I tried everything and even this attempt, but it just does not work for me. Some voicelines like Tiny Tina's are gone, but it never skips the dialog and continues the quest. It's really bothering
I dont leave comments often, but after a restart it still worked, installed to the right paths. Had to disable consolecommands i think but worked great. Exactly what I wanted from Redux, working fine with it as well!. Seems the dlss mod is too. Thanks very much.
So the mod works for you?, Do you still have any other mods running such as Redux?. Genuinely wondering why it's not working for me and so many others.
EDIT: I got it to work, It didn't work cause I misunderstood the "Download the UE4SS version for Borderlands 3 (zCustomGameConfigs.zip) and drop that in the same folder." Part of the installation process, what I understood was to take the Borderlands 3 file and drop it in the mods folder as well, BUT what you have to do instead is take all the files from the Borderlands 3 File in CustomGameConfigs and put them in the Win64 Folder..
Thanks for this ZephyrShy, didn't realize that had individual game configs inside it
Bonus thing to add to the UE4SS-settings.ini btw: Stick GuiConsoleEnabled = 0After "ConsoleEnabled = 0" and you'll prevent a separate window from opening at all. This does mean you won't see the debug info but as long as stuff is working you probably don't want that window open anyways for normal play.
doesnt work :c followed the instructions to a t & started a new character just to see if the first few tutorial dialogs could be skipped, but nothing happens. even tried chaning the keybind. is there some special way you're supposed to launch this? just asking 'cause im new to wonderlands modding im more used to having a mod manager of some sort or having to manually activate the mod with console commands, like in bl2 community patch.
I use this instead of the SDK version because the SDK uses the same dll as redux, I didn't want to replace it. Disabling Debug console from the ue4ss-settings solved constantly popping console instead of inventory. Also reduces the additional windows to 1. Thanks for this mod.
thanks for the mod man but it's not working for me and i can't figure it out lol i do have d3d11.dll but i don't see a plugins folder.. any suggestions?
It also does not work here. Besides this mod I have the Redux mod installed, that's all. And can you check if it's loaded or it's status or so like in the other games because AFAIK there's no console (key) here.
19 comments
i found a way to skip all the talk, but yes ALL THE TALKING GONE! from here
i just copied and pasted what was there to here :D.
EDIT: I got it to work, It didn't work cause I misunderstood the
"Download the UE4SS version for Borderlands 3 (zCustomGameConfigs.zip) and drop that in the same folder."
Part of the installation process, what I understood was to take the Borderlands 3 file and drop it in the mods folder as well, BUT what you have to do instead is take all the files from the Borderlands 3 File in CustomGameConfigs and put them in the Win64 Folder..
Bonus thing to add to the UE4SS-settings.ini btw:
Stick
GuiConsoleEnabled = 0
After "ConsoleEnabled = 0" and you'll prevent a separate window from opening at all. This does mean you won't see the debug info but as long as stuff is working you probably don't want that window open anyways for normal play.followed the instructions to a t & started a new character just to see if the first few tutorial dialogs could be skipped, but nothing happens.
even tried chaning the keybind.
is there some special way you're supposed to launch this? just asking 'cause im new to wonderlands modding
im more used to having a mod manager of some sort or having to manually activate the mod with console commands, like in bl2 community patch.
Besides this mod I have the Redux mod installed, that's all.
And can you check if it's loaded or it's status or so like in the other games because AFAIK there's no console (key) here.
Fatal Error: Post-initialization: Was unable to find 'Engine.Default__GameMode' to use to retrieve the address of InitGameState
You can just play with the contoller and press your keyboard to skip dialogs