Titan Quest Anniversary Edition
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Created by

mece

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voidfiction

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18 comments

  1. Galak7F
    Galak7F
    • member
    • 1 kudos
    Many Iten missing when re-launch game. I found a bug with u try edit a inten on inventory if u have a eqquiped other one. That may change when Alt+Tab, i lose a Epic Iten Maron's Garment 0,02% drop rate and now i dnt find him on " Edit item list " to make another one.

    Any idea, or anyone know where is Maron's Garment.dbr on list?

    Thnx in advanced
  2. Staticgraf
    Staticgraf
    • supporter
    • 16 kudos
    It is possible to add items from the Eternal Embers add-on (XPACK4) to the list of items for crafting?
  3. lucifer1978
    lucifer1978
    • member
    • 2 kudos
    It does not work i can't activate anything https://imgur.com/63iIkMH
    Edit: Nevermind i had to change the memory scan option to TQ.exe now its working perfect and its working with the GOG version.
  4. soheil777
    soheil777
    • member
    • 2 kudos
    i dont know why creator dont answer people

    does this mod work just with steam version or work with gog also?
  5. AsianGirlFan
    AsianGirlFan
    • member
    • 1 kudos
    Ich spreche leider kein englisch, warum geht das nicht? :O

    Cheat Engine Error. 

    There is a newer version of Cheat Engine out. It's recommended to use thar version instead

    This table failed to load: This is not a valid cheat table (Error reading FormItemEditor.ActiveControll: Unknow property: "ActiveControl")
    1. AsianGirlFan
      AsianGirlFan
      • member
      • 1 kudos
      Kommando zurück, das Programm vom 17. Mai läuft. Der Kamerazoom ist cool :D
    2. voidfiction
      voidfiction
      • member
      • 5 kudos
      Um diese Tabelle zu verwenden wird Cheat Engine 7.4 benötigt.
      Vielen Dank!
    3. AsianGirlFan
      AsianGirlFan
      • member
      • 1 kudos
      Installation does not work, the virus scan recognizes it as a virus :(((( .
    4. AsianGirlFan
      AsianGirlFan
      • member
      • 1 kudos
      I have 7.4 :) 
    5. voidfiction
      voidfiction
      • member
      • 5 kudos
      Installation does not work, the virus scan recognizes it as a virus :(((( .

      It's Cheat Engine. AV don't like it.
    6. AsianGirlFan
      AsianGirlFan
      • member
      • 1 kudos
      Hahahaha, XDDD, thanks. I was able to install Cheat Engine 7.4 meanwhile :))
    7. soheil777
      soheil777
      • member
      • 2 kudos
      what is your anti virus ?

      false detected

      change your anti virus 
  6. jc4rl05
    jc4rl05
    • member
    • 0 kudos
    please add a updated version of:
    Qualify Any Weapon for skills

