The Sims 4
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Vudou

Uploaded by

Vudou

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About this mod

This mod will pay out twice as much money after hacking or programming.

Permissions and credits
Donations
Updated/Still Working: 30th January, 2024
Patch notes can be viewed here: Patch Notes

Click here for all my Sims 4 mods.

Click here for my Patreon page. <--- I started a Patreon page if you'd like to support my work.  Thank you!
~~~~~~~~~~

This mod makes hacking and programming pay twice as much.  Every time you hack or program, you get double the amount in pay when you finish.  For example, if hacking paid out $100 - $200, it will now pay out $200 - $400.

It also changes Turking from a flat $75 each tick to $150 - $250 per tick.

Please give the mod a thumbs up (endorse) if you enjoy it.  Thank you!

INSTALLATION:
Open the .zip file. Place the mod .package file into your Mods folder. For most users it will be in Documents\Electronic Arts\The Sims 4\Mods.

Note 1: .package files can be up to five folders deep inside your Mods folder. While .ts4script files can only be up to one folder deep inside your Mods folder.

Note 2:  When adding/updating/deleting mods, always delete your localthumbcache.package file located in your Documents\Electronic Arts\The Sims 4 folder.

CONFLICTS:
This mod tunes the following and will conflict with any mod that tunes the same file(s):
Action Tuning: Loot_ProgrammingSkill_HackedTaget1
Action Tuning: Loot_ProgrammingSkill_HackedTaget2
Action Tuning: Loot_ProgrammingSkill_HackedTaget3
Action Tuning: Loot_ProgrammingSkill_HackedTaget4
Action Tuning: Loot_ProgrammingSkill_HackedTaget5
Action Tuning: Loot_ProgrammingSkill_HackedTaget6
Action Tuning: Loot_ProgrammingSkill_HackedSupercomputer
Action Tuning: Loot_ProgrammingSkill_FreelanceDone
Action Tuning: Loot_ProgrammingSkill_MadeApp
Action Tuning: Loot_ProgrammingSkill_MadeGame
Action Tuning: Loot_ProgrammingSkill_MadePlugin
Action Tuning: Loot_ProgrammingSkill_MadeVirus
Interaction Tuning: Computer_Turk_Passive

WHAT WAS CHANGE:
Action Tuning:
*All sections with the following: 
     <V t="money_loot">
      <U n="money_loot">

     <T n="lower_bound">DefaultNumber</T>
     <T n="upper_bound">DefaultNumber</T>
to
     <T n="lower_bound">DoulbeDeafultNumber</T>
     <T n="upper_bound">DoulbeDeafultNumber</T>

Interaction Tuning:
     <L n="loot_list">
     <T>102094<!--loot_$75--></T>
to
     <L n="loot_list">
     <T>101277<!--loot_$150_to_$250--></T>