Teenage Mutant Ninja Turtles: Shredder's Revenge
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Lippeth

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Lippeth

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About this mod

Complete music replacement with remastered and remixed stereo versions of songs and themes from the SNES version of Turtles in Time

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The music from the SNES version of Turtles in Time

SPC files were played back in SNES SPC700 Player using the following settings:
  • 32 bit (float)
  • 48,000 Hz
  • SNES Gaussian Table
  • 90% stereo separation (Except for individual monaural channels or tracks that already had nice separation)
  • 50% echo feedback

Edited in Pro Tools to produce 16-bit, 48kHz wav files, processed and monitored using the following plugins, and in the following order:
  • Fabfilter Pro-EQ (dynamic -2dB at 130Hz)
  • Waves RS56 EQ (+4dB at 16400Hz high shelf, +6 at 32Hz med blunt bell)
  • Waves SSL G-Master Buss Compressor (2:1 ratio, slowest attack, auto release, -2dB gain reduction and +2dB makeup gain)
  • Fabfilter Pro-L2 Limiter (transparent mode, fast attack, fast release, +9dB for a target of -9 LUFS)
  • Waves Loudness Meter
    
Stereo versions were created from the following monaural songs:
  • Warming Up
  • The Technodrome Appears
  • Going Up
  • Star Base
  • Bouncing Back

Converted to Ogg Vorbis at 192kbps (q6.0) using foobar2000

Episodes:
01 - Jaw-Breaking News!            Signing Off/Star Base
02 - Big Apple, 3 pm                    Big Apple, 3AM
03 - Mutants over Broadway      Sewer Surfin'
04 - Rumble in the Zoo               Alleycat Blues
05 - King of the Spill                   Bury My Shell at Wounded Knee
06 - Mall Meltdown                     Neon Night-Riders
07 - Roof Running Reptiles!       Star Base
08 - Panic in the sky!                  Skull & Crossbones
09 - Crisis at Coney Island!        Under Pressure
10 - A Few Screws Loose           Big Apple, 3AM
11 - Dinosaur Stampede!           Prehistoric Turtlesaurus
12 - It Won't Fly!                          Going Up
13 - Technodrome Redux          Technodrome: Let's Kick Shell!
14 - The Lost Archenemies       Prehistoric Turtlesaurus
15 - Outworld Strangeoids        Neon Night-Riders

Bosses:
Normal Boss                              Climactic Battle
Krang                                          Technodrome: The Final Shell Shock (heavy edits during dialogue, guitars removed)
Shredder                                     Shredder's Trump Card/Climactic Battle
Liberty Krang                             The Lady Liberty Vanishes/Star Base
Super Shredder                         Technodrome: The Final Shell Shock

Cutscenes:
Story Intro                                  The Lady Liberty Vanishes (edited and extended to fit)
Episode End                               Warming Up
Shredder                                     Turning Back the Clock
Technodrome                            The Technodrome Appears
Story End                                   In The Nick of Time (edited and extended to fit)
Credits                                        Flying High/Thanks For the Memories (Extended to fit)

Miscellaneous:
Main Menu                                 Eye of the Turtle
Tutorial                                       Warming Up
Character Select                        Turtle Select
World Map Normal                    Turtle Select (melody removed)
World Map Dimension X           Turtle Select (melody, drums and bass removed)
Turtle Lair                                   Turtle Select (drums and bass removed)
Episode Title Card                     Turtle Power (edited to fit)
Victory                                        All Clear!/Turtle Power
Side Mission                              Sparring Match
Continue                                     Bouncing Back
Game Over                                 Bummer...

DISCLAIMER:
This mod is in no way intended to enhance, improve or "fix" anything from the original game, because there is nothing wrong
with the original music, nor did the developers or composer(s) forget to
include anything. This is not in competition with the base game, or any
other mod.

Some songs are edited to match the timing of cutscenes and other in-game moments. In some cases remixing was necessary to avoid redundancy. Each
song is matched to a moment or episode based on what is subjectively
the most appropriate.

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