    <?xml version="1.0" encoding="utf-8"?>
    <CheatTable>
      <CheatEntries>
        <CheatEntry>
          <ID>99</ID>
          <Description>"**Qualify Any Weapon [kpDel]"</Description>
          <LastState Activated="1"/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{ Game   : TQ.exe
      Version: 
      Date   : 2018-02-26
      Author : Neherson
      Qualify Any Weapon
    }
    define(origin_IsQualifyingWeapons,"Game.GAME::Skill::IsQualifyingWeapons")
    define(bytes_IsQualifyingWeapons,8B 44 24 0C 53)
    define(origin_CreateUpdateSkillBuff_CheckTypes,"Game.GAME::SkillServices_Character::CreateUpdateSkillBuff"+5D)
    define(bytes_CreateUpdateSkillBuff_CheckTypes,0F 84 B0 00 00 00)
    [ENABLE]
    assert(origin_IsQualifyingWeapons,bytes_IsQualifyingWeapons)
    assert(origin_CreateUpdateSkillBuff_CheckTypes,bytes_CreateUpdateSkillBuff_CheckTypes)
    origin_IsQualifyingWeapons://///////////////////////////////////////////////////
      //make any weapon qualified for use with any skill
      mov al,1
      ret 0C
    origin_CreateUpdateSkillBuff_CheckTypes:////////////////////////////////////////
      //make buffs ignore weapon type requirements
      db 90 E9 //nop/jmp
    [DISABLE]
    origin_IsQualifyingWeapons:
      db bytes_IsQualifyingWeapons
    origin_CreateUpdateSkillBuff_CheckTypes:
      db bytes_CreateUpdateSkillBuff_CheckTypes
    {
    // ORIGINAL CODE - INJECTION POINT: "Game.GAME::Skill::IsQualifyingWeapons"
    // ---------- INJECTING HERE ----------
    "Game.dll"+2209B0: 8B 44 24 0C              -  mov eax,[esp+0C]
    "Game.dll"+2209B4: 53                       -  push ebx
    // ---------- DONE INJECTING  ----------
    "Game.dll"+2209B5: 8B 08                    -  mov ecx,[eax]
    "Game.dll"+2209B7: 8B 50 04                 -  mov edx,[eax+04]
    "Game.dll"+2209BA: 2B D1                    -  sub edx,ecx
    "Game.dll"+2209BC: C1 FA 02                 -  sar edx,02
    "Game.dll"+2209BF: 56                       -  push esi
    "Game.dll"+2209C0: 57                       -  push edi
    "Game.dll"+2209C1: B3 01                    -  mov bl,01
    "Game.dll"+2209C3: 85 D2                    -  test edx,edx
    "Game.dll"+2209C5: 74 41                    -  je Game.dll+220A08
    "Game.dll"+2209C7: 33 C0                    -  xor eax,eax
    }
    {
    // ORIGINAL CODE - INJECTION POINT: "Game.GAME::SkillServices_Character::CreateUpdateSkillBuff"+5D
    "Game.dll"+2429CD: 8B 4B 04              -  mov ecx,[ebx+04]
    "Game.dll"+2429D0: 8B 7D 08              -  mov edi,[ebp+08]
    "Game.dll"+2429D3: 8B 01                 -  mov eax,[ecx]
    "Game.dll"+2429D5: 8B 80 44 01 00 00     -  mov eax,[eax+00000144]
    "Game.dll"+2429DB: FF D0                 -  call eax
    "Game.dll"+2429DD: 84 C0                 -  test al,al
    "Game.dll"+2429DF: 0F 84 3E 03 00 00     -  je Game.dll+242D23
    "Game.dll"+2429E5: 8B 75 0C              -  mov esi,[ebp+0C]
    "Game.dll"+2429E8: 8B 06                 -  mov eax,[esi]
    "Game.dll"+2429EA: 3B 46 04              -  cmp eax,[esi+04]
    // ---------- INJECTING HERE ----------
    "Game.dll"+2429ED: 0F 84 B0 00 00 00     -  je Game.dll+242AA3
    // ---------- DONE INJECTING  ----------
    "Game.dll"+2429F3: 8B 4B 04              -  mov ecx,[ebx+04]
    "Game.dll"+2429F6: 81 C1 DC 02 00 00     -  add ecx,000002DC
    "Game.dll"+2429FC: E8 3F F0 F2 FF        -  call Game.dll+171A40
    "Game.dll"+242A01: 50                    -  push eax
    "Game.dll"+242A02: FF 15 B0 C0 DF 5D     -  call dword ptr [Game.dll+2CC0B0]
    "Game.dll"+242A08: 8B C8                 -  mov ecx,eax
    "Game.dll"+242A0A: E8 91 FE DC FF        -  call Game.dll+128A0
    "Game.dll"+242A0F: 85 C0                 -  test eax,eax
    "Game.dll"+242A11: 74 22                 -  je Game.dll+242A35
    "Game.dll"+242A13: 8B 10                 -  mov edx,[eax]
    }
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>17</Key>
                <Key>93</Key>
                <Key>110</Key>
              </Keys>
              <ID>0</ID>
              <ActivateSound TTS="EN">unqualified</ActivateSound>
              <DeactivateSound TTS="EN">qualified</DeactivateSound>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
      </CheatEntries>
    </CheatTable>
  7. balearadu
    balearadu
    • member
    • 5 kudos
    Don't know if you will read this,but a option to change the number of potions in your inventory/stash would be cool,like select in-game a potion and change the quantity with the table.
  8. daftshadow
    daftshadow
    • member
    • 4 kudos
    Excellent table! Would've been great if there were options for the quick leveling for example 2x, 3x, 4x, etc instead of just one massive xp.
  9. headshot0052
    headshot0052
    • premium
    • 0 kudos
    how to enable legendary difficulty using cheat engine?
  10. hakjoon7
    hakjoon7
    • member
    • 0 kudos
    There are many Legendary items that are not on the item list. Could you please update by adding items?