 3dmigoto full screen shader (upscale.hlsl) replaces reshade
    - added remove radial blur effect in instinct mode
    - added increase presence ambient occlusion
    - reworked tonemap
    - switched to internal fxaa (reshade no longer needed)
    * See screenshots for an impression

    update 11/07/2021

    - changed sweetfx to reshade 4.3.0
      the 32bit version of sweetfx causes the CreateDXGIFactory2
      error on windows 10
    - update 3dmigoto to version 1.3.16
    - added 2 shader tweaks
      reduce excessive global illumination bloom and god ray
      reduce cumlative bloom effect rim light
    - remove the bump pass still adds relief to textures
      however less noisy
    - tested with windows 10 (1903)

    update 30/03/2020

    added an extra tonemap shader (option b) simply
    copy the contents of the zip file it will overwrite the
    existing 'filmic.h' in the folder \sweetx\shaders\
    of the original package.

    See added screen shots for an impression in general
    the tonemap gives a bit better contrast then the original.
  2. jafoda123
    jafoda123
    • member
    • 0 kudos
    Can i install this to goty edition?
  3. sxuoil02
    sxuoil02
    • member
    • 0 kudos
    Do I need reshade or I just put the files in the game directory?
  4. Gmorrk
    Gmorrk
    • member
    • 0 kudos
    Is there a way to remove the sharpening effect?
    1. thrive4
      thrive4
      • member
      • 31 kudos
      Open upscale.hlsl in the folder ShaderFixes
      with a text editor then alter line 144 from:
          color = lumasharpen(color, tex);
      to
         // color = lumasharpen(color, tex);

      save and close upscale.hlsl then launch
      the game or use F10 in game to reload
      the shaders.

      Hope this helps.
  5. ferfirered
    ferfirered
    • member
    • 2 kudos
    when i use instinct mode the screen goes completely black with the last update
    1. thrive4
      thrive4
      • member
      • 31 kudos
      A bit late but never the less regrettable...

      I could not reproduce this issue however a work
      around could be removing the following shaders
      from the folder 'shaderfixes':

      ---------- 53A06639285765D0-PS_REPLACE.TXT
      // remove radial blur effect B instinct mode

      ---------- B8E70702B4C7BF6A-PS_REPLACE.TXT
      // remove radial blur effect A instinct mode

      ---------- F9754C6E306CC71C-PS_REPLACE.TXT
      // remove radial blur effect C instinct mode

      and,  if present, the bin versions
      53A06639285765D0-PS_REPLACE.BIN
      B8E70702B4C7BF6A-PS_REPLACE.BIN
      F9754C6E306CC71C-PS_REPLACE.BIN

      then start the game.

      See - further tweaking in the description
      for more detail on tweaking individual shaders.

      Hope this helps.
    2. ferfirered
      ferfirered
      • member
      • 2 kudos
      thanks, that was what I did before but I forgot to comment it
  6. Klemc
    Klemc
    • member
    • 2 kudos
    I had 'CreateDXGIFactory2' error (reffering d3dx11.DLL), so what to do with the dxgi.DLL while removing it fixes that and game launches flawessly, i could rename it d3d9 instead, is that correct !:?
    I learn using this kind of reshade SweetFx tweaks actually.

    I really need your mod, PLZ.
    1. thrive4
      thrive4
      • member
      • 31 kudos
      Well I looked but it is very hard to find what could possibly
      be causing the issue you have described.
      How ever renaming the dxgi.dll to d3d9.dll is *not* the solution.

      Your version of tomb raider is not running in dx9 mode I hope....?
      https://www.pcgamingwiki.com/wiki/Tomb_Raider_%282013%29
      Go to HKEY_CURRENT_USER\Software\Crystal Dynamics\Tomb Raider\Graphics
      Modify RenderAPI value to 9.
      Notes
      Revert to 0 for DX11, anything else will result in DX11 renderer with some DX11 features disabled.

      Or RenderAPI should contain the value '0' not '9' .
      If it is 9 please try setting it to 0 and see if the problem
      still persists.

      Otherwise if this is not the case it could be a game version issue
      from the description:
      Tested with version 1.0.722.3 (dx11) of tomb raider 2013 on win 7 / nvidia 1050gtx ti
      I see that there are more updates for tomb raider 2013 I believe
      the last update was Patch 1.01.748.0 I might look into this
      in due time but can not make any promises.

    2. thrive4
      thrive4
      • member
      • 31 kudos
      Apologies it took me a while but the issue
      you are describing was caused by the
      sweetfx dxgi.dll (32bits).

      I have replaced it with reshade the
      'CreateDXGIFactory2' error should
      no longer occur when using windows 10.
  7. bitak
    bitak
    • BANNED
    • 0 kudos
    i have intel hd 3000 so my question sir is
    is this mod effect my fps on game or it give me boost or it make my game slow?
    1. thrive4
      thrive4
      • member
      • 31 kudos
      From the description:
      sweetfx / 3dmigoto gpu usage [email protected]*
      without - clock 1772Mhz gpu usage ~60%
      with - clock 1772Mhz gpu usage ~70%
      approximately 10% increase (1050gtx ti on win 7)
      max gpu: 1772Mhz gpu usage 100%
      *) Game is capped to 51.2 sync forced off through nvidia inpsector

      Or in other words specifically the sweetfx part of the mod will
      most likely make it slower.

      However you could try 'tomb raider 2013 care package option b'
      this package only contains shadertweaks with 3dmigoto it could
      possibly be beneficial (higher framerate) but I am not sure.

      Must say quite impressive what a intel hd 3000 can do:
      https://www.youtube.com/watch?v=sBQ9e3TKHVk
      at least with the right settings.
  8. fakant
    fakant
    • member
    • 0 kudos
    Hey brother, this is a really awesome mod. Really made Tomb Raider a much more enjoyable experience. Just wondering if you were working on a similar mod for the sequels?
    1. thrive4
      thrive4
      • member
      • 31 kudos
      Thank you for the kind words!
      Well I have done some work on two earlier games:
      https://www.nexusmods.com/tombraideranniversary/mods/4
      https://www.nexusmods.com/tombraiderlegend/mods/3

      How ever both Rise and Shadow are really well made games
      will relatively little more to change, at least for me.
      Maybe if I do a replay of those games a might change my mind
      but for now no plans quite yet